Player Matchup

Izanami
Izanami
Boing21
Izanami
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 23L
1,422 Elo+
Solo
Hel
Hel
CosmicWolf118
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
DelG100
Tiamat
Level 129
God Stats
1W - 1L
1,333 SR
Queue Stats
137W - 134L
1,531 Elo+
Party 2
Erlang Shen
Erlang Shen
FuFu the Ferret
Erlang Shen
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,480 Elo+
Party 2
Achilles
Achilles
Shadowfox3925
Achilles
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,287 Elo+
Party 2
Team Averages
Level 89
1,467 SR
1,444 Elo+

VS

Team Averages
Level 118
1,473 SR
1,409 Elo+
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Pancake_waffle-_
Pele
Level 122
God Stats
2W - 2L
1,645 SR
Queue Stats
18W - 24L
1,346 Elo+
Solo
Bastet
Bastet
REEM3488
Bastet
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 97L
1,235 Elo+
Party 1
Neith
Neith
queenmina19
Neith
Level 28
God Stats
1W - 2L
1,218 SR
Queue Stats
12W - 9L
1,554 Elo+
Party 1
Chronos
Chronos
zomdugga22
Chronos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 109L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boing21
Izanami
16
0 / 4 / 1
9,207
614
4,996
9,379
3,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 7 / 2
8,179
545
1,127
9,399
3,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
DelG100
Tiamat
19
4 / 4 / 1
11,268
751
11,835
12,362
10,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
FuFu the Ferret
Erlang Shen
14
1 / 9 / 2
8,712
581
7,183
22,406
13,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Shadowfox3925
Achilles
15
2 / 7 / 2
9,369
625
6,750
17,274
18,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
5 / 3 / 18
11,601
773
12,938
16,444
16,788
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
9 / 1 / 11
13,146
876
16,629
12,024
7,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
REEM3488
Bastet
18
8 / 3 / 10
12,600
840
13,629
11,719
5,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 10
10,117
674
5,476
6,239
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Chronos
zomdugga22
Chronos
19
8 / 0 / 9
12,558
837
12,567
9,877
3,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
89
7
Kills
31
31
Deaths
9
8
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
3
18
4.67
L
Izanami
Boing21
Izanami
0
4
1
0.13
L
0
7
2
0.14
L
Tiamat
DelG100
Tiamat
4
4
1
1.13
L
Erlang Shen
FuFu the Ferret
Erlang Shen
1
9
2
0.22
W
9
1
11
14.5
W
Bastet
REEM3488
Bastet
8
3
10
4.33
L
Achilles
Shadowfox3925
Achilles
2
7
2
0.43
W
1
2
10
3
W
Chronos
zomdugga22
Chronos
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,891
Damage
61,239
70,820
Taken
56,303
48,893
Mitigated
36,044
11,586
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,938
2,059
0
3,064
16,444
16,788
741
3,718
12,273
0
25,796
L
Izanami
Boing21
Izanami
4,996
3,056
0
0
9,379
3,333
2
710
8,669
0
43,647
L
1,127
375
2,934
1,546
9,399
3,523
0
1,856
7,543
9,364
0
L
Tiamat
DelG100
Tiamat
11,835
603
0
2,122
12,362
10,229
0
3,999
8,363
48,272
0
L
Erlang Shen
FuFu the Ferret
Erlang Shen
7,183
3,108
0
4,372
22,406
13,344
0
3,820
18,586
0
18,971
W
16,629
4,742
0
4,217
12,024
7,329
561
2,379
9,297
0
68,353
W
Bastet
REEM3488
Bastet
13,629
4,524
0
2,401
11,719
5,154
3,378
1,123
10,475
0
37,185
L
Achilles
Shadowfox3925
Achilles
6,750
1,749
0
612
17,274
18,464
0
2,600
14,674
0
12,774
W
5,476
3,126
0
1,175
6,239
2,928
675
1,501
4,565
0
25,467
W
Chronos
zomdugga22
Chronos
12,567
2,889
0
780
9,877
3,845
2,448
3,904
5,593
40,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,735
Gold Earned
60,022
292
Minions Killed
352
5
Camps Cleared
11
1,181,697
Distance Traveled
1,500,932
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,601
773
32
2
1
315,878
2
L
Izanami
9,207
614
120
8
1
218,263
2
L
Hel
8,179
545
19
1
0
225,370
0
L
Tiamat
11,268
751
95
6
4
257,219
2
L
Erlang Shen
8,712
581
36
2
0
226,411
0
W
Pele
13,146
876
140
9
5
326,843
0
W
Bastet
12,600
840
69
5
2
316,052
3
L
Achilles
9,369
625
22
1
0
254,434
0
W
Neith
10,117
674
49
3
1
221,570
0
W
Chronos
12,558
837
62
4
2
320,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role