Player Matchup

Arachne
Arachne
DEATHRIDER1103
Arachne
Level 69
God Stats
73W - 29L
1,849 SR
Queue Stats
129W - 101L
1,550 Elo+
Party 3
Ganesha
Ganesha
Inprobus_
Ganesha
Level 57
God Stats
28W - 19L
1,773 SR
Queue Stats
313W - 293L
1,454 Elo+
Solo
Tiamat
Tiamat
Josegh2610
Tiamat
Level 69
God Stats
18W - 7L
1,771 SR
Queue Stats
182W - 168L
1,513 Elo+
Solo
Danzaburou
Danzaburou
SweetBunny86928
Danzaburou
Level 73
God Stats
7W - 2L
1,521 SR
Queue Stats
104W - 93L
1,520 Elo+
Party 3
Izanami
Izanami
XxEduardoTheKill
Izanami
Level 67
God Stats
20W - 11L
1,670 SR
Queue Stats
734W - 722L
1,562 Elo+
Solo
Team Averages
Level 67
1,717 SR
1,520 Elo+

VS

Team Averages
Level 110
1,644 SR
1,469 Elo+
Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DSC Hawk
Nemesis
Level 67
God Stats
1W - 1L
1,736 SR
Queue Stats
15W - 17L
1,487 Elo+
Party 2
Izanami
Izanami
Gaptim_kira
Izanami
Level 146
God Stats
3W - 4L
1,359 SR
Queue Stats
339W - 367L
1,446 Elo+
Party 1
Erlang Shen
Erlang Shen
Prolific Wicked
Erlang Shen
Level 129
God Stats
3W - 4L
1,735 SR
Queue Stats
174W - 202L
1,488 Elo+
Party 2
Baba Yaga
Baba Yaga
Psychic Nemesis
Baba Yaga
Level 86
God Stats
2W - 3L
1,889 SR
Queue Stats
15W - 30L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 3
6,251
625
5,407
9,451
2,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
Inprobus_
Ganesha
10
1 / 0 / 7
6,030
603
3,701
6,381
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Josegh2610
Tiamat
11
2 / 0 / 2
6,273
627
3,329
3,995
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SweetBunny86928
Danzaburou
11
4 / 0 / 0
6,622
662
5,911
3,856
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
6 / 0 / 2
6,465
647
3,901
5,213
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 3 / 0
4,314
431
2,242
4,934
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
DSC Hawk
Nemesis
8
1 / 3 / 0
4,895
490
2,973
7,314
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Gaptim_kira
Izanami
7
0 / 5 / 0
4,127
413
2,922
6,716
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Prolific Wicked
Erlang Shen
9
0 / 5 / 1
4,816
482
1,845
8,613
3,918
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
Psychic Nemesis
Baba Yaga
9
0 / 3 / 0
5,148
515
4,195
5,541
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
19
Kills
1
1
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
W
6
1
3
7.5
L
Nemesis
DSC Hawk
Nemesis
1
3
0
0.33
L
Izanami
Gaptim_kira
Izanami
0
5
0
0
W
Ganesha
Inprobus_
Ganesha
1
0
7
4.5
W
Tiamat
Josegh2610
Tiamat
2
0
2
3
L
Erlang Shen
Prolific Wicked
Erlang Shen
0
5
1
0.1
L
Baba Yaga
Psychic Nemesis
Baba Yaga
0
3
0
0
W
Danzaburou
SweetBunny86928
Danzaburou
4
0
0
4
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,249
Damage
14,177
28,896
Taken
33,118
11,382
Mitigated
10,144
15,898
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,242
800
0
1,537
4,934
1,052
72
1,597
3,337
0
12,513
W
5,407
3,721
222
4,279
9,451
2,803
0
1,658
7,661
0
20,564
L
Nemesis
DSC Hawk
Nemesis
2,973
975
0
2,992
7,314
1,978
0
421
6,865
0
22,063
L
Izanami
Gaptim_kira
Izanami
2,922
2,070
0
1,212
6,716
1,242
225
1,994
4,722
0
18,499
W
Ganesha
Inprobus_
Ganesha
3,701
284
270
3,151
6,381
2,758
123
0
6,381
20,507
0
W
Tiamat
Josegh2610
Tiamat
3,329
574
306
2,273
3,995
3,193
946
2,167
1,590
30,274
0
L
Erlang Shen
Prolific Wicked
Erlang Shen
1,845
787
0
2,262
8,613
3,918
508
0
8,613
0
19,211
L
Baba Yaga
Psychic Nemesis
Baba Yaga
4,195
502
0
1,090
5,541
1,954
0
2,742
2,551
27,251
0
W
Danzaburou
SweetBunny86928
Danzaburou
5,911
2,925
171
2,868
3,856
1,198
0
0
3,856
0
29,837
W
3,901
2,230
0
2,358
5,213
1,430
195
0
5,213
0
36,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,641
Gold Earned
23,300
258
Minions Killed
234
0
Camps Cleared
0
912,052
Distance Traveled
857,071
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,314
431
26
3
0
157,270
2
W
Arachne
6,251
625
40
4
0
215,661
0
L
Nemesis
4,895
490
49
5
0
215,645
2
L
Izanami
4,127
413
40
4
0
161,761
0
W
Ganesha
6,030
603
5
1
0
200,471
5
W
Tiamat
6,273
627
68
7
0
180,517
1
L
Erlang Shen
4,816
482
52
5
0
168,304
0
L
Baba Yaga
5,148
515
67
7
0
154,091
0
W
Danzaburou
6,622
662
53
5
0
133,348
0
W
Izanami
6,465
647
92
9
0
182,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role