Player Matchup

Arachne
Arachne
BiteZaDUST0
Arachne
Level 68
God Stats
2W - 2L
1,839 SR
Queue Stats
49W - 39L
1,609 Elo+
Party 2
Neith
Neith
BloodyHybrid8
Neith
Level 127
God Stats
3W - 3L
1,627 SR
Queue Stats
72W - 55L
1,585 Elo+
Party 2
Yemoja
Yemoja
JUANSeekShots
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,602 Elo+
Party 2
Janus
Janus
Oocha
Janus
Level 134
God Stats
1W - 1L
1,784 SR
Queue Stats
134W - 69L
1,609 Elo+
Party 2
Bellona
Bellona
XxChucky 412xX
Bellona
Level 107
God Stats
1W - 1L
1,720 SR
Queue Stats
219W - 143L
1,653 Elo+
Party 2
Team Averages
Level 109
1,694 SR
1,612 Elo+

VS

Team Averages
Level 118
1,552 SR
1,569 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HeartsoreLine1
Tsukuyomi
Level 69
God Stats
6W - 7L
1,528 SR
Queue Stats
515W - 425L
1,539 Elo+
Solo
Neith
Neith
REEM3488
Neith
Level 157
God Stats
60W - 38L
1,679 SR
Queue Stats
265W - 233L
1,540 Elo+
Party 1
Athena
Athena
Spectre Agent X
Athena
Level 155
God Stats
14W - 10L
1,523 SR
Queue Stats
37W - 27L
1,649 Elo+
Party 3
Chaac
Chaac
ThatJames6uy
Chaac
Level 54
God Stats
7W - 7L
1,532 SR
Queue Stats
28W - 19L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BiteZaDUST0
Arachne
14
2 / 3 / 3
8,706
435
5,845
15,094
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 4 / 1
9,848
492
7,388
11,766
4,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 4
8,343
417
2,486
9,390
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Oocha
Janus
16
2 / 5 / 4
10,233
512
11,821
13,303
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 0
9,772
489
12,019
19,115
15,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 0 / 3
11,278
564
11,341
8,202
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
HeartsoreLine1
Tsukuyomi
20
8 / 2 / 5
12,128
606
14,055
14,399
7,300
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
REEM3488
Neith
17
3 / 1 / 2
10,745
537
7,243
11,996
5,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 2 / 10
10,337
517
7,093
13,479
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 3 / 6
10,872
544
9,688
18,783
18,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
8
Kills
21
21
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
3
6.5
L
Arachne
BiteZaDUST0
Arachne
2
3
3
1.17
L
2
4
1
0.63
W
Tsukuyomi
HeartsoreLine1
Tsukuyomi
8
2
5
5.25
L
0
2
4
1
L
Janus
Oocha
Janus
2
5
4
0.8
W
Neith
REEM3488
Neith
3
1
2
4
W
2
2
10
3.5
W
3
3
6
2
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,559
Damage
49,420
68,668
Taken
66,859
36,571
Mitigated
45,882
16,372
Healing
23,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,341
930
0
1,685
8,202
3,677
0
3,932
4,270
84,987
0
L
Arachne
BiteZaDUST0
Arachne
5,845
3,869
0
5,709
15,094
5,822
0
2,110
12,936
0
43,056
L
7,388
2,564
0
2,023
11,766
4,043
2,228
2,388
9,314
0
66,980
W
Tsukuyomi
HeartsoreLine1
Tsukuyomi
14,055
3,177
0
6,609
14,399
7,300
104
4,315
10,084
0
99,510
L
2,486
231
816
1,778
9,390
6,546
0
4,449
4,743
32,847
0
L
Janus
Oocha
Janus
11,821
721
132
1,618
13,303
4,796
130
4,782
8,245
83,717
0
W
Neith
REEM3488
Neith
7,243
2,812
0
5,902
11,996
5,092
41
796
11,200
0
80,189
W
7,093
2,371
0
1,207
13,479
11,707
376
3,795
9,684
36,801
0
W
9,688
1,843
0
7,670
18,783
18,106
465
1,469
17,314
0
74,119
L
12,019
4,036
0
4,296
19,115
15,364
490
4,079
14,996
0
62,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,902
Gold Earned
55,360
559
Minions Killed
684
0
Camps Cleared
0
1,935,525
Distance Traveled
2,025,113
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,278
564
164
8
0
423,719
7
L
Arachne
8,706
435
77
4
0
481,893
1
L
Neith
9,848
492
138
7
0
303,977
4
W
Tsukuyomi
12,128
606
166
8
0
440,261
3
L
Yemoja
8,343
417
51
3
0
407,930
1
L
Janus
10,233
512
159
8
0
404,715
3
W
Neith
10,745
537
151
8
0
334,384
4
W
Athena
10,337
517
55
3
0
449,617
7
W
Chaac
10,872
544
148
7
0
377,132
4
L
Bellona
9,772
489
134
7
0
337,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role