Player Matchup

Osiris
Osiris
Grss666
Osiris
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ProginatorDragon
Vulcan
Level 21
God Stats
2W - 5L
1,306 SR
Queue Stats
27W - 24L
1,554 Elo+
Solo
Cthulhu
Cthulhu
aplleheadjp
Cthulhu
Level 16
God Stats
4W - 3L
1,837 SR
Queue Stats
19W - 21L
1,513 Elo+
Solo
Jormungandr
Jormungandr
killerBunny2004
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 105L
1,724 Elo+
Solo
Arachne
Arachne
king5of4legends
Arachne
Level 27
God Stats
0W - 2L
1,321 SR
Queue Stats
136W - 157L
1,607 Elo+
Solo
Team Averages
Level 19
1,493 SR
1,580 Elo+

VS

Team Averages
Level 22
1,475 SR
1,419 Elo+
Apollo
Apollo
Cr4zyXdarian
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Set
Set
Mindwack
Set
Level 17
God Stats
6W - 12L
1,139 SR
Queue Stats
111W - 143L
1,352 Elo+
Solo
Cthulhu
Cthulhu
MrK00l-aid308
Cthulhu
Level 26
God Stats
94W - 71L
1,504 SR
Queue Stats
305W - 311L
1,476 Elo+
Solo
Bellona
Bellona
tootrashforu
Bellona
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,213 Elo+
Solo
Nu Wa
Nu Wa
xvision157
Nu Wa
Level 19
God Stats
4W - 3L
1,730 SR
Queue Stats
54W - 36L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Grss666
Osiris
9
1 / 2 / 1
5,192
519
2,578
5,937
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 0
4,195
420
2,709
4,931
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
aplleheadjp
Cthulhu
6
0 / 2 / 0
4,109
411
481
5,881
1,809
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
killerBunny2004
Jormungandr
5
0 / 8 / 0
3,758
376
953
7,368
2,918
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 3 / 1
4,425
443
2,543
7,950
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
4 / 0 / 2
5,702
570
3,861
3,791
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 2 / 3
5,583
558
3,029
5,612
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
9
1 / 0 / 3
5,729
573
2,675
4,693
1,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
tootrashforu
Bellona
11
3 / 0 / 1
6,274
627
3,484
4,676
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
11
9 / 0 / 2
7,339
734
7,372
3,450
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
18
19
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
0
2
5
L
Osiris
Grss666
Osiris
1
2
1
0.75
W
1
2
3
1.25
W
Cthulhu
1
0
3
2.5
L
0
4
0
0
L
Cthulhu
aplleheadjp
Cthulhu
0
2
0
0
L
Jormungandr
killerBunny2004
Jormungandr
0
8
0
0
L
0
3
1
0.17
W
Bellona
tootrashforu
Bellona
3
0
1
3.5
W
Nu Wa
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,264
Damage
20,421
32,067
Taken
22,222
12,330
Mitigated
9,688
7,544
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
3,861
1,796
0
2,093
3,791
992
1,319
972
2,679
0
16,018
L
Osiris
Grss666
Osiris
2,578
785
0
2,390
5,937
4,296
0
330
5,542
0
22,478
W
3,029
1,520
0
1,257
5,612
1,897
420
0
5,612
0
20,442
W
Cthulhu
2,675
170
164
893
4,693
1,871
736
1,596
2,956
25,338
0
L
2,709
761
0
1,210
4,931
1,259
0
1,882
2,899
14,594
0
L
Cthulhu
aplleheadjp
Cthulhu
481
0
0
333
5,881
1,809
0
1,980
3,867
11,012
0
L
Jormungandr
killerBunny2004
Jormungandr
953
521
0
0
7,368
2,918
20
3,494
3,684
8,239
0
L
2,543
1,883
0
3,611
7,950
2,048
0
1,782
6,028
0
18,506
W
Bellona
tootrashforu
Bellona
3,484
1,022
0
2,299
4,676
3,982
260
0
4,676
0
26,849
W
Nu Wa
7,372
2,817
0
975
3,450
946
2,167
1,180
2,156
36,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,679
Gold Earned
30,627
151
Minions Killed
278
0
Camps Cleared
0
880,129
Distance Traveled
903,062
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,702
570
39
4
0
180,768
3
L
Osiris
5,192
519
50
5
0
191,387
0
W
Set
5,583
558
57
6
0
174,302
2
W
Cthulhu
5,729
573
44
4
0
201,135
3
L
Vulcan
4,195
420
26
3
0
170,684
0
L
Cthulhu
4,109
411
28
3
0
179,626
0
L
Jormungandr
3,758
376
6
1
0
153,859
0
L
Arachne
4,425
443
41
4
0
184,573
0
W
Bellona
6,274
627
61
6
0
184,357
2
W
Nu Wa
7,339
734
77
8
0
162,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role