Player Matchup

Yemoja
Yemoja
ArturPaendrag
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,649 Elo+
Solo
Mulan
Mulan
CamilitoGamer
Mulan
Level 27
God Stats
3W - 5L
1,570 SR
Queue Stats
77W - 66L
1,525 Elo+
Party 1
Nemesis
Nemesis
Drayiro
Nemesis
Level 5
God Stats
9W - 13L
1,500 SR
Queue Stats
17W - 22L
1,482 Elo+
Solo
Rama
Rama
JPanto7
Rama
Level 22
God Stats
4W - 4L
1,309 SR
Queue Stats
88W - 80L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
caritokzx
Nu Wa
Level 5
God Stats
2W - 3L
1,281 SR
Queue Stats
29W - 26L
1,333 Elo+
Solo
Team Averages
Level 13
1,432 SR
1,499 Elo+

VS

Team Averages
Level 24
1,591 SR
1,480 Elo+
Cu Chulainn
Cu Chulainn
DSasuke12
Cu Chulainn
Level 25
God Stats
6W - 3L
1,872 SR
Queue Stats
71W - 56L
1,569 Elo+
Solo
Anubis
Anubis
Silverwolf2190
Anubis
Level 26
God Stats
7W - 8L
1,622 SR
Queue Stats
57W - 64L
1,528 Elo+
Party 2
Set
Set
TheCourier477
Set
Level 25
God Stats
18W - 9L
1,631 SR
Queue Stats
68W - 72L
1,523 Elo+
Party 2
Hel
Hel
danthetraplord
Hel
Level 29
God Stats
1W - 0L
1,398 SR
Queue Stats
1W - 2L
1,339 Elo+
Solo
Artemis
Artemis
hawjazz
Artemis
Level 16
God Stats
4W - 2L
1,434 SR
Queue Stats
109W - 88L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,927
433
2,670
9,637
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 3
6,849
428
3,511
9,895
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Drayiro
Nemesis
12
2 / 7 / 2
7,395
462
5,936
12,157
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
JPanto7
Rama
13
3 / 2 / 1
7,915
495
7,189
13,259
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
caritokzx
Nu Wa
12
0 / 3 / 2
7,375
461
7,679
7,304
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DSasuke12
Cu Chulainn
16
10 / 1 / 2
9,578
599
12,241
11,372
10,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 0 / 1
9,258
579
5,336
8,096
3,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 3 / 3
8,067
504
8,047
10,552
4,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 2
6,577
411
4,321
7,994
2,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
hawjazz
Artemis
13
0 / 1 / 4
7,525
470
8,301
10,596
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
22
22
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
1
4
3
0.63
W
Cu Chulainn
DSasuke12
Cu Chulainn
10
1
2
11
L
Nemesis
Drayiro
Nemesis
2
7
2
0.43
L
Rama
JPanto7
Rama
3
2
1
1.75
W
6
0
1
6.5
W
5
3
3
2.17
L
Nu Wa
caritokzx
Nu Wa
0
3
2
0.33
W
1
2
2
1
W
Artemis
hawjazz
Artemis
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,985
Damage
38,246
52,252
Taken
48,610
20,003
Mitigated
24,454
14,731
Healing
26,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,670
753
1,225
738
9,637
4,802
238
504
8,933
15,514
0
L
3,511
395
0
998
9,895
5,854
58
1,252
8,418
0
25,310
W
Cu Chulainn
DSasuke12
Cu Chulainn
12,241
1,414
0
4,193
11,372
10,389
307
1,408
9,777
335
63,097
L
Nemesis
Drayiro
Nemesis
5,936
2,273
0
3,361
12,157
3,448
0
1,731
10,326
0
41,324
L
Rama
JPanto7
Rama
7,189
6,077
0
6,922
13,259
4,352
116
2,547
10,662
0
52,470
W
5,336
140
0
5,651
8,096
3,356
732
3,954
3,816
58,279
0
W
8,047
3,503
0
2,145
10,552
4,394
447
1,433
8,953
0
48,519
L
Nu Wa
caritokzx
Nu Wa
7,679
2,235
0
1,487
7,304
1,547
386
3,682
3,622
47,170
0
W
4,321
344
2,789
4,861
7,994
2,939
328
1,173
6,702
21,542
0
W
Artemis
hawjazz
Artemis
8,301
3,637
0
6,455
10,596
3,376
1,821
1,687
8,788
0
46,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,461
Gold Earned
41,005
334
Minions Killed
438
0
Camps Cleared
0
1,304,394
Distance Traveled
1,411,628
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,927
433
28
2
0
230,727
2
L
Mulan
6,849
428
59
4
0
282,565
0
W
Cu Chulainn
9,578
599
112
7
0
302,238
2
L
Nemesis
7,395
462
72
5
0
280,651
2
L
Rama
7,915
495
91
6
0
251,871
0
W
Anubis
9,258
579
121
8
0
271,670
4
W
Set
8,067
504
96
6
0
304,733
1
L
Nu Wa
7,375
461
84
5
0
258,580
4
W
Hel
6,577
411
22
1
0
280,430
0
W
Artemis
7,525
470
87
5
0
252,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role