Player Matchup

Set
Set
Arcangel328
Set
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DrOlisan
Sol
Level 57
God Stats
8W - 8L
1,641 SR
Queue Stats
148W - 136L
1,493 Elo+
Solo
Ares
Ares
LucraxR3
Ares
Level 69
God Stats
4W - 6L
1,378 SR
Queue Stats
63W - 98L
1,346 Elo+
Party 1
Medusa
Medusa
Xenogisis
Medusa
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 110L
1,408 Elo+
Party 1
Ra
Ra
yRUSHADORy-
Ra
Level 86
God Stats
2W - 0L
1,344 SR
Queue Stats
36W - 30L
1,475 Elo+
Solo
Team Averages
Level 80
1,473 SR
1,444 Elo+

VS

Team Averages
Level 75
1,399 SR
1,413 Elo+
Tiamat
Tiamat
Mrvelgalarga19
Tiamat
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 100L
1,201 Elo+
Party 2
Ymir
Ymir
Topo_s_l
Ymir
Level 60
God Stats
5W - 4L
1,500 SR
Queue Stats
34W - 75L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Xaoiug
Amaterasu
Level 93
God Stats
0W - 3L
1,251 SR
Queue Stats
188W - 203L
1,411 Elo+
Solo
Danzaburou
Danzaburou
mnicacio
Danzaburou
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
stefac18
Erlang Shen
Level 70
God Stats
6W - 11L
1,242 SR
Queue Stats
64W - 127L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 4
9,512
634
12,068
8,675
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 0 / 0
9,424
628
10,076
8,893
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
1 / 1 / 5
6,962
464
4,014
8,399
4,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Xenogisis
Medusa
13
4 / 2 / 3
7,865
524
8,888
8,590
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 1 / 2
8,865
591
4,347
6,046
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,174
478
3,907
8,285
4,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
1 / 4 / 2
6,829
455
2,168
12,319
7,104
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Xaoiug
Amaterasu
14
0 / 5 / 0
7,981
532
3,277
15,954
6,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
mnicacio
Danzaburou
12
1 / 4 / 1
6,944
463
8,310
11,323
3,423
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
stefac18
Erlang Shen
11
1 / 4 / 1
6,998
467
3,637
9,731
6,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
20
Kills
4
5
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
W
4
0
0
4
W
Ares
1
1
5
3.5
L
1
3
0
0.33
L
Ymir
1
4
2
0.5
L
Amaterasu
Xaoiug
Amaterasu
0
5
0
0
W
Medusa
Xenogisis
Medusa
4
2
3
2.75
L
Danzaburou
mnicacio
Danzaburou
1
4
1
0.38
L
Erlang Shen
stefac18
Erlang Shen
1
4
1
0.38
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,393
Damage
21,299
40,603
Taken
57,612
16,329
Mitigated
27,634
19,003
Healing
17,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,068
5,906
0
4,227
8,675
3,752
205
1,311
7,364
0
51,788
W
10,076
3,547
0
5,467
8,893
2,227
258
0
8,893
69,311
0
W
Ares
4,014
229
391
1,982
8,399
4,512
277
1,078
7,321
18,458
0
L
3,907
449
0
2,640
8,285
4,098
0
2,457
5,828
41,982
0
L
Ymir
2,168
280
193
3,078
12,319
7,104
0
2,290
10,029
14,361
0
L
Amaterasu
Xaoiug
Amaterasu
3,277
1,586
0
7,009
15,954
6,802
0
10,076
5,878
0
53,867
W
Medusa
Xenogisis
Medusa
8,888
3,581
0
3,443
8,590
3,515
935
878
7,712
0
41,686
L
Danzaburou
mnicacio
Danzaburou
8,310
2,050
0
3,384
11,323
3,423
0
2,698
8,625
0
42,635
L
Erlang Shen
stefac18
Erlang Shen
3,637
1,358
0
1,626
9,731
6,207
0
916
8,815
0
45,224
W
4,347
780
680
2,813
6,046
2,323
64
2,808
3,238
65,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,628
Gold Earned
35,926
462
Minions Killed
367
0
Camps Cleared
0
1,488,507
Distance Traveled
1,392,237
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,512
634
80
5
0
358,032
1
W
Sol
9,424
628
146
10
0
245,419
3
W
Ares
6,962
464
37
2
0
289,162
1
L
Tiamat
7,174
478
77
5
0
259,794
3
L
Ymir
6,829
455
21
1
0
279,892
3
L
Amaterasu
7,981
532
117
8
0
278,115
0
W
Medusa
7,865
524
62
4
0
291,884
5
L
Danzaburou
6,944
463
74
5
0
264,709
1
L
Erlang Shen
6,998
467
78
5
0
309,727
5
W
Ra
8,865
591
137
9
0
304,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role