Player Matchup

Achilles
Achilles
EstebanMania
Achilles
Level 24
God Stats
18W - 18L
1,647 SR
Queue Stats
76W - 64L
1,704 Elo+
Solo
Agni
Agni
Greyhorn717
Agni
Level 140
God Stats
3W - 7L
1,500 SR
Queue Stats
116W - 173L
1,459 Elo+
Party 1
Merlin
Merlin
KTMOBB
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,751 Elo+
Solo
Neith
Neith
RwbyFlame
Neith
Level 23
God Stats
90W - 129L
1,516 SR
Queue Stats
95W - 146L
1,499 Elo+
Party 1
Anhur
Anhur
ballistics67
Anhur
Level 17
God Stats
36W - 50L
1,500 SR
Queue Stats
37W - 54L
1,500 Elo+
Party 1
Team Averages
Level 42
1,533 SR
1,583 Elo+

VS

Team Averages
Level 20
1,449 SR
1,550 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Finishing_Hades
Ra
Level 17
God Stats
12W - 15L
1,178 SR
Queue Stats
426W - 362L
1,582 Elo+
Solo
Merlin
Merlin
ItIzDimitri
Merlin
Level 12
God Stats
58W - 33L
1,672 SR
Queue Stats
110W - 85L
1,530 Elo+
Solo
Cernunnos
Cernunnos
freepoetry
Cernunnos
Level 20
God Stats
2W - 2L
1,557 SR
Queue Stats
166W - 144L
1,660 Elo+
Solo
Cthulhu
Cthulhu
rXnz II Seed
Cthulhu
Level 24
God Stats
20W - 18L
1,341 SR
Queue Stats
133W - 123L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EstebanMania
Achilles
19
9 / 7 / 5
14,361
1,197
21,994
27,390
13,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 7 / 5
12,973
1,081
20,025
16,598
5,667
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
KTMOBB
Merlin
16
0 / 13 / 1
9,838
820
4,152
17,313
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
RwbyFlame
Neith
18
1 / 5 / 6
11,108
926
9,709
16,959
5,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 9 / 7
11,163
930
6,869
18,531
6,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
9 / 3 / 19
12,893
1,074
14,512
13,359
8,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
12 / 3 / 18
14,201
1,183
18,839
11,439
4,744
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
20
8 / 2 / 20
13,127
1,094
20,697
9,181
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
freepoetry
Cernunnos
18
6 / 4 / 15
12,153
1,013
15,929
12,087
4,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
rXnz II Seed
Cthulhu
19
6 / 3 / 25
13,189
1,099
19,915
21,714
20,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
138
15
Kills
41
41
Deaths
15
24
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
3
19
6.17
L
Achilles
EstebanMania
Achilles
9
7
5
1.64
W
12
3
18
7
L
5
7
5
1.07
W
Merlin
8
2
20
9
L
Merlin
KTMOBB
Merlin
0
13
1
0.04
L
Neith
RwbyFlame
Neith
1
5
6
0.8
L
0
9
7
0.39
W
Cernunnos
freepoetry
Cernunnos
6
4
15
3.38
W
Cthulhu
rXnz II Seed
Cthulhu
6
3
25
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,749
Damage
89,892
96,791
Taken
67,780
38,058
Mitigated
42,119
6,681
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,512
3,685
0
157
13,359
8,316
0
5,997
7,362
0
20,586
L
Achilles
EstebanMania
Achilles
21,994
10,697
0
3,419
27,390
13,549
0
11,653
15,512
0
33,021
W
18,839
1,574
1,906
2,082
11,439
4,744
0
3,689
7,750
69,360
0
L
20,025
103
0
933
16,598
5,667
0
10,328
6,070
48,423
0
W
Merlin
20,697
540
0
444
9,181
3,879
0
2,729
6,452
42,568
0
L
Merlin
KTMOBB
Merlin
4,152
1,460
90
564
17,313
6,288
0
12,703
4,560
10,545
0
L
Neith
RwbyFlame
Neith
9,709
5,900
0
879
16,959
5,927
0
11,516
5,393
0
37,273
L
6,869
3,988
508
288
18,531
6,627
0
12,601
5,805
0
32,395
W
Cernunnos
freepoetry
Cernunnos
15,929
9,059
0
81
12,087
4,428
0
2,678
9,409
0
29,376
W
Cthulhu
rXnz II Seed
Cthulhu
19,915
1,879
425
3,604
21,714
20,752
0
9,084
12,630
31,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,443
Gold Earned
65,563
213
Minions Killed
243
4
Camps Cleared
9
958,041
Distance Traveled
1,101,229
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,893
1,074
12
1
1
231,907
0
L
Achilles
14,361
1,197
25
2
0
230,077
0
W
Ra
14,201
1,183
123
10
6
231,395
2
L
Agni
12,973
1,081
76
6
2
220,380
0
W
Merlin
13,127
1,094
52
4
0
223,497
0
L
Merlin
9,838
820
12
1
0
138,178
0
L
Neith
11,108
926
49
4
1
198,849
0
L
Anhur
11,163
930
51
4
1
170,557
2
W
Cernunnos
12,153
1,013
33
3
2
171,250
0
W
Cthulhu
13,189
1,099
23
2
0
243,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role