Player Matchup

Thor
Thor
Juansheps369
Thor
Level 10
God Stats
4W - 6L
1,385 SR
Queue Stats
11W - 14L
1,381 Elo+
Solo
Cernunnos
Cernunnos
Nyarlath11
Cernunnos
Level 21
God Stats
1W - 6L
1,292 SR
Queue Stats
33W - 87L
1,056 Elo+
Party 1
Jormungandr
Jormungandr
Ralog00
Jormungandr
Level 4
God Stats
3W - 10L
1,133 SR
Queue Stats
5W - 15L
1,067 Elo+
Party 1
King Arthur
King Arthur
manuxz52
King Arthur
Level 24
God Stats
0W - 5L
1,273 SR
Queue Stats
46W - 112L
1,056 Elo+
Party 1
Anubis
Anubis
owsbjrnls
Anubis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 73L
987 Elo+
Party 1
Team Averages
Level 13
1,317 SR
1,109 Elo+

VS

Team Averages
Level 21
1,532 SR
1,390 Elo+
Ares
Ares
CationicEight9
Ares
Level 22
God Stats
4W - 3L
1,470 SR
Queue Stats
290W - 291L
1,374 Elo+
Solo
Thor
Thor
FashonLik
Thor
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MangoDestroyer
Sol
Level 27
God Stats
11W - 6L
1,593 SR
Queue Stats
18W - 10L
1,443 Elo+
Solo
Bellona
Bellona
RedWing14
Bellona
Level 29
God Stats
26W - 14L
1,597 SR
Queue Stats
40W - 41L
1,398 Elo+
Solo
Bakasura
Bakasura
galodiaz7
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 40L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
7,382
389
5,789
17,408
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Nyarlath11
Cernunnos
11
0 / 13 / 4
7,184
378
8,995
18,742
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Ralog00
Jormungandr
11
3 / 11 / 0
7,305
384
5,341
17,391
10,532
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
manuxz52
King Arthur
12
1 / 10 / 0
7,354
387
5,586
21,341
15,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
owsbjrnls
Anubis
12
1 / 15 / 0
7,493
394
5,502
14,453
5,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 13
10,437
549
10,691
15,556
12,491
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
14
3 / 0 / 11
9,332
491
6,182
11,096
4,665
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
27 / 0 / 10
12,750
671
28,812
20,387
8,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
RedWing14
Bellona
16
15 / 1 / 12
11,100
584
17,755
12,770
10,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
galodiaz7
Bakasura
15
3 / 3 / 6
9,591
505
5,923
13,605
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
108
6
Kills
56
58
Deaths
8
5
Assists
52
Player
Kills
Deaths
Assists
KDA
W
8
4
13
3.63
W
Thor
3
0
11
8.5
L
1
9
1
0.17
W
27
0
10
32
L
Cernunnos
Nyarlath11
Cernunnos
0
13
4
0.15
L
Jormungandr
Ralog00
Jormungandr
3
11
0
0.27
W
Bellona
RedWing14
Bellona
15
1
12
21
W
Bakasura
galodiaz7
Bakasura
3
3
6
2
L
King Arthur
manuxz52
King Arthur
1
10
0
0.1
L
Anubis
owsbjrnls
Anubis
1
15
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,213
Damage
69,363
89,335
Taken
73,414
44,411
Mitigated
41,401
10,046
Healing
25,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,691
1,808
0
406
15,556
12,491
433
2,008
13,398
36,655
0
W
Thor
6,182
2,181
0
2,399
11,096
4,665
1,753
386
10,685
0
46,724
L
5,789
744
0
3,167
17,408
6,392
0
6,122
11,286
0
34,714
W
28,812
12,678
602
15,853
20,387
8,632
7,602
4,395
15,967
91,944
0
L
Cernunnos
Nyarlath11
Cernunnos
8,995
5,321
0
3,193
18,742
6,146
276
10,637
8,065
0
29,051
L
Jormungandr
Ralog00
Jormungandr
5,341
1,586
0
0
17,391
10,532
217
10,112
7,226
27,385
0
W
Bellona
RedWing14
Bellona
17,755
7,747
0
3,972
12,770
10,482
4,009
2,190
10,338
0
51,582
W
Bakasura
galodiaz7
Bakasura
5,923
4,397
0
2,200
13,605
5,131
1,162
1,864
11,716
0
47,091
L
King Arthur
manuxz52
King Arthur
5,586
1,911
0
1,996
21,341
15,560
225
6,528
14,794
0
29,623
L
Anubis
owsbjrnls
Anubis
5,502
898
0
1,690
14,453
5,781
0
6,104
8,349
26,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,718
Gold Earned
53,210
242
Minions Killed
457
0
Camps Cleared
0
1,320,693
Distance Traveled
1,820,042
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,437
549
44
2
0
362,477
2
W
Thor
9,332
491
83
4
0
370,309
2
L
Thor
7,382
389
72
4
0
323,652
3
W
Sol
12,750
671
159
8
0
354,734
2
L
Cernunnos
7,184
378
43
2
0
229,064
0
L
Jormungandr
7,305
384
32
2
0
247,429
2
W
Bellona
11,100
584
81
4
0
385,302
1
W
Bakasura
9,591
505
90
5
0
347,220
5
L
King Arthur
7,354
387
44
2
0
273,725
0
L
Anubis
7,493
394
51
3
0
246,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role