Player Matchup

Danzaburou
Danzaburou
Cesaro593
Danzaburou
Level 17
God Stats
36W - 43L
1,466 SR
Queue Stats
103W - 110L
1,374 Elo+
Solo
He Bo
He Bo
Cotorrin
He Bo
Level 86
God Stats
2W - 1L
1,795 SR
Queue Stats
56W - 42L
1,516 Elo+
Party 3
Zeus
Zeus
ISENI
Zeus
Level 13
God Stats
19W - 22L
1,447 SR
Queue Stats
31W - 43L
1,328 Elo+
Party 1
Ganesha
Ganesha
Nervend
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,440 Elo+
Party 1
Neith
Neith
TheAnimal69
Neith
Level 3
God Stats
0W - 2L
1,224 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 3
Team Averages
Level 27
1,486 SR
1,394 Elo+

VS

Team Averages
Level 28
1,416 SR
1,336 Elo+
Danzaburou
Danzaburou
HMthree
Danzaburou
Level 10
God Stats
4W - 6L
1,388 SR
Queue Stats
8W - 12L
1,203 Elo+
Party 2
Horus
Horus
HecticFox49
Horus
Level 14
God Stats
2W - 2L
1,294 SR
Queue Stats
3W - 3L
1,325 Elo+
Solo
Medusa
Medusa
MartindaDeutsche
Medusa
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 27L
1,380 Elo+
Party 2
Guan Yu
Guan Yu
PapiEscanor11
Guan Yu
Level 29
God Stats
5W - 5L
1,354 SR
Queue Stats
50W - 61L
1,346 Elo+
Solo
Thoth
Thoth
Pyramiddd
Thoth
Level 23
God Stats
45W - 35L
1,544 SR
Queue Stats
110W - 110L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cesaro593
Danzaburou
15
0 / 10 / 4
9,281
928
7,372
17,374
6,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Cotorrin
He Bo
15
4 / 6 / 1
10,424
1,042
12,939
14,321
4,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
ISENI
Zeus
15
2 / 14 / 4
9,695
970
14,502
19,364
6,572
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Nervend
Ganesha
14
0 / 6 / 2
9,186
919
4,310
15,157
13,939
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 6 / 4
9,076
908
8,072
13,317
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HMthree
Danzaburou
17
5 / 1 / 19
11,394
1,139
12,224
10,057
3,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 1 / 26
10,934
1,093
5,994
12,161
13,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
18 / 1 / 13
12,780
1,278
20,009
9,390
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
17
6 / 3 / 17
11,104
1,110
9,570
14,548
8,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
Pyramiddd
Thoth
19
9 / 0 / 24
12,096
1,210
24,801
6,087
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
141
6
Kills
42
42
Deaths
6
15
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cesaro593
Danzaburou
0
10
4
0.2
L
He Bo
Cotorrin
He Bo
4
6
1
0.75
W
Danzaburou
HMthree
Danzaburou
5
1
19
14.5
W
4
1
26
17
L
Zeus
ISENI
Zeus
2
14
4
0.29
W
18
1
13
24.5
L
Ganesha
Nervend
Ganesha
0
6
2
0.17
W
Guan Yu
6
3
17
4.83
W
Thoth
Pyramiddd
Thoth
9
0
24
21
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,195
Damage
72,598
79,533
Taken
52,243
36,465
Mitigated
31,239
5,785
Healing
20,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cesaro593
Danzaburou
7,372
923
0
1,066
17,374
6,189
0
4,626
12,673
0
28,883
L
He Bo
Cotorrin
He Bo
12,939
177
0
441
14,321
4,504
0
4,497
9,749
27,015
0
W
Danzaburou
HMthree
Danzaburou
12,224
4,162
0
1,957
10,057
3,827
0
6,810
3,247
0
27,240
W
5,994
2,971
4,360
4,176
12,161
13,334
0
7,064
5,097
0
10,360
L
Zeus
ISENI
Zeus
14,502
5,121
1,365
715
19,364
6,572
0
4,738
14,473
33,454
0
W
20,009
11,844
0
2,767
9,390
3,466
0
6,659
2,731
0
40,041
L
Ganesha
Nervend
Ganesha
4,310
296
0
517
15,157
13,939
0
5,413
9,569
11,673
0
W
Guan Yu
9,570
2,431
2,318
3,326
14,548
8,083
0
7,510
7,038
0
25,518
W
Thoth
Pyramiddd
Thoth
24,801
281
0
1,392
6,087
2,529
0
3,708
2,379
45,646
0
L
8,072
5,333
0
1,681
13,317
5,261
0
5,527
7,740
0
18,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,662
Gold Earned
58,308
153
Minions Killed
185
3
Camps Cleared
7
746,541
Distance Traveled
993,769
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,281
928
45
5
1
161,735
0
L
He Bo
10,424
1,042
28
3
0
201,512
1
W
Danzaburou
11,394
1,139
27
3
4
190,994
0
W
Horus
10,934
1,093
21
2
1
208,037
0
L
Zeus
9,695
970
41
4
0
125,499
1
W
Medusa
12,780
1,278
59
6
2
191,543
2
L
Ganesha
9,186
919
6
1
0
120,404
0
W
Guan Yu
11,104
1,110
36
4
0
193,838
0
W
Thoth
12,096
1,210
42
4
0
209,357
0
L
Neith
9,076
908
33
3
2
137,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role