Player Matchup

Loki
Loki
GankMyLaneHoe
Loki
Level 10
God Stats
2W - 0L
1,748 SR
Queue Stats
3W - 0L
1,748 Elo+
Solo
Ao Kuang
Ao Kuang
Masster_Raptor
Ao Kuang
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 49L
1,678 Elo+
Solo
Neith
Neith
Tony C4202
Neith
Level 15
God Stats
4W - 2L
1,345 SR
Queue Stats
22W - 28L
1,488 Elo+
Solo
Agni
Agni
rXnz II Seed
Agni
Level 24
God Stats
7W - 9L
1,409 SR
Queue Stats
133W - 123L
1,478 Elo+
Solo
Bellona
Bellona
x Steezy NuGz
Bellona
Level 27
God Stats
76W - 53L
1,607 SR
Queue Stats
115W - 98L
1,581 Elo+
Solo
Team Averages
Level 21
1,522 SR
1,595 Elo+

VS

Team Averages
Level 14
1,536 SR
1,569 Elo+
Janus
Janus
DBBroly27
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
814W - 816L
1,539 Elo+
Solo
Skadi
Skadi
GoldPlanet91829
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,390 Elo+
Solo
Medusa
Medusa
GutsyRaptor9168
Medusa
Level 19
God Stats
6W - 8L
1,549 SR
Queue Stats
119W - 111L
1,562 Elo+
Solo
Cerberus
Cerberus
XMICH04CAN0X
Cerberus
Level 18
God Stats
12W - 11L
1,631 SR
Queue Stats
93W - 81L
1,667 Elo+
Solo
Ymir
Ymir
mustynuts0
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 19
10,007
1,112
9,390
7,934
3,897
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
16
10 / 0 / 8
10,796
1,200
8,411
8,184
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
17
9 / 0 / 15
10,845
1,205
20,144
6,654
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 3 / 12
9,509
1,057
9,329
5,951
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
16
6 / 0 / 12
10,081
1,120
10,321
7,517
6,160
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

410

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DBBroly27
Janus
14
0 / 5 / 1
8,256
917
7,924
10,660
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 15 / 1
8,253
917
5,225
20,757
7,109
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 1
8,690
966
12,497
23,843
9,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
XMICH04CAN0X
Cerberus
12
0 / 1 / 0
7,409
823
556
1,378
503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
0 / 3 / 0
7,613
846
639
3,767
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
6
31
Kills
3
3
Deaths
31
66
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
DBBroly27
Janus
0
5
1
0.1
W
4
0
19
13.5
L
1
15
1
0.1
L
2
7
1
0.36
W
Ao Kuang
10
0
8
14
W
Neith
9
0
15
16.5
L
Cerberus
XMICH04CAN0X
Cerberus
0
1
0
0
L
0
3
0
0
W
2
3
12
2.67
W
Bellona
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,595
Damage
26,841
36,240
Taken
60,405
18,754
Mitigated
22,432
8,877
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DBBroly27
Janus
7,924
610
74
648
10,660
3,690
0
2,370
8,168
24,343
0
W
9,390
2,790
0
0
7,934
3,897
0
1,705
6,229
0
24,068
L
5,225
2,206
0
0
20,757
7,109
0
7,621
12,960
340
8,109
L
12,497
6,315
0
1,592
23,843
9,348
0
5,956
17,465
0
23,098
W
Ao Kuang
8,411
2,211
0
3,989
8,184
3,588
0
1,807
6,377
21,382
0
W
Neith
20,144
11,503
0
3,643
6,654
2,841
0
2,130
4,524
0
41,836
L
Cerberus
XMICH04CAN0X
Cerberus
556
191
0
336
1,378
503
0
83
1,255
2,099
0
L
639
253
0
72
3,767
1,782
0
865
2,817
3,363
0
W
9,329
817
0
0
5,951
2,268
0
1,978
3,973
21,886
0
W
Bellona
10,321
3,046
415
830
7,517
6,160
0
1,839
5,678
0
17,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,238
Gold Earned
40,221
175
Minions Killed
82
6
Camps Cleared
4
839,291
Distance Traveled
484,695
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,256
917
40
4
0
128,486
0
W
Loki
10,007
1,112
30
3
1
188,389
0
L
Skadi
8,253
917
3
0
1
118,262
2
L
Medusa
8,690
966
22
2
2
177,751
0
W
Ao Kuang
10,796
1,200
23
3
4
150,784
0
W
Neith
10,845
1,205
60
7
0
174,141
0
L
Cerberus
7,409
823
10
1
1
20,817
0
L
Ymir
7,613
846
7
1
0
39,379
1
W
Agni
9,509
1,057
36
4
1
157,055
0
W
Bellona
10,081
1,120
26
3
0
168,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role