Player Matchup

Medusa
Medusa
Eastgate1123
Medusa
Level 5
God Stats
105W - 99L
1,431 SR
Queue Stats
121W - 119L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
Fabrix159e
Cthulhu
Level 21
God Stats
17W - 20L
1,433 SR
Queue Stats
18W - 26L
1,348 Elo+
Solo
Tiamat
Tiamat
NoxedKirito
Tiamat
Level 29
God Stats
4W - 4L
1,154 SR
Queue Stats
251W - 361L
1,068 Elo+
Solo
Loki
Loki
USO_101
Loki
Level 49
God Stats
3W - 3L
1,668 SR
Queue Stats
35W - 44L
1,298 Elo+
Party 2
Amaterasu
Amaterasu
kingreaperTDk
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,500 Elo+
Solo
Team Averages
Level 22
1,437 SR
1,358 Elo+

VS

Team Averages
Level 27
1,441 SR
1,404 Elo+
Arachne
Arachne
FunkehMonkeh69
Arachne
Level 26
God Stats
4W - 5L
1,380 SR
Queue Stats
149W - 140L
1,369 Elo+
Party 3
Neith
Neith
I_2803_Tod
Neith
Level 29
God Stats
32W - 26L
1,718 SR
Queue Stats
300W - 317L
1,442 Elo+
Party 1
King Arthur
King Arthur
MasterZephir
King Arthur
Level 27
God Stats
0W - 2L
1,262 SR
Queue Stats
21W - 21L
1,448 Elo+
Party 1
Yemoja
Yemoja
rameen135
Yemoja
Level 25
God Stats
13W - 21L
1,346 SR
Queue Stats
88W - 92L
1,357 Elo+
Party 3
Agni
Agni
williamskush
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 113L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
12 / 3 / 4
15,428
571
27,185
20,918
9,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Fabrix159e
Cthulhu
17
0 / 4 / 3
11,067
410
4,907
22,750
17,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tiamat
19
3 / 5 / 3
11,940
442
13,689
14,622
7,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
USO_101
Loki
16
0 / 2 / 1
10,879
403
1,851
14,581
5,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
kingreaperTDk
Amaterasu
16
2 / 13 / 4
11,262
417
5,798
24,267
14,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 2 / 1
16,264
602
31,100
25,173
14,715
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
18
1 / 6 / 4
12,111
449
11,718
14,852
6,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MasterZephir
King Arthur
15
2 / 6 / 6
10,055
372
6,945
23,026
14,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
rameen135
Yemoja
18
1 / 3 / 8
11,278
418
13,129
15,332
16,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 0 / 0
6,968
258
0
171
47

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
17
Kills
26
27
Deaths
17
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
3
4
4.67
W
Cthulhu
Fabrix159e
Cthulhu
0
4
3
0.38
L
22
2
1
11.25
L
Neith
1
6
4
0.5
L
King Arthur
MasterZephir
King Arthur
2
6
6
0.83
W
Tiamat
3
5
3
0.9
W
Loki
USO_101
Loki
0
2
1
0.25
W
Amaterasu
kingreaperTDk
Amaterasu
2
13
4
0.31
L
Yemoja
rameen135
Yemoja
1
3
8
1.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,430
Damage
62,892
97,138
Taken
78,554
54,842
Mitigated
51,565
26,343
Healing
23,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
27,185
17,350
0
7,241
20,918
9,441
1,666
2,267
18,551
0
133,506
W
Cthulhu
Fabrix159e
Cthulhu
4,907
45
0
5,615
22,750
17,523
10
4,253
18,388
53,564
0
L
31,100
22,049
0
12,145
25,173
14,715
0
2,455
22,556
0
130,697
L
Neith
11,718
1,870
0
3,509
14,852
6,268
2,428
1,453
13,379
0
90,009
L
King Arthur
MasterZephir
King Arthur
6,945
1,172
0
3,251
23,026
14,075
17
6,462
15,918
0
38,321
W
Tiamat
13,689
1,849
0
5,335
14,622
7,729
1,341
4,059
10,447
57,101
0
W
Loki
USO_101
Loki
1,851
715
316
2,408
14,581
5,399
0
460
14,121
0
75,765
W
Amaterasu
kingreaperTDk
Amaterasu
5,798
3,247
0
5,428
24,267
14,750
2,065
2,090
22,003
0
27,844
L
Yemoja
rameen135
Yemoja
13,129
2,966
2,581
1,977
15,332
16,460
571
6,761
8,105
64,413
0
L
0
0
0
0
171
47
0
149
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,576
Gold Earned
56,676
549
Minions Killed
498
0
Camps Cleared
0
2,185,429
Distance Traveled
1,846,904
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,428
571
152
6
0
437,384
2
W
Cthulhu
11,067
410
107
4
0
429,098
0
L
Arachne
16,264
602
167
6
0
610,016
2
L
Neith
12,111
449
174
6
0
457,212
1
L
King Arthur
10,055
372
53
2
0
390,767
0
W
Tiamat
11,940
442
111
4
0
418,662
0
W
Loki
10,879
403
128
5
0
454,126
1
W
Amaterasu
11,262
417
51
2
0
446,159
1
L
Yemoja
11,278
418
104
4
0
388,909
2
L
Agni
6,968
258
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role