Player Matchup

Danzaburou
Danzaburou
Bo0tsAndCats
Danzaburou
Level 159
God Stats
18W - 19L
1,955 SR
Queue Stats
446W - 339L
1,755 Elo+
Party 1
Scylla
Scylla
atarikitten
Scylla
Level 50
God Stats
43W - 15L
1,762 SR
Queue Stats
398W - 291L
1,873 Elo+
Party 1
Ganesha
Ganesha
chillPiel
Ganesha
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
274W - 212L
1,820 Elo+
Party 1
Fenrir
Fenrir
fireheartaxel
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
phionxwe
Ratatoskr
Level 126
God Stats
8W - 3L
1,845 SR
Queue Stats
261W - 179L
1,704 Elo+
Party 1
Team Averages
Level 127
1,712 SR
1,730 Elo+

VS

Team Averages
Level 122
1,629 SR
1,623 Elo+
The Morrigan
The Morrigan
RedDanger95
The Morrigan
Level 151
God Stats
19W - 14L
1,845 SR
Queue Stats
397W - 362L
1,625 Elo+
Party 2
Cerberus
Cerberus
SuculentSock
Cerberus
Level 107
God Stats
7W - 9L
1,660 SR
Queue Stats
329W - 188L
1,690 Elo+
Party 2
Mulan
Mulan
UwU Cotter
Mulan
Level 86
God Stats
1W - 2L
1,580 SR
Queue Stats
206W - 220L
1,496 Elo+
Party 3
Serqet
Serqet
Verteil
Serqet
Level 160
God Stats
1W - 2L
1,575 SR
Queue Stats
251W - 149L
1,666 Elo+
Party 3
Anhur
Anhur
matanatr96
Anhur
Level 106
God Stats
15W - 14L
1,485 SR
Queue Stats
170W - 132L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bo0tsAndCats
Danzaburou
15
6 / 2 / 0
8,625
663
7,945
8,514
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Scylla
12
2 / 4 / 3
7,113
547
3,775
5,090
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
chillPiel
Ganesha
12
0 / 2 / 8
7,212
555
5,398
8,974
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

13
6 / 4 / 4
7,862
605
7,716
9,884
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ratatoskr
phionxwe
Ratatoskr
16
8 / 1 / 3
9,194
707
11,050
10,127
6,133
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
RedDanger95
The Morrigan
11
5 / 5 / 1
7,302
562
4,581
5,084
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SuculentSock
Cerberus
11
3 / 4 / 1
6,896
530
5,803
11,250
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Mulan
12
0 / 6 / 2
6,609
508
5,104
13,198
6,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Verteil
Serqet
12
4 / 3 / 2
7,200
554
3,408
10,539
4,853
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
12
1 / 4 / 2
7,003
539
4,099
10,537
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
22
Kills
13
13
Deaths
22
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bo0tsAndCats
Danzaburou
6
2
0
3
L
The Morrigan
RedDanger95
The Morrigan
5
5
1
1.1
L
Cerberus
SuculentSock
Cerberus
3
4
1
0.88
L
Mulan
0
6
2
0.17
L
Serqet
Verteil
Serqet
4
3
2
1.67
W
Scylla
2
4
3
0.88
W
Ganesha
chillPiel
Ganesha
0
2
8
2
W
6
4
4
2
L
Anhur
1
4
2
0.5
W
Ratatoskr
phionxwe
Ratatoskr
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,884
Damage
22,995
42,589
Taken
50,608
20,832
Mitigated
21,833
12,858
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bo0tsAndCats
Danzaburou
7,945
3,414
0
4,005
8,514
3,260
16
996
7,493
0
57,748
L
The Morrigan
RedDanger95
The Morrigan
4,581
1,436
0
310
5,084
2,472
0
1,876
3,122
34,769
4,137
L
Cerberus
SuculentSock
Cerberus
5,803
370
0
3,646
11,250
4,995
0
5,082
6,010
32,834
0
L
Mulan
5,104
1,620
0
2,300
13,198
6,269
0
461
12,362
0
33,763
L
Serqet
Verteil
Serqet
3,408
878
0
3,073
10,539
4,853
0
909
9,503
0
29,706
W
Scylla
3,775
891
0
140
5,090
1,639
0
2,583
2,507
47,118
0
W
Ganesha
chillPiel
Ganesha
5,398
537
0
1,996
8,974
5,424
110
3,442
5,532
25,470
0
W
7,716
2,781
0
1,098
9,884
4,376
359
2,051
7,833
0
50,732
L
Anhur
4,099
1,546
0
3,318
10,537
3,244
0
596
9,941
0
37,665
W
Ratatoskr
phionxwe
Ratatoskr
11,050
3,943
0
5,619
10,127
6,133
357
0
9,137
0
55,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,006
Gold Earned
35,010
459
Minions Killed
371
0
Camps Cleared
0
1,351,302
Distance Traveled
1,201,514
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,625
663
120
9
0
245,757
3
L
The Morrigan
7,302
562
89
7
0
226,901
4
L
Cerberus
6,896
530
62
5
0
250,280
5
L
Mulan
6,609
508
75
6
0
231,624
0
L
Serqet
7,200
554
64
5
0
261,539
2
W
Scylla
7,113
547
110
8
0
270,586
6
W
Ganesha
7,212
555
15
1
0
269,826
4
W
Fenrir
7,862
605
86
7
0
283,033
2
L
Anhur
7,003
539
81
6
0
231,170
8
W
Ratatoskr
9,194
707
128
10
0
282,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role