Player Matchup

Scylla
Scylla
BuffGenji
Scylla
Level 119
God Stats
4W - 0L
1,500 SR
Queue Stats
484W - 267L
1,655 Elo+
Party 3
Danzaburou
Danzaburou
KR4TØ5
Danzaburou
Level 133
God Stats
12W - 6L
1,500 SR
Queue Stats
353W - 226L
1,636 Elo+
Party 3
Bellona
Bellona
Luxurous
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
NishDabs
Khepri
Level 28
God Stats
6W - 1L
1,557 SR
Queue Stats
215W - 103L
1,587 Elo+
Party 3
Guan Yu
Guan Yu
xBigChaac
Guan Yu
Level 102
God Stats
10W - 1L
1,758 SR
Queue Stats
186W - 119L
1,621 Elo+
Party 3
Team Averages
Level 98
1,563 SR
1,600 Elo+

VS

Team Averages
Level 53
1,528 SR
1,652 Elo+
Hel
Hel
Mizuharа
Hel
Level 160
God Stats
2W - 2L
1,631 SR
Queue Stats
41W - 18L
1,910 Elo+
Party 2
Amaterasu
Amaterasu
SHURICAN3
Amaterasu
Level 26
God Stats
1W - 3L
1,226 SR
Queue Stats
9W - 18L
1,447 Elo+
Party 1
Fenrir
Fenrir
iDiie
Fenrir
Level 17
God Stats
1W - 1L
1,829 SR
Queue Stats
6W - 4L
1,699 Elo+
Party 2
Danzaburou
Danzaburou
iTz_HumaX
Danzaburou
Level 36
God Stats
6W - 10L
1,452 SR
Queue Stats
36W - 54L
1,411 Elo+
Party 1
Yemoja
Yemoja
leonfoto
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 60L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BuffGenji
Scylla
20
6 / 3 / 5
14,450
556
10,520
7,422
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
KR4TØ5
Danzaburou
20
8 / 2 / 8
15,136
582
18,982
14,407
7,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Luxurous
Bellona
20
5 / 3 / 10
14,825
570
15,117
24,994
21,013
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
NishDabs
Khepri
18
4 / 0 / 8
12,423
478
4,346
6,148
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
xBigChaac
Guan Yu
20
5 / 0 / 7
14,603
562
19,899
21,894
31,459
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 2
13,969
537
13,218
16,606
11,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
SHURICAN3
Amaterasu
16
0 / 7 / 1
10,496
404
6,745
21,597
17,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
iDiie
Fenrir
17
1 / 5 / 2
11,115
428
7,436
19,056
7,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
iTz_HumaX
Danzaburou
16
1 / 8 / 0
11,240
432
8,522
17,153
6,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
leonfoto
Yemoja
20
1 / 4 / 0
12,711
489
9,483
23,964
22,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
28
Kills
8
8
Deaths
28
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
BuffGenji
Scylla
6
3
5
2.83
W
Danzaburou
KR4TØ5
Danzaburou
8
2
8
6
W
Bellona
Luxurous
Bellona
5
3
10
3.33
L
5
4
2
1.5
W
Khepri
NishDabs
Khepri
4
0
8
8
L
Amaterasu
SHURICAN3
Amaterasu
0
7
1
0.07
L
Fenrir
iDiie
Fenrir
1
5
2
0.4
L
Danzaburou
iTz_HumaX
Danzaburou
1
8
0
0.13
L
Yemoja
leonfoto
Yemoja
1
4
0
0.25
W
Guan Yu
xBigChaac
Guan Yu
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,864
Damage
45,404
74,865
Taken
98,376
70,535
Mitigated
66,129
40,405
Healing
33,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BuffGenji
Scylla
10,520
872
0
925
7,422
2,645
456
3,294
3,924
110,120
0
W
Danzaburou
KR4TØ5
Danzaburou
18,982
11,569
0
8,060
14,407
7,343
5,506
1,536
12,157
0
124,484
W
Bellona
Luxurous
Bellona
15,117
8,987
0
15,163
24,994
21,013
416
6,265
18,003
0
162,308
L
13,218
413
4,288
7,252
16,606
11,516
980
3,911
12,620
123,490
0
W
Khepri
NishDabs
Khepri
4,346
512
0
1,167
6,148
8,075
220
1,137
4,957
18,651
0
L
Amaterasu
SHURICAN3
Amaterasu
6,745
2,101
0
4,707
21,597
17,806
745
4,338
16,935
0
35,999
L
Fenrir
iDiie
Fenrir
7,436
1,643
0
4,146
19,056
7,740
0
3,761
15,206
0
80,602
L
Danzaburou
iTz_HumaX
Danzaburou
8,522
5,329
0
1,869
17,153
6,127
2,925
3,112
13,880
0
81,216
L
Yemoja
leonfoto
Yemoja
9,483
2,754
2,210
8,753
23,964
22,940
0
2,602
20,049
95,908
0
W
Guan Yu
xBigChaac
Guan Yu
19,899
2,691
2,124
12,966
21,894
31,459
609
8,601
13,123
12,760
81,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,437
Gold Earned
59,531
815
Minions Killed
737
0
Camps Cleared
0
2,671,498
Distance Traveled
2,320,154
39
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,450
556
180
7
0
508,736
14
W
Danzaburou
15,136
582
204
8
0
506,528
11
W
Bellona
14,825
570
218
8
0
547,340
1
L
Hel
13,969
537
220
8
0
524,630
5
W
Khepri
12,423
478
35
1
0
525,088
2
L
Amaterasu
10,496
404
78
3
0
428,216
1
L
Fenrir
11,115
428
114
4
0
502,456
5
L
Danzaburou
11,240
432
137
5
0
430,446
1
L
Yemoja
12,711
489
188
7
0
434,406
6
W
Guan Yu
14,603
562
178
7
0
583,806
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role