Player Matchup

Merlin
Merlin
dogwater666
Merlin
Level 25
God Stats
16W - 7L
1,764 SR
Queue Stats
283W - 134L
1,736 Elo+
Party 2
Achilles
Achilles
nope619
Achilles
Level 63
God Stats
10W - 11L
1,280 SR
Queue Stats
68W - 104L
1,359 Elo+
Solo
Izanami
Izanami
xXSVELEZXx
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 82
1,515 SR
1,532 Elo+

VS

Team Averages
Level 30
1,457 SR
1,204 Elo+
Jormungandr
Jormungandr
Apollonio_02
Jormungandr
Level 7
God Stats
1W - 2L
1,597 SR
Queue Stats
1W - 11L
1,086 Elo+
Party 1
Nemesis
Nemesis
Marlborinho
Nemesis
Level 68
God Stats
16W - 26L
1,450 SR
Queue Stats
51W - 51L
1,472 Elo+
Solo
Chernobog
Chernobog
kevinguru
Chernobog
Level 14
God Stats
0W - 2L
1,322 SR
Queue Stats
2W - 16L
1,053 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
10 / 1 / 10
11,089
853
11,803
7,567
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
nope619
Achilles
13
5 / 1 / 14
10,040
772
6,945
11,233
10,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
xXSVELEZXx
Izanami
14
10 / 5 / 10
11,237
864
14,938
12,626
4,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Apollonio_02
Jormungandr
13
4 / 10 / 1
9,649
742
6,843
13,258
9,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Marlborinho
Nemesis
12
1 / 7 / 5
9,267
713
9,352
16,885
13,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
kevinguru
Chernobog
11
2 / 8 / 2
8,110
624
4,057
11,140
4,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
25
Kills
7
7
Deaths
25
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Apollonio_02
Jormungandr
4
10
1
0.45
L
Nemesis
Marlborinho
Nemesis
1
7
5
0.5
W
Merlin
10
1
10
15
L
Chernobog
kevinguru
Chernobog
2
8
2
0.38
W
Achilles
nope619
Achilles
5
1
14
12
W
Izanami
xXSVELEZXx
Izanami
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,686
Damage
20,252
31,426
Taken
41,283
18,598
Mitigated
26,536
10,952
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Apollonio_02
Jormungandr
6,843
1,345
0
0
13,258
9,296
0
3,350
9,908
25,666
0
L
Nemesis
Marlborinho
Nemesis
9,352
2,921
0
5,624
16,885
13,237
0
3,837
13,048
0
22,258
W
Merlin
11,803
1,118
110
3,362
7,567
4,070
361
1,549
6,018
53,025
0
L
Chernobog
kevinguru
Chernobog
4,057
1,795
0
257
11,140
4,003
0
4,663
6,477
0
24,227
W
Achilles
nope619
Achilles
6,945
2,223
0
2,982
11,233
10,262
0
2,565
8,668
0
19,550
W
Izanami
xXSVELEZXx
Izanami
14,938
11,033
0
4,498
12,626
4,266
1,877
2,773
9,373
0
57,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,366
Gold Earned
27,026
171
Minions Killed
88
0
Camps Cleared
0
702,629
Distance Traveled
601,653
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,649
742
29
2
0
184,715
2
L
Nemesis
9,267
713
19
1
0
241,635
2
W
Merlin
11,089
853
63
5
0
232,420
4
L
Chernobog
8,110
624
40
3
0
175,303
1
W
Achilles
10,040
772
19
1
0
279,415
0
W
Izanami
11,237
864
89
7
0
190,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role