Player Matchup

Apollo
Apollo
DragonMaelstrom
Apollo
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,705 Elo+
Party 3
Thor
Thor
Roxas4812
Thor
Level 144
God Stats
25W - 2L
1,924 SR
Queue Stats
155W - 30L
1,874 Elo+
Party 3
King Arthur
King Arthur
TheJetHawk
King Arthur
Level 160
God Stats
4W - 2L
1,844 SR
Queue Stats
324W - 80L
1,858 Elo+
Party 3
Tiamat
Tiamat
Yelloworeo
Tiamat
Level 144
God Stats
6W - 2L
1,808 SR
Queue Stats
176W - 36L
1,916 Elo+
Party 3
Sobek
Sobek
ΒlueG
Sobek
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 26L
1,815 Elo+
Party 3
Team Averages
Level 142
1,715 SR
1,833 Elo+

VS

Team Averages
Level 75
1,545 SR
1,563 Elo+
Cupid
Cupid
BigBush619
Cupid
Level 16
God Stats
17W - 26L
1,391 SR
Queue Stats
64W - 100L
1,374 Elo+
Solo
Ymir
Ymir
CLAMBO908
Ymir
Level 14
God Stats
3W - 2L
1,442 SR
Queue Stats
45W - 62L
1,446 Elo+
Party 2
Hercules
Hercules
Merlinone
Hercules
Level 159
God Stats
2W - 3L
1,665 SR
Queue Stats
197W - 79L
1,755 Elo+
Party 1
Vulcan
Vulcan
MonsDerrMan
Vulcan
Level 159
God Stats
6W - 2L
1,888 SR
Queue Stats
170W - 67L
1,792 Elo+
Party 1
Aphrodite
Aphrodite
ParkinsonShuffle
Aphrodite
Level 25
God Stats
2W - 7L
1,337 SR
Queue Stats
81W - 108L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 7
12,223
582
12,856
12,693
5,753
Leather Cowl

Leather Cowl

+15
Physical Power
+10%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 66 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+65
Physical Power
+29%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+30
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+35
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Thor
20
9 / 0 / 9
12,419
591
9,162
11,545
6,649
Bumba's Dagger

Bumba's Dagger

+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+35
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Transcendence

Transcendence

+35
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). 3% of your Mana is converted to Physical Power. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TheJetHawk
King Arthur
20
5 / 1 / 7
12,778
608
12,077
17,634
17,543
Warrior's Axe

Warrior's Axe

+15
Physical Protection
+10
Magical Protection
+75
Health

PASSIVE - Damaging an enemy god steals 25 health away from your target and restores 25 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 15% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+200
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Yelloworeo
Tiamat
20
5 / 1 / 17
12,658
603
17,287
11,605
12,368
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Physical Protection
+75
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Sobek
ΒlueG
Sobek
17
3 / 1 / 21
11,629
554
10,516
20,450
28,166
Sentinel's Gift

Sentinel's Gift

+7
Physical Protection
+7
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
1 / 7 / 1
8,634
411
4,869
11,884
3,515
Leather Cowl

Leather Cowl

+15
Physical Power
+10%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 66 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+35
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). 3% of your Mana is converted to Physical Power. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
12
1 / 10 / 0
8,483
404
4,224
20,448
18,929
Sentinel's Gift

Sentinel's Gift

+7
Physical Protection
+7
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Hercules
Merlinone
Hercules
17
4 / 5 / 1
10,437
497
9,845
19,089
12,775
Eye of the Jungle

Eye of the Jungle

+10
Physical Power
+25
Magical Power
+10
Hp 5
+10%
Attack Speed

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +15 HP5 and +10 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Transcendence

Evolved Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Shifter's Shield

Shifter's Shield

+35
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

Caduceus Shield

Caduceus Shield

+30
Physical Power
+35
Physical Protection
+35
Magical Protection
+100
Health

AURA - Allied gods within 70 units have their Healing increased by 20%.

Vulcan
16
0 / 5 / 4
10,041
478
13,860
12,659
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+12%
Magical Lifesteal

Aphrodite
17
0 / 6 / 1
10,073
480
7,062
16,425
15,665
Conduit Gem

Conduit Gem

+25
Magical Power
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
13
33
Kills
6
6
Deaths
33
61
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
7
1
0.21
L
Ymir
1
10
0
0.1
W
11
3
7
4.83
L
Hercules
Merlinone
Hercules
4
5
1
0.9
L
Vulcan
0
5
4
0.4
L
Aphrodite
0
6
1
0.08
W
Thor
9
0
9
13.5
W
King Arthur
TheJetHawk
King Arthur
5
1
7
8.5
W
Tiamat
Yelloworeo
Tiamat
5
1
17
13.5
W
Sobek
ΒlueG
Sobek
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,898
Damage
39,860
73,927
Taken
80,505
70,479
Mitigated
56,195
32,598
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
4,869
2,438
192
1,792
11,884
3,515
900
4,006
7,878
0
41,343
L
Ymir
4,224
373
399
1,875
20,448
18,929
296
7,757
12,666
28,531
0
W
12,856
10,125
0
6,722
12,693
5,753
5,200
3,634
8,945
0
76,600
L
Hercules
Merlinone
Hercules
9,845
2,873
0
2,762
19,089
12,775
0
5,932
12,970
0
80,590
L
Vulcan
13,860
2,720
0
1,901
12,659
5,311
0
5,395
7,183
84,549
0
L
Aphrodite
7,062
622
1,915
6,958
16,425
15,665
0
4,786
11,114
60,443
0
W
Thor
9,162
1,924
0
5,251
11,545
6,649
958
3,851
7,536
0
93,645
W
King Arthur
TheJetHawk
King Arthur
12,077
1,159
0
8,592
17,634
17,543
817
5,711
10,853
73
83,320
W
Tiamat
Yelloworeo
Tiamat
17,287
2,329
0
5,652
11,605
12,368
3,176
4,944
6,364
99,129
0
W
Sobek
ΒlueG
Sobek
10,516
963
0
6,381
20,450
28,166
274
5,720
14,509
31,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,707
Gold Earned
47,668
695
Minions Killed
582
0
Camps Cleared
0
2,156,652
Distance Traveled
1,885,642
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,634
411
83
4
0
349,547
5
L
Ymir
8,483
404
45
2
0
340,831
0
W
Apollo
12,223
582
155
7
0
378,134
2
L
Hercules
10,437
497
125
6
0
417,499
6
L
Vulcan
10,041
478
173
8
0
423,729
4
L
Aphrodite
10,073
480
156
7
0
354,036
3
W
Thor
12,419
591
150
7
0
475,777
4
W
King Arthur
12,778
608
172
8
0
453,254
2
W
Tiamat
12,658
603
204
10
0
413,212
8
W
Sobek
11,629
554
14
1
0
436,275
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role