Player Matchup

Cthulhu
Cthulhu
FRANKSABOGALB1
Cthulhu
Level 64
God Stats
18W - 22L
1,451 SR
Queue Stats
79W - 96L
1,431 Elo+
Solo
Chernobog
Chernobog
MethosAOD
Chernobog
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 177L
1,408 Elo+
Solo
Ra
Ra
SGE_RedOctober
Ra
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 38L
1,393 Elo+
Solo
Pele
Pele
SokomoKudOmi
Pele
Level 83
God Stats
4W - 4L
1,785 SR
Queue Stats
168W - 188L
1,341 Elo+
Solo
Guan Yu
Guan Yu
dylan051297
Guan Yu
Level 69
God Stats
1W - 1L
1,682 SR
Queue Stats
159W - 161L
1,491 Elo+
Solo
Team Averages
Level 82
1,584 SR
1,413 Elo+

VS

Team Averages
Level 71
1,497 SR
1,399 Elo+
Erlang Shen
Erlang Shen
DavidDidIt2em
Erlang Shen
Level 67
God Stats
10W - 8L
1,264 SR
Queue Stats
369W - 387L
1,373 Elo+
Solo
Chaac
Chaac
Delta-Chronix
Chaac
Level 83
God Stats
5W - 0L
1,741 SR
Queue Stats
135W - 128L
1,443 Elo+
Solo
Tiamat
Tiamat
MemeSteam99
Tiamat
Level 60
God Stats
2W - 4L
1,640 SR
Queue Stats
23W - 29L
1,445 Elo+
Solo
Artemis
Artemis
Sillysyrus
Artemis
Level 70
God Stats
49W - 47L
1,343 SR
Queue Stats
530W - 589L
1,364 Elo+
Party 1
Athena
Athena
Yocahontas
Athena
Level 75
God Stats
27W - 25L
1,500 SR
Queue Stats
475W - 503L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,900
490
4,661
5,597
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
MethosAOD
Chernobog
8
0 / 1 / 0
4,789
479
2,094
3,838
1,321
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 1
5,874
587
3,893
5,689
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 3 / 1
5,165
517
1,910
7,430
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
dylan051297
Guan Yu
6
0 / 2 / 0
4,381
438
1,011
3,765
1,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DavidDidIt2em
Erlang Shen
11
1 / 1 / 4
5,986
599
1,681
6,171
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 0
6,923
692
5,431
5,255
4,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
10
2 / 3 / 2
5,927
593
4,153
5,069
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Sillysyrus
Artemis
8
2 / 1 / 0
4,878
488
2,100
4,453
1,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Athena
Yocahontas
Athena
7
0 / 0 / 3
4,966
497
2,394
6,665
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
9
9
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DavidDidIt2em
Erlang Shen
1
1
4
3
W
4
0
0
4
L
0
2
1
0.25
W
Tiamat
2
3
2
1
L
Chernobog
MethosAOD
Chernobog
0
1
0
0
L
2
1
1
2.5
W
Artemis
Sillysyrus
Artemis
2
1
0
2
L
2
3
1
0.83
W
Athena
Yocahontas
Athena
0
0
3
1.5
L
Guan Yu
dylan051297
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,569
Damage
15,759
26,319
Taken
27,613
9,339
Mitigated
14,193
8,208
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DavidDidIt2em
Erlang Shen
1,681
985
0
2,412
6,171
3,794
0
1,697
4,474
0
33,744
W
5,431
1,396
0
2,820
5,255
4,172
1,072
70
5,060
0
39,369
L
4,661
783
104
688
5,597
2,243
0
1,561
4,000
22,082
0
W
Tiamat
4,153
342
0
1,316
5,069
2,414
0
2,258
2,811
25,007
0
L
Chernobog
MethosAOD
Chernobog
2,094
1,288
0
1,175
3,838
1,321
0
1,253
2,573
0
23,824
L
3,893
359
96
1,722
5,689
1,851
686
2,566
2,734
33,617
0
W
Artemis
Sillysyrus
Artemis
2,100
973
321
1,038
4,453
1,360
0
1,601
2,852
0
15,757
L
1,910
653
0
2,664
7,430
2,305
0
657
6,575
0
17,652
W
Athena
Yocahontas
Athena
2,394
820
0
1,628
6,665
2,453
0
2,928
3,737
13,177
0
L
Guan Yu
dylan051297
Guan Yu
1,011
378
85
1,674
3,765
1,619
0
0
3,518
0
9,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
28,680
212
Minions Killed
253
0
Camps Cleared
0
862,695
Distance Traveled
970,880
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,986
599
68
7
0
211,899
0
W
Chaac
6,923
692
80
8
0
194,347
2
L
Cthulhu
4,900
490
24
2
0
221,875
2
W
Tiamat
5,927
593
59
6
0
187,180
0
L
Chernobog
4,789
479
49
5
0
172,064
5
L
Ra
5,874
587
73
7
0
190,326
1
W
Artemis
4,878
488
29
3
0
176,109
3
L
Pele
5,165
517
41
4
0
175,719
1
W
Athena
4,966
497
17
2
0
201,345
5
L
Guan Yu
4,381
438
25
3
0
102,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role