Player Matchup

Thor
Thor
LyssandreLobo
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 143L
1,411 Elo+
Party 2
Fenrir
Fenrir
OrangePillow99
Fenrir
Level 14
God Stats
3W - 5L
1,545 SR
Queue Stats
8W - 21L
1,317 Elo+
Party 2
Kukulkan
Kukulkan
TaroOkami
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
bloOdy8evans
Anubis
Level 4
God Stats
3W - 3L
1,721 SR
Queue Stats
3W - 3L
1,629 Elo+
Party 2
Chang'e
Chang'e
vullpii
Chang'e
Level 10
God Stats
7W - 13L
1,500 SR
Queue Stats
202W - 192L
1,560 Elo+
Party 2
Team Averages
Level 31
1,553 SR
1,483 Elo+

VS

Team Averages
Level 27
1,546 SR
1,464 Elo+
Cthulhu
Cthulhu
BigAzWalrus
Cthulhu
Level 11
God Stats
15W - 7L
1,725 SR
Queue Stats
32W - 38L
1,454 Elo+
Party 1
Aphrodite
Aphrodite
IIEnvyyII
Aphrodite
Level 27
God Stats
25W - 23L
1,405 SR
Queue Stats
167W - 195L
1,446 Elo+
Party 3
Neith
Neith
Mollebe
Neith
Level 14
God Stats
41W - 52L
1,508 SR
Queue Stats
41W - 56L
1,466 Elo+
Party 1
Artemis
Artemis
WraithVikary
Artemis
Level 16
God Stats
6W - 9L
1,336 SR
Queue Stats
132W - 136L
1,473 Elo+
Party 3
Tiamat
Tiamat
øRENø
Tiamat
Level 65
God Stats
33W - 34L
1,757 SR
Queue Stats
313W - 330L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 2
9,637
876
13,655
26,544
8,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 8 / 3
8,943
813
4,835
20,507
12,583
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
TaroOkami
Kukulkan
15
1 / 13 / 1
9,158
833
4,210
17,273
5,669
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
15
1 / 9 / 3
9,327
848
7,274
17,698
7,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
vullpii
Chang'e
15
2 / 6 / 1
9,630
875
5,238
17,157
8,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigAzWalrus
Cthulhu
18
7 / 3 / 25
11,547
1,050
14,549
13,848
14,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
IIEnvyyII
Aphrodite
18
3 / 0 / 34
10,942
995
9,848
4,607
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Mollebe
Neith
18
1 / 2 / 24
10,536
958
7,336
7,972
3,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
WraithVikary
Artemis
18
6 / 0 / 32
11,550
1,050
18,057
6,483
3,231
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
øRENø
Tiamat
20
29 / 0 / 16
15,425
1,402
40,258
7,715
10,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
177
5
Kills
46
46
Deaths
5
10
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigAzWalrus
Cthulhu
7
3
25
6.5
W
Aphrodite
IIEnvyyII
Aphrodite
3
0
34
20
L
1
10
2
0.2
W
Neith
Mollebe
Neith
1
2
24
6.5
L
0
8
3
0.19
L
Kukulkan
TaroOkami
Kukulkan
1
13
1
0.12
W
Artemis
WraithVikary
Artemis
6
0
32
22
L
Anubis
1
9
3
0.28
L
Chang'e
vullpii
Chang'e
2
6
1
0.42
W
Tiamat
øRENø
Tiamat
29
0
16
37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,212
Damage
90,048
99,179
Taken
40,625
42,778
Mitigated
33,229
10,625
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigAzWalrus
Cthulhu
14,549
1,678
40
0
13,848
14,283
0
4,470
9,378
26,719
0
W
Aphrodite
IIEnvyyII
Aphrodite
9,848
2,351
10,170
3,480
4,607
2,548
0
3,005
1,602
23,542
0
L
13,655
5,070
0
1,397
26,544
8,875
0
17,888
8,656
0
34,343
W
Neith
Mollebe
Neith
7,336
2,784
0
570
7,972
3,157
0
3,217
4,755
0
19,576
L
4,835
1,861
0
398
20,507
12,583
0
13,006
7,501
0
18,730
L
Kukulkan
TaroOkami
Kukulkan
4,210
1,308
0
261
17,273
5,669
0
10,165
7,108
9,691
0
W
Artemis
WraithVikary
Artemis
18,057
10,666
0
1,481
6,483
3,231
0
2,891
3,592
0
36,279
L
Anubis
7,274
244
0
190
17,698
7,232
0
11,309
6,389
23,983
0
L
Chang'e
vullpii
Chang'e
5,238
1,047
4,553
3,826
17,157
8,419
0
12,287
4,870
26,323
0
W
Tiamat
øRENø
Tiamat
40,258
2,197
0
2,847
7,715
10,010
0
3,139
4,576
57,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,695
Gold Earned
60,000
163
Minions Killed
197
3
Camps Cleared
9
781,618
Distance Traveled
982,472
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,547
1,050
33
3
0
163,286
2
W
Aphrodite
10,942
995
47
4
0
204,833
2
L
Thor
9,637
876
48
4
1
190,555
0
W
Neith
10,536
958
28
3
1
182,047
0
L
Fenrir
8,943
813
15
1
0
158,788
0
L
Kukulkan
9,158
833
12
1
0
98,062
0
W
Artemis
11,550
1,050
41
4
1
193,811
1
L
Anubis
9,327
848
37
3
2
170,049
0
L
Chang'e
9,630
875
51
5
0
164,164
0
W
Tiamat
15,425
1,402
48
4
7
238,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role