Player Matchup

Raijin
Raijin
Diamond III
Axıom
Raijin
Diamond III
Level 155
God Stats
9W - 3L
1,968 SR
Queue Stats
51W - 23L
2,654 MMR
Party 1
Tyr
Tyr
Diamond II
Chronic
Tyr
Diamond II
Level 146
God Stats
7W - 6L
1,531 SR
Queue Stats
118W - 79L
2,461 MMR
Party 1
Bastet
Bastet
Masters
Nayhoo
Bastet
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
TwoPointOhh
Cerberus
Masters
Level 160
God Stats
9W - 7L
1,652 SR
Queue Stats
265W - 186L
2,666 MMR
Party 3
Chiron
Chiron
Masters
warmachine
Chiron
Masters
Level 158
God Stats
7W - 5L
1,500 SR
Queue Stats
263W - 220L
2,559 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,630 SR
2,368 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,713 SR
2,621 MMR
Heimdallr
Heimdallr
Platinum II
NoobSlayer43
Heimdallr
Platinum II
Level 127
God Stats
6W - 7L
1,608 SR
Queue Stats
145W - 108L
2,489 MMR
Party 4
Osiris
Osiris
Diamond IV
Remakami
Osiris
Diamond IV
Level 159
God Stats
5W - 3L
1,842 SR
Queue Stats
93W - 65L
2,498 MMR
Solo
Persephone
Persephone
Masters
Sheento
Persephone
Masters
Level 160
God Stats
20W - 7L
1,780 SR
Queue Stats
107W - 49L
2,884 MMR
Party 2
Camazotz
Camazotz
Masters
SpreeeN
Camazotz
Masters
Level 160
God Stats
18W - 5L
1,837 SR
Queue Stats
110W - 70L
2,939 MMR
Party 2
Ganesha
Ganesha
Diamond IV
Zemlupus
Ganesha
Diamond IV
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 49L
2,295 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Axıom
Raijin
16
2 / 6 / 2
9,805
545
9,507
11,959
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
16
4 / 3 / 2
10,119
562
10,652
20,385
17,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
Nayhoo
Bastet
15
0 / 2 / 8
8,897
494
7,845
13,221
6,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
TwoPointOhh
Cerberus
13
3 / 7 / 0
8,666
481
8,746
20,728
16,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
warmachine
Chiron
16
0 / 4 / 2
9,344
519
6,202
12,900
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Guan YuSetScyllaApolloRa

VS

Bans
DanzaburouNemesisYmirSun WukongSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NoobSlayer43
Heimdallr
17
6 / 3 / 1
10,915
606
10,463
10,442
4,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Remakami
Osiris
18
1 / 1 / 8
10,792
600
13,429
19,812
17,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
Sheento
Persephone
20
10 / 3 / 5
12,346
686
22,581
11,289
4,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Camazotz
SpreeeN
Camazotz
17
5 / 1 / 11
10,491
583
10,128
15,885
8,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Zemlupus
Ganesha
14
0 / 1 / 13
8,845
491
5,190
13,308
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
9
Kills
22
22
Deaths
9
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Raijin
Axıom
Raijin
2
6
2
0.5
L
Tyr
4
3
2
1.67
L
Bastet
Nayhoo
Bastet
0
2
8
2
W
Heimdallr
NoobSlayer43
Heimdallr
6
3
1
2.17
W
Osiris
Remakami
Osiris
1
1
8
5
W
Persephone
Sheento
Persephone
10
3
5
4.17
W
Camazotz
SpreeeN
Camazotz
5
1
11
10.5
L
Cerberus
TwoPointOhh
Cerberus
3
7
0
0.43
W
Ganesha
Zemlupus
Ganesha
0
1
13
6.5
L
Chiron
warmachine
Chiron
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,952
Damage
61,791
79,193
Taken
70,736
49,247
Mitigated
45,181
20,907
Healing
30,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Axıom
Raijin
9,507
527
0
1,448
11,959
4,298
0
6,803
5,131
72,737
0
L
Tyr
10,652
1,488
0
7,878
20,385
17,414
0
6,248
14,062
0
58,713
L
Bastet
Nayhoo
Bastet
7,845
2,830
0
199
13,221
6,946
0
4,791
8,405
0
61,061
W
Heimdallr
NoobSlayer43
Heimdallr
10,463
5,291
0
3,099
10,442
4,059
420
2,167
8,227
0
100,123
W
Osiris
Remakami
Osiris
13,429
3,343
0
11,714
19,812
17,536
0
3,059
16,735
10,038
70,861
W
Persephone
Sheento
Persephone
22,581
1,032
0
1,908
11,289
4,211
82
5,058
6,048
103,711
0
W
Camazotz
SpreeeN
Camazotz
10,128
3,398
0
11,557
15,885
8,861
0
4,122
11,521
0
74,979
L
Cerberus
TwoPointOhh
Cerberus
8,746
564
0
5,480
20,728
16,334
0
7,774
12,929
23,589
0
W
Ganesha
Zemlupus
Ganesha
5,190
364
0
2,650
13,308
10,514
0
3,385
9,837
25,235
0
L
Chiron
warmachine
Chiron
6,202
2,297
406
5,496
12,900
4,255
0
4,738
8,143
0
77,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,831
Gold Earned
53,389
564
Minions Killed
661
0
Camps Cleared
0
1,892,114
Distance Traveled
1,949,464
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,805
545
155
9
0
338,719
4
L
Tyr
10,119
562
130
7
0
390,208
7
L
Bastet
8,897
494
99
6
0
411,513
4
W
Heimdallr
10,915
606
174
10
0
343,627
7
W
Osiris
10,792
600
161
9
0
401,274
1
W
Persephone
12,346
686
191
11
0
373,940
7
W
Camazotz
10,491
583
128
7
0
429,333
6
L
Cerberus
8,666
481
28
2
0
392,695
7
W
Ganesha
8,845
491
7
0
0
401,290
10
L
Chiron
9,344
519
152
8
0
358,979
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role