Player Matchup

Baron Samedi
Baron Samedi
ExtroClariX
Baron Samedi
Level 122
God Stats
1W - 0L
1,528 SR
Queue Stats
7W - 7L
1,298 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheSpartan141
Ah Muzen Cab
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
katnorbika
Cthulhu
Level 84
God Stats
6W - 1L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 2
Team Averages
Level 111
1,509 SR
1,433 Elo+

VS

Team Averages
Level 74
1,617 SR
1,564 Elo+
Bellona
Bellona
GhøstBøy
Bellona
Level 9
God Stats
3W - 4L
1,704 SR
Queue Stats
10W - 9L
1,616 Elo+
Party 1
Zhong Kui
Zhong Kui
Køşmä
Zhong Kui
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
marteaufout
Neith
Level 148
God Stats
174W - 198L
1,646 SR
Queue Stats
588W - 621L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExtroClariX
Baron Samedi
11
2 / 1 / 6
7,299
730
6,287
6,364
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
TheSpartan141
Ah Muzen Cab
11
5 / 0 / 7
7,877
788
7,495
4,832
1,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
katnorbika
Cthulhu
12
6 / 1 / 7
8,009
801
6,608
8,055
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GhøstBøy
Bellona
9
1 / 5 / 1
6,525
653
3,159
8,702
5,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Køşmä
Zhong Kui
9
0 / 6 / 2
6,244
624
5,246
10,175
5,111
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 0
6,395
640
5,125
6,648
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ExtroClariX
Baron Samedi
2
1
6
5
L
Bellona
GhøstBøy
Bellona
1
5
1
0.3
L
Zhong Kui
Køşmä
Zhong Kui
0
6
2
0.17
W
Ah Muzen Cab
TheSpartan141
Ah Muzen Cab
5
0
7
8.5
W
Cthulhu
katnorbika
Cthulhu
6
1
7
9.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,390
Damage
13,530
19,251
Taken
25,525
7,866
Mitigated
12,828
7,838
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ExtroClariX
Baron Samedi
6,287
704
915
2,615
6,364
2,566
509
1,239
5,125
34,904
0
L
Bellona
GhøstBøy
Bellona
3,159
844
0
800
8,702
5,594
0
4,481
3,871
0
16,173
L
Zhong Kui
Køşmä
Zhong Kui
5,246
176
0
1,219
10,175
5,111
0
4,968
4,735
20,643
0
W
Ah Muzen Cab
TheSpartan141
Ah Muzen Cab
7,495
3,154
0
2,687
4,832
1,594
1,275
1,220
3,612
0
26,080
W
Cthulhu
katnorbika
Cthulhu
6,608
465
77
1,544
8,055
3,706
270
3,129
4,926
19,267
0
L
5,125
1,910
0
2,418
6,648
2,123
0
2,440
3,994
0
30,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,185
Gold Earned
19,164
122
Minions Killed
112
0
Camps Cleared
0
589,858
Distance Traveled
502,797
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,299
730
61
6
0
172,555
3
L
Bellona
6,525
653
35
4
0
182,315
2
L
Zhong Kui
6,244
624
29
3
0
156,291
3
W
Ah Muzen Cab
7,877
788
38
4
0
202,269
0
W
Cthulhu
8,009
801
23
2
0
215,034
3
L
Neith
6,395
640
48
5
0
164,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role