Player Matchup

Vulcan
Vulcan
Consumablez
Vulcan
Level 108
God Stats
1W - 2L
1,285 SR
Queue Stats
175W - 179L
1,683 Elo+
Party 1
Danzaburou
Danzaburou
Notarious13
Danzaburou
Level 68
God Stats
2W - 0L
1,725 SR
Queue Stats
34W - 23L
1,670 Elo+
Party 1
Sun Wukong
Sun Wukong
Spirofave
Sun Wukong
Level 129
God Stats
11W - 7L
1,623 SR
Queue Stats
47W - 42L
1,564 Elo+
Solo
Team Averages
Level 102
1,544 SR
1,639 Elo+

VS

Team Averages
Level 141
1,489 SR
1,578 Elo+
Ra
Ra
ElCabra23
Ra
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,628 Elo+
Party 2
Bastet
Bastet
SarieloftheWind
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
XxVILYxX
Izanami
Level 151
God Stats
2W - 5L
1,468 SR
Queue Stats
445W - 359L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
5 / 0 / 9
11,252
703
14,354
8,036
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Notarious13
Danzaburou
15
7 / 3 / 6
12,016
751
13,255
14,947
4,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Spirofave
Sun Wukong
14
4 / 4 / 9
10,824
677
8,173
14,972
11,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
9,438
590
5,888
10,400
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 5 / 2
9,827
614
12,091
13,897
4,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
XxVILYxX
Izanami
13
3 / 8 / 3
10,128
633
11,621
15,733
7,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
16
Kills
7
7
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
0
9
9.5
L
0
3
6
1
W
Danzaburou
Notarious13
Danzaburou
7
3
6
3.33
L
4
5
2
1
W
Sun Wukong
Spirofave
Sun Wukong
4
4
9
2.13
L
Izanami
XxVILYxX
Izanami
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,782
Damage
29,600
37,955
Taken
40,030
19,463
Mitigated
15,311
12,724
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
14,354
4,202
0
2,333
8,036
3,021
727
669
7,341
51,680
0
L
5,888
666
1,767
3,398
10,400
3,494
0
4,382
5,862
40,578
0
W
Danzaburou
Notarious13
Danzaburou
13,255
4,668
0
5,850
14,947
4,940
2,020
1,924
12,847
0
64,048
L
12,091
2,168
0
1,373
13,897
4,440
0
6,690
6,879
0
24,434
W
Sun Wukong
Spirofave
Sun Wukong
8,173
663
1,014
3,527
14,972
11,502
521
2,833
11,817
8,753
20,743
L
Izanami
XxVILYxX
Izanami
11,621
7,523
0
2,060
15,733
7,377
0
4,931
10,540
0
61,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,092
Gold Earned
29,393
220
Minions Killed
210
0
Camps Cleared
0
876,899
Distance Traveled
820,858
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,252
703
81
5
0
323,067
1
L
Ra
9,438
590
74
5
0
271,580
4
W
Danzaburou
12,016
751
106
7
0
278,205
3
L
Bastet
9,827
614
35
2
0
306,807
3
W
Sun Wukong
10,824
677
33
2
0
275,627
6
L
Izanami
10,128
633
101
6
0
242,471
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role