Player Matchup

Ah Puch
Ah Puch
Mirnunfir
Ah Puch
Level 23
God Stats
4W - 1L
1,820 SR
Queue Stats
59W - 43L
1,572 Elo+
Solo
Arachne
Arachne
daveminerin
Arachne
Level 62
God Stats
2W - 0L
1,715 SR
Queue Stats
50W - 42L
1,468 Elo+
Solo
Baba Yaga
Baba Yaga
ghostyure
Baba Yaga
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
raizemXB
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,302 Elo+
Party 1
Eset
Eset
xRavenna
Eset
Level 124
God Stats
5W - 2L
1,285 SR
Queue Stats
143W - 134L
1,533 Elo+
Party 1
Team Averages
Level 53
1,564 SR
1,475 Elo+

VS

Team Averages
Level 85
1,557 SR
1,429 Elo+
Freya
Freya
Chamo_Osm
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,218 Elo+
Solo
Hercules
Hercules
GreenFlagB
Hercules
Level 83
God Stats
6W - 7L
1,619 SR
Queue Stats
251W - 302L
1,504 Elo+
Solo
Tyr
Tyr
RONALDiana
Tyr
Level 101
God Stats
6W - 7L
1,446 SR
Queue Stats
404W - 379L
1,559 Elo+
Solo
Cerberus
Cerberus
vncs1989
Cerberus
Level 55
God Stats
6W - 4L
1,721 SR
Queue Stats
267W - 286L
1,365 Elo+
Solo
Fenrir
Fenrir
zlGombOlz
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mirnunfir
Ah Puch
15
8 / 1 / 13
8,837
1,105
12,809
5,950
2,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
daveminerin
Arachne
13
5 / 2 / 12
7,907
988
6,930
7,405
3,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
ghostyure
Baba Yaga
14
6 / 2 / 12
8,040
1,005
6,791
5,761
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
raizemXB
Cthulhu
14
3 / 1 / 18
8,184
1,023
6,598
6,581
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
13
3 / 1 / 20
7,820
978
7,765
5,780
2,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Chamo_Osm
Freya
12
2 / 6 / 2
6,539
817
3,639
8,423
3,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
GreenFlagB
Hercules
13
0 / 5 / 3
6,273
784
5,519
11,045
9,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 5 / 1
5,822
728
2,059
8,680
9,300
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
vncs1989
Cerberus
10
0 / 3 / 3
5,621
703
1,326
6,135
4,554
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
zlGombOlz
Fenrir
12
3 / 6 / 3
7,288
911
5,583
10,551
7,086
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
18
25
Kills
6
7
Deaths
25
75
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
Chamo_Osm
Freya
2
6
2
0.5
L
Hercules
GreenFlagB
Hercules
0
5
3
0.3
W
Ah Puch
Mirnunfir
Ah Puch
8
1
13
14.5
L
1
5
1
0.3
W
Arachne
daveminerin
Arachne
5
2
12
5.5
W
Baba Yaga
ghostyure
Baba Yaga
6
2
12
6
W
Cthulhu
raizemXB
Cthulhu
3
1
18
12
L
Cerberus
vncs1989
Cerberus
0
3
3
0.5
W
Eset
3
1
20
13
L
Fenrir
zlGombOlz
Fenrir
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,893
Damage
18,126
31,477
Taken
44,834
17,976
Mitigated
33,755
14,646
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Chamo_Osm
Freya
3,639
670
921
698
8,423
3,378
0
7,783
640
8,428
0
L
Hercules
GreenFlagB
Hercules
5,519
1,208
581
2,582
11,045
9,437
0
7,503
3,542
0
18,934
W
Ah Puch
Mirnunfir
Ah Puch
12,809
421
0
1,243
5,950
2,605
1,207
572
5,353
27,134
0
L
2,059
265
394
620
8,680
9,300
0
7,180
1,500
0
5,226
W
Arachne
daveminerin
Arachne
6,930
5,316
1,563
1,927
7,405
3,547
0
2,182
5,165
0
7,629
W
Baba Yaga
ghostyure
Baba Yaga
6,791
395
1,425
1,523
5,761
2,802
398
195
5,566
15,116
0
W
Cthulhu
raizemXB
Cthulhu
6,598
708
527
928
6,581
6,674
374
1,420
5,061
12,839
0
L
Cerberus
vncs1989
Cerberus
1,326
81
567
1,097
6,135
4,554
0
3,815
2,320
6,604
0
W
Eset
7,765
676
3,639
1,871
5,780
2,348
399
596
5,134
14,571
0
L
Fenrir
zlGombOlz
Fenrir
5,583
1,082
80
1,566
10,551
7,086
0
7,682
2,869
0
9,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,788
Gold Earned
31,543
89
Minions Killed
80
0
Camps Cleared
0
802,277
Distance Traveled
631,099
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,539
817
6
1
0
127,042
0
L
Hercules
6,273
784
36
5
0
144,623
2
W
Ah Puch
8,837
1,105
38
5
0
152,726
2
L
Tyr
5,822
728
16
2
0
127,225
1
W
Arachne
7,907
988
1
0
0
156,949
0
W
Baba Yaga
8,040
1,005
17
2
0
167,801
1
W
Cthulhu
8,184
1,023
18
2
0
169,843
0
L
Cerberus
5,621
703
12
2
0
100,848
0
W
Eset
7,820
978
15
2
0
154,958
0
L
Fenrir
7,288
911
10
1
0
131,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role