Player Matchup

Cerberus
Cerberus
AdamTomasBlood
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Avengingholy
Jing Wei
Level 122
God Stats
1W - 1L
1,689 SR
Queue Stats
81W - 72L
1,627 Elo+
Party 2
Mulan
Mulan
Kashimot0
Mulan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 93L
1,615 Elo+
Party 2
Tiamat
Tiamat
WarOnThuts
Tiamat
Level 144
God Stats
0W - 2L
1,543 SR
Queue Stats
8W - 6L
1,852 Elo+
Solo
Ra
Ra
Zellzarell
Ra
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 79L
1,594 Elo+
Party 2
Team Averages
Level 127
1,547 SR
1,638 Elo+

VS

Team Averages
Level 134
1,663 SR
1,606 Elo+
Baron Samedi
Baron Samedi
FrorganMeeman
Baron Samedi
Level 121
God Stats
3W - 2L
1,771 SR
Queue Stats
273W - 273L
1,614 Elo+
Solo
Thanatos
Thanatos
Naroadi
Thanatos
Level 156
God Stats
8W - 6L
1,500 SR
Queue Stats
165W - 159L
1,636 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StinkyPete69
Cu Chulainn
Level 121
God Stats
37W - 37L
1,664 SR
Queue Stats
479W - 445L
1,589 Elo+
Party 1
Freya
Freya
Sweetish
Freya
Level 153
God Stats
11W - 4L
1,744 SR
Queue Stats
376W - 354L
1,605 Elo+
Party 1
Ymir
Ymir
punkred16
Ymir
Level 120
God Stats
64W - 54L
1,636 SR
Queue Stats
559W - 531L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
4
0 / 1 / 0
3,747
416
603
1,437
420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Avengingholy
Jing Wei
7
0 / 1 / 0
4,175
464
1,126
4,164
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Kashimot0
Mulan
7
0 / 2 / 0
4,066
452
2,455
5,825
1,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
WarOnThuts
Tiamat
7
0 / 2 / 1
4,334
482
2,122
4,906
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 0
5,081
565
1,121
3,559
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FrorganMeeman
Baron Samedi
9
0 / 1 / 2
4,857
540
1,298
2,052
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Naroadi
Thanatos
10
5 / 1 / 0
5,729
637
2,648
4,805
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
StinkyPete69
Cu Chulainn
10
1 / 0 / 4
5,803
645
4,664
5,969
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Sweetish
Freya
9
1 / 0 / 1
5,610
623
3,057
3,645
1,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
9
1 / 0 / 2
5,481
609
968
3,411
1,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
8
8
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
1
0
0
L
Jing Wei
Avengingholy
Jing Wei
0
1
0
0
W
Baron Samedi
FrorganMeeman
Baron Samedi
0
1
2
1
L
Mulan
Kashimot0
Mulan
0
2
0
0
W
Thanatos
Naroadi
Thanatos
5
1
0
5
W
Cu Chulainn
StinkyPete69
Cu Chulainn
1
0
4
3
W
Freya
Sweetish
Freya
1
0
1
1.5
L
Tiamat
WarOnThuts
Tiamat
0
2
1
0.25
L
2
2
0
1
W
Ymir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,427
Damage
12,635
19,891
Taken
19,882
5,896
Mitigated
8,914
5,149
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
603
0
0
253
1,437
420
0
737
700
4,350
0
L
Jing Wei
Avengingholy
Jing Wei
1,126
1,126
0
1,462
4,164
1,051
0
3,288
876
0
16,069
W
Baron Samedi
FrorganMeeman
Baron Samedi
1,298
83
0
893
2,052
717
0
906
1,092
22,982
0
L
Mulan
Kashimot0
Mulan
2,455
476
0
868
5,825
1,921
0
0
5,825
0
13,952
W
Thanatos
Naroadi
Thanatos
2,648
822
0
4,508
4,805
1,479
0
1,325
3,475
0
33,478
W
Cu Chulainn
StinkyPete69
Cu Chulainn
4,664
840
0
2,096
5,969
3,960
698
876
5,072
0
29,239
W
Freya
Sweetish
Freya
3,057
1,443
0
1,573
3,645
1,085
736
240
3,405
29,796
0
L
Tiamat
WarOnThuts
Tiamat
2,122
359
0
1,416
4,906
1,546
0
314
4,554
18,198
0
L
1,121
130
0
1,150
3,559
958
31
800
2,613
22,627
0
W
Ymir
968
206
0
1,594
3,411
1,673
0
419
2,992
14,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,403
Gold Earned
27,480
172
Minions Killed
276
0
Camps Cleared
0
683,769
Distance Traveled
880,938
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,747
416
4
0
0
86,574
1
L
Jing Wei
4,175
464
36
4
0
143,738
4
W
Baron Samedi
4,857
540
60
7
0
163,990
3
L
Mulan
4,066
452
28
3
0
150,488
3
W
Thanatos
5,729
637
59
7
0
187,843
2
W
Cu Chulainn
5,803
645
60
7
0
203,315
3
W
Freya
5,610
623
72
8
0
150,073
3
L
Tiamat
4,334
482
46
5
0
144,033
4
L
Ra
5,081
565
58
6
0
158,936
4
W
Ymir
5,481
609
25
3
0
175,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role