Player Matchup

Anhur
Anhur
DragonMaelstrom
Anhur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,844 Elo+
Party 1
Fenrir
Fenrir
Roxas4812
Fenrir
Level 144
God Stats
28W - 5L
2,043 SR
Queue Stats
155W - 30L
1,882 Elo+
Party 1
Tyr
Tyr
TheJetHawk
Tyr
Level 160
God Stats
11W - 3L
2,001 SR
Queue Stats
324W - 80L
1,866 Elo+
Party 1
Tiamat
Tiamat
Yelloworeo
Tiamat
Level 144
God Stats
6W - 2L
1,877 SR
Queue Stats
176W - 36L
1,923 Elo+
Party 1
Kuzenbo
Kuzenbo
ΒlueG
Kuzenbo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 26L
1,825 Elo+
Party 1
Team Averages
Level 142
1,784 SR
1,868 Elo+

VS

Team Averages
Level 145
1,523 SR
1,768 Elo+
Izanami
Izanami
DiceHeart
Izanami
Level 157
God Stats
2W - 3L
1,330 SR
Queue Stats
76W - 37L
1,735 Elo+
Party 3
Ra
Ra
JkobAU
Ra
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
189W - 93L
1,734 Elo+
Party 2
Mulan
Mulan
LoneWolf42
Mulan
Level 160
God Stats
2W - 0L
1,716 SR
Queue Stats
68W - 32L
1,729 Elo+
Party 3
Ratatoskr
Ratatoskr
Poolie
Ratatoskr
Level 120
God Stats
3W - 1L
1,570 SR
Queue Stats
136W - 46L
1,838 Elo+
Party 2
Geb
Geb
Tomahawk
Geb
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 50L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 2
11,979
545
11,907
15,624
6,408
Leather Cowl

Leather Cowl

+15
Physical Power
+10%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 66 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 3% Critical Strike Chance. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fenrir
Roxas4812
Fenrir
18
9 / 3 / 5
11,807
537
8,952
18,409
9,776
Bumba's Dagger

Bumba's Dagger

+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

19
6 / 2 / 5
12,571
571
17,487
23,961
24,765
Bluestone Pendant

Bluestone Pendant

+10
Physical Power
+20
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+35
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+350
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 40s Cooldown Reduction

Caduceus Shield

Caduceus Shield

+30
Physical Power
+35
Physical Protection
+35
Magical Protection
+100
Health

AURA - Allied gods within 70 units have their Healing increased by 20%.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Tiamat
Yelloworeo
Tiamat
17
2 / 6 / 6
10,839
493
14,995
14,313
13,124
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Physical Protection
+75
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Enchanted Spear

Enchanted Spear

+30
Magical Power
+10
Magical Penetration

Kuzenbo
ΒlueG
Kuzenbo
15
1 / 4 / 10
10,239
465
10,498
19,912
27,574
Sentinel's Gift

Sentinel's Gift

+7
Physical Protection
+7
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiceHeart
Izanami
19
5 / 4 / 5
12,710
578
11,970
16,727
6,174
Death's Toll

Death's Toll

+15
Physical Power
+25
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+65
Physical Power
+29%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+35
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Ra
17
3 / 6 / 9
11,474
522
11,143
19,851
9,840
Conduit Gem

Conduit Gem

+25
Magical Power
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+145
Magical Power
+200
Mana
+25
Mp 5
+4%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mulan
19
3 / 5 / 5
12,400
564
15,462
25,444
24,593
Warrior's Axe

Warrior's Axe

+15
Physical Protection
+10
Magical Protection
+75
Health

PASSIVE - Damaging an enemy god steals 25 health away from your target and restores 25 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+40
Physical Power
+20
Physical Protection
+15%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Contagion

Contagion

+60
Physical Protection
+150
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+100
Health
+60
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 3% damage mitigation. This caps at 3 stacks.

Ratatoskr
Poolie
Ratatoskr
18
6 / 6 / 6
11,903
541
12,117
20,213
11,403
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+20%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Void Shield

Void Shield

+20
Physical Power
+60
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 12
10,636
483
10,600
16,656
15,239
Sentinel's Gift

Sentinel's Gift

+7
Physical Protection
+7
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
55
23
Kills
18
18
Deaths
23
28
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
DiceHeart
Izanami
5
4
5
1.88
L
5
3
2
2
W
Ra
3
6
9
1.25
W
Mulan
3
5
5
1.1
W
Ratatoskr
Poolie
Ratatoskr
6
6
6
1.5
L
Fenrir
Roxas4812
Fenrir
9
3
5
3.83
L
6
2
5
4.25
W
1
2
12
3.5
L
Tiamat
Yelloworeo
Tiamat
2
6
6
0.83
L
Kuzenbo
ΒlueG
Kuzenbo
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,839
Damage
61,292
92,219
Taken
98,891
81,647
Mitigated
67,249
28,590
Healing
39,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DiceHeart
Izanami
11,970
6,903
0
7,052
16,727
6,174
3,589
2,652
14,075
0
99,298
L
11,907
7,329
0
5,412
15,624
6,408
2,285
3,349
12,253
0
98,697
W
Ra
11,143
1,261
4,497
9,377
19,851
9,840
604
7,084
12,767
92,325
0
W
Mulan
15,462
2,927
0
10,074
25,444
24,593
516
5,387
20,057
0
83,917
W
Ratatoskr
Poolie
Ratatoskr
12,117
3,376
0
4,407
20,213
11,403
632
9,373
10,840
0
63,383
L
Fenrir
Roxas4812
Fenrir
8,952
3,164
0
6,248
18,409
9,776
649
4,892
13,409
0
82,084
L
17,487
1,593
0
11,348
23,961
24,765
0
3,633
19,582
0
89,433
W
10,600
625
0
3,854
16,656
15,239
388
7,269
9,387
28,292
0
L
Tiamat
Yelloworeo
Tiamat
14,995
2,055
0
3,814
14,313
13,124
558
5,034
9,047
85,596
0
L
Kuzenbo
ΒlueG
Kuzenbo
10,498
3,517
0
1,768
19,912
27,574
203
7,852
11,793
27,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,435
Gold Earned
59,123
639
Minions Killed
606
0
Camps Cleared
0
2,115,514
Distance Traveled
2,076,945
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,710
578
158
7
0
380,242
11
L
Anhur
11,979
545
172
8
0
388,680
4
W
Ra
11,474
522
169
8
0
396,264
4
W
Mulan
12,400
564
142
6
0
397,104
8
W
Ratatoskr
11,903
541
109
5
0
457,157
5
L
Fenrir
11,807
537
133
6
0
493,231
5
L
Tyr
12,571
571
156
7
0
462,071
1
W
Geb
10,636
483
28
1
0
446,178
6
L
Tiamat
10,839
493
150
7
0
357,217
8
L
Kuzenbo
10,239
465
28
1
0
414,315
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role