Player Matchup

Bellona
Bellona
Excludedlist57
Bellona
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
emerald492
Scylla
Level 65
God Stats
4W - 6L
1,403 SR
Queue Stats
288W - 281L
1,501 Elo+
Party 2
Cerberus
Cerberus
ludafish502
Cerberus
Level 27
God Stats
37W - 51L
1,373 SR
Queue Stats
134W - 179L
1,387 Elo+
Party 2
Cernunnos
Cernunnos
scorpioG1337
Cernunnos
Level 29
God Stats
5W - 24L
1,125 SR
Queue Stats
49W - 151L
1,194 Elo+
Party 1
Erlang Shen
Erlang Shen
urplayingthegoat
Erlang Shen
Level 141
God Stats
2W - 2L
1,904 SR
Queue Stats
64W - 63L
1,576 Elo+
Party 2
Team Averages
Level 62
1,461 SR
1,432 Elo+

VS

Team Averages
Level 73
1,436 SR
1,459 Elo+
Neith
Neith
EmoElmo620
Neith
Level 12
God Stats
0W - 4L
1,213 SR
Queue Stats
2W - 9L
1,356 Elo+
Party 3
Sol
Sol
SaintAlucart
Sol
Level 111
God Stats
19W - 13L
1,673 SR
Queue Stats
212W - 188L
1,598 Elo+
Solo
Scylla
Scylla
TTV Aarodox
Scylla
Level 68
God Stats
1W - 2L
1,394 SR
Queue Stats
38W - 41L
1,507 Elo+
Party 3
Mercury
Mercury
fuziCodone
Mercury
Level 89
God Stats
2W - 6L
1,172 SR
Queue Stats
74W - 95L
1,425 Elo+
Party 3
Tiamat
Tiamat
yeetlord42069
Tiamat
Level 84
God Stats
0W - 1L
1,729 SR
Queue Stats
4W - 6L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,238
476
3,509
6,641
4,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
emerald492
Scylla
12
3 / 0 / 2
6,747
613
4,561
3,695
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ludafish502
Cerberus
9
2 / 1 / 4
6,048
550
2,464
5,508
2,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
scorpioG1337
Cernunnos
10
2 / 0 / 4
5,893
536
3,454
5,451
1,614
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
urplayingthegoat
Erlang Shen
12
5 / 0 / 2
6,741
613
5,411
8,213
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 3 / 1
4,755
432
2,660
3,330
705
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

10
5 / 1 / 0
6,246
568
6,322
8,704
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
10
0 / 2 / 0
5,598
509
1,500
4,401
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
fuziCodone
Mercury
9
0 / 3 / 1
5,330
485
1,392
7,405
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 0
5,236
476
3,189
6,220
2,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
6
6
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
0
3
1
0.17
W
0
5
0
0
L
5
1
0
5
L
Scylla
0
2
0
0
W
Scylla
emerald492
Scylla
3
0
2
4
L
Mercury
fuziCodone
Mercury
0
3
1
0.17
W
Cerberus
ludafish502
Cerberus
2
1
4
4
W
Cernunnos
scorpioG1337
Cernunnos
2
0
4
4
W
Erlang Shen
urplayingthegoat
Erlang Shen
5
0
2
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,399
Damage
15,063
29,508
Taken
30,060
14,532
Mitigated
7,858
8,512
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,660
828
0
112
3,330
705
0
617
2,713
0
17,929
W
3,509
1,348
0
483
6,641
4,495
770
4,139
2,502
0
20,404
L
6,322
2,474
0
4,630
8,704
2,082
610
1,293
7,185
26,846
0
L
Scylla
1,500
101
0
1,203
4,401
1,058
72
2,196
2,101
23,703
0
W
Scylla
emerald492
Scylla
4,561
544
0
494
3,695
1,938
0
1,490
2,051
36,168
0
L
Mercury
fuziCodone
Mercury
1,392
865
0
2,233
7,405
1,655
362
1,147
6,222
0
25,155
W
Cerberus
ludafish502
Cerberus
2,464
36
0
2,293
5,508
2,957
0
1,591
3,917
17,235
0
W
Cernunnos
scorpioG1337
Cernunnos
3,454
1,713
0
3,586
5,451
1,614
0
1,251
4,200
0
29,857
W
Erlang Shen
urplayingthegoat
Erlang Shen
5,411
3,554
0
1,656
8,213
3,528
0
2,346
5,827
0
41,416
L
3,189
181
0
1,434
6,220
2,358
0
1,602
4,614
13,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
27,165
286
Minions Killed
223
0
Camps Cleared
0
1,045,486
Distance Traveled
878,214
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,755
432
36
3
0
162,866
0
W
Bellona
5,238
476
50
5
0
205,154
0
L
Sol
6,246
568
52
5
0
163,511
2
L
Scylla
5,598
509
64
6
0
177,770
2
W
Scylla
6,747
613
71
6
0
206,123
2
L
Mercury
5,330
485
57
5
0
196,680
0
W
Cerberus
6,048
550
34
3
0
201,724
1
W
Cernunnos
5,893
536
61
6
0
197,378
4
W
Erlang Shen
6,741
613
70
6
0
235,107
0
L
Tiamat
5,236
476
14
1
0
177,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role