Player Matchup

Neith
Neith
EasyIssa
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,260 Elo+
Solo
Cerberus
Cerberus
Madlyredhead
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,127 Elo+
Solo
Merlin
Merlin
RoRo_Craft
Merlin
Level 7
God Stats
0W - 1L
1,145 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Scotiboii14
Sol
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
105W - 119L
1,370 Elo+
Solo
Horus
Horus
kemoMana
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,093 Elo+
Solo
Team Averages
Level 12
1,429 SR
1,270 Elo+

VS

Team Averages
Level 15
1,598 SR
1,343 Elo+
Tiamat
Tiamat
 
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JV10King_
Cerberus
Level 14
God Stats
5W - 4L
1,836 SR
Queue Stats
103W - 120L
1,297 Elo+
Party 1
Neith
Neith
MonopolyGott
Neith
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 46L
1,146 Elo+
Party 1
Merlin
Merlin
Yam_Sito
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,368 Elo+
Solo
Mercury
Mercury
lesken_DerEchte
Mercury
Level 24
God Stats
18W - 8L
1,652 SR
Queue Stats
172W - 163L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EasyIssa
Neith
10
0 / 11 / 0
7,657
348
2,809
14,265
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Madlyredhead
Cerberus
3
0 / 5 / 0
5,913
269
230
3,353
884
Merlin
RoRo_Craft
Merlin
15
1 / 11 / 0
9,333
424
6,807
14,512
4,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 7 / 0
9,666
439
15,588
16,658
5,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
kemoMana
Horus
7
0 / 11 / 0
6,468
294
196
11,169
3,887

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
8 / 1 / 8
12,206
555
13,839
10,863
7,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
JV10King_
Cerberus
15
5 / 0 / 5
10,085
458
3,813
11,711
10,266
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 1 / 7
9,529
433
4,079
6,880
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Yam_Sito
Merlin
18
10 / 3 / 3
12,709
578
13,373
11,005
4,345
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
16 / 1 / 3
14,175
644
11,241
13,671
5,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
66
5
Kills
40
45
Deaths
6
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
1
8
12
L
Neith
EasyIssa
Neith
0
11
0
0
W
Cerberus
JV10King_
Cerberus
5
0
5
7.5
L
Cerberus
Madlyredhead
Cerberus
0
5
0
0
W
1
1
7
4.5
L
Merlin
RoRo_Craft
Merlin
1
11
0
0.09
L
4
7
0
0.57
W
Merlin
Yam_Sito
Merlin
10
3
3
3.83
L
Horus
kemoMana
Horus
0
11
0
0
W
16
1
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,630
Damage
46,345
59,957
Taken
54,130
19,244
Mitigated
31,003
8,950
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,839
986
0
3,383
10,863
7,933
4,831
4,703
5,932
67,736
0
L
Neith
EasyIssa
Neith
2,809
1,778
0
3,136
14,265
4,394
986
5,032
9,233
0
31,792
W
Cerberus
JV10King_
Cerberus
3,813
400
0
1,552
11,711
10,266
1,360
6,494
5,093
27,561
0
L
Cerberus
Madlyredhead
Cerberus
230
35
0
31
3,353
884
0
1,166
2,187
2,022
0
W
4,079
2,643
0
1,934
6,880
2,462
3,942
4,171
2,605
0
36,301
L
Merlin
RoRo_Craft
Merlin
6,807
979
0
410
14,512
4,558
572
6,965
7,547
42,514
0
L
15,588
4,526
0
5,193
16,658
5,521
540
10,951
5,707
39,074
0
W
Merlin
Yam_Sito
Merlin
13,373
1,673
0
1,262
11,005
4,345
2,082
5,569
5,098
84,421
0
L
Horus
kemoMana
Horus
196
33
0
180
11,169
3,887
0
6,911
4,258
0
2,706
W
11,241
7,677
0
1,324
13,671
5,997
724
870
12,777
0
142,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,037
Gold Earned
58,704
197
Minions Killed
600
0
Camps Cleared
0
1,288,854
Distance Traveled
1,924,571
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,206
555
114
5
0
387,045
0
L
Neith
7,657
348
57
3
0
285,829
3
W
Cerberus
10,085
458
75
3
0
338,425
1
L
Cerberus
5,913
269
3
0
0
91,085
0
W
Neith
9,529
433
73
3
0
327,617
0
L
Merlin
9,333
424
68
3
0
331,220
1
L
Sol
9,666
439
62
3
0
341,587
3
W
Merlin
12,709
578
141
6
0
367,353
1
L
Horus
6,468
294
7
0
0
239,133
0
W
Mercury
14,175
644
197
9
0
504,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role