Player Matchup

Nu Wa
Nu Wa
Gold IV
Skinnylegennd
Nu Wa
Gold IV
Level 67
God Stats
15W - 17L
1,593 SR
Queue Stats
191W - 189L
1,409 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
UndeadWyvernKing
Tsukuyomi
Silver II
Level 155
God Stats
8W - 5L
1,777 SR
Queue Stats
119W - 114L
1,408 MMR
Solo
Cupid
Cupid
Gold II
cheirinbonzin
Cupid
Gold II
Level 160
God Stats
5W - 6L
1,432 SR
Queue Stats
137W - 146L
1,393 MMR
Solo
Ymir
Ymir
Bronze III
o__Rival__o
Ymir
Bronze III
Level 124
God Stats
7W - 5L
1,504 SR
Queue Stats
95W - 99L
1,400 MMR
Solo
Bellona
Bellona
Silver I
xeiux
Bellona
Silver I
Level 145
God Stats
3W - 0L
1,519 SR
Queue Stats
110W - 99L
1,399 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,565 SR
1,402 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,591 SR
1,402 MMR
Sun Wukong
Sun Wukong
Silver IV
BrutalLipa
Sun Wukong
Silver IV
Level 81
God Stats
57W - 56L
1,540 SR
Queue Stats
138W - 136L
1,404 MMR
Solo
Anubis
Anubis
Silver III
KILR LION
Anubis
Silver III
Level 99
God Stats
2W - 1L
1,733 SR
Queue Stats
132W - 122L
1,531 MMR
Party 1
Fenrir
Fenrir
Bronze III
Rayquaza8
Fenrir
Bronze III
Level 63
God Stats
6W - 6L
1,650 SR
Queue Stats
53W - 58L
1,281 MMR
Party 1
Anhur
Anhur
Gold IV
ScRaPyXsiZzle
Anhur
Gold IV
Level 141
God Stats
3W - 8L
1,497 SR
Queue Stats
130W - 122L
1,386 MMR
Solo
Fafnir
Fafnir
Gold V
morekae
Fafnir
Gold V
Level 74
God Stats
10W - 11L
1,534 SR
Queue Stats
47W - 46L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
10,045
591
10,736
4,614
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
16
9 / 4 / 4
10,232
602
9,121
12,261
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 2 / 3
9,150
538
6,478
13,215
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 3 / 7
7,251
427
5,213
12,831
6,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
xeiux
Bellona
16
1 / 2 / 4
9,698
570
8,356
14,911
11,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Cu ChulainnSetDanzaburouScyllaJanus

VS

Bans
CthulhuApolloKing ArthurNikeNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrutalLipa
Sun Wukong
14
1 / 3 / 0
8,422
495
7,234
14,364
10,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
KILR LION
Anubis
16
5 / 1 / 2
9,641
567
7,991
8,042
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Rayquaza8
Fenrir
14
3 / 5 / 1
8,438
496
5,868
15,018
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 5 / 0
7,942
467
10,605
13,693
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
morekae
Fafnir
11
0 / 3 / 7
6,956
409
4,546
9,843
6,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
17
Kills
11
11
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BrutalLipa
Sun Wukong
1
3
0
0.33
L
Anubis
KILR LION
Anubis
5
1
2
6
L
Fenrir
Rayquaza8
Fenrir
3
5
1
0.7
L
2
5
0
0.4
W
4
0
5
6.5
W
Tsukuyomi
9
4
4
2.75
W
3
2
3
2.25
L
Fafnir
morekae
Fafnir
0
3
7
1.17
W
0
3
7
1.17
W
Bellona
xeiux
Bellona
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,904
Damage
36,244
57,832
Taken
60,960
26,569
Mitigated
30,224
26,753
Healing
20,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BrutalLipa
Sun Wukong
7,234
676
0
3,740
14,364
10,522
0
2,343
11,825
0
58,578
L
Anubis
KILR LION
Anubis
7,991
535
0
4,558
8,042
3,617
270
4,224
3,398
61,450
0
L
Fenrir
Rayquaza8
Fenrir
5,868
1,419
0
6,558
15,018
5,788
0
2,648
12,234
0
58,331
L
10,605
6,034
0
2,853
13,693
4,242
31
2,208
11,359
0
55,976
W
10,736
2,056
92
3,201
4,614
1,252
400
1,694
2,706
64,173
0
W
Tsukuyomi
9,121
3,281
0
3,717
12,261
3,701
74
3,482
8,725
0
58,037
W
6,478
3,439
373
8,302
13,215
3,716
580
321
12,894
0
58,818
L
Fafnir
morekae
Fafnir
4,546
1,574
0
2,488
9,843
6,055
0
3,450
6,195
10,492
0
W
5,213
1,180
760
2,677
12,831
6,469
104
4,995
7,632
22,709
0
W
Bellona
xeiux
Bellona
8,356
4,025
0
7,631
14,911
11,431
0
1,555
13,338
0
68,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,376
Gold Earned
41,399
543
Minions Killed
453
0
Camps Cleared
0
1,588,207
Distance Traveled
1,497,362
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,422
495
126
7
0
315,781
1
L
Anubis
9,641
567
139
8
0
292,770
6
L
Fenrir
8,438
496
105
6
0
327,598
1
L
Anhur
7,942
467
78
5
0
287,488
0
W
Nu Wa
10,045
591
137
8
0
327,745
6
W
Tsukuyomi
10,232
602
105
6
0
317,356
3
W
Cupid
9,150
538
110
6
0
295,679
4
L
Fafnir
6,956
409
5
0
0
273,725
7
W
Ymir
7,251
427
31
2
0
327,661
7
W
Bellona
9,698
570
160
9
0
319,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role