Player Matchup

Ymir
Ymir
LyiNox
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,677 Elo+
Solo
Ne Zha
Ne Zha
OGCRswag
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RorschachSH
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
StailokWeed
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
XxTolosxX
Amaterasu
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
338W - 354L
1,435 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,522 Elo+

VS

Team Averages
Level 120
1,514 SR
1,546 Elo+
Da Ji
Da Ji
Amice03
Da Ji
Level 152
God Stats
8W - 5L
1,328 SR
Queue Stats
81W - 70L
1,567 Elo+
Solo
Merlin
Merlin
DoctorOkto
Merlin
Level 126
God Stats
80W - 78L
1,602 SR
Queue Stats
735W - 805L
1,512 Elo+
Solo
Geb
Geb
MistressNoxaura
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
RockExeV
Anhur
Level 121
God Stats
2W - 1L
1,544 SR
Queue Stats
128W - 106L
1,634 Elo+
Solo
Ah Puch
Ah Puch
nico382
Ah Puch
Level 55
God Stats
4W - 2L
1,598 SR
Queue Stats
15W - 15L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LyiNox
Ymir
17
0 / 3 / 9
10,906
991
5,112
18,339
18,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
OGCRswag
Ne Zha
15
0 / 4 / 5
9,416
856
8,622
10,380
3,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RorschachSH
Danzaburou
17
6 / 3 / 5
12,713
1,156
16,648
17,804
6,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
17
3 / 9 / 7
11,326
1,030
14,750
19,298
11,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
XxTolosxX
Amaterasu
17
5 / 6 / 6
11,616
1,056
12,614
30,495
19,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

119

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Amice03
Da Ji
18
5 / 2 / 14
11,341
1,031
13,429
14,867
11,940
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
DoctorOkto
Merlin
18
2 / 2 / 16
12,219
1,111
25,021
9,024
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 2 / 13
11,193
1,018
7,342
10,293
12,406
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
RockExeV
Anhur
18
7 / 7 / 11
12,014
1,092
23,554
19,279
11,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
nico382
Ah Puch
18
6 / 1 / 13
12,225
1,111
21,321
8,902
3,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
92
14
Kills
25
25
Deaths
14
32
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Amice03
Da Ji
5
2
14
6
W
Merlin
DoctorOkto
Merlin
2
2
16
5
L
Ymir
LyiNox
Ymir
0
3
9
1.5
W
5
2
13
5.75
L
Ne Zha
OGCRswag
Ne Zha
0
4
5
0.63
W
Anhur
RockExeV
Anhur
7
7
11
1.79
L
Danzaburou
RorschachSH
Danzaburou
6
3
5
2.83
L
Tiamat
3
9
7
0.72
L
Amaterasu
XxTolosxX
Amaterasu
5
6
6
1.33
W
Ah Puch
nico382
Ah Puch
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,746
Damage
90,667
96,316
Taken
62,365
59,535
Mitigated
43,953
7,821
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Amice03
Da Ji
13,429
3,412
0
0
14,867
11,940
0
6,139
8,308
0
21,926
W
Merlin
DoctorOkto
Merlin
25,021
1,105
0
1,169
9,024
4,096
0
2,789
5,851
58,998
0
L
Ymir
LyiNox
Ymir
5,112
210
0
914
18,339
18,266
0
10,534
7,805
13,878
0
W
7,342
347
1,191
765
10,293
12,406
0
3,565
6,316
15,803
0
L
Ne Zha
OGCRswag
Ne Zha
8,622
3,052
0
558
10,380
3,700
0
4,751
5,629
0
16,934
W
Anhur
RockExeV
Anhur
23,554
11,726
0
3,711
19,279
11,733
0
5,099
13,758
0
35,647
L
Danzaburou
RorschachSH
Danzaburou
16,648
7,063
0
3,013
17,804
6,233
0
10,578
7,226
0
53,750
L
Tiamat
14,750
571
0
1,311
19,298
11,797
0
8,250
11,048
33,542
0
L
Amaterasu
XxTolosxX
Amaterasu
12,614
3,767
0
2,025
30,495
19,539
0
19,571
10,924
2,044
22,776
W
Ah Puch
nico382
Ah Puch
21,321
665
0
708
8,902
3,778
0
2,303
6,561
51,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,977
Gold Earned
58,992
210
Minions Killed
220
6
Camps Cleared
9
989,593
Distance Traveled
1,041,597
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,341
1,031
23
2
2
232,485
0
W
Merlin
12,219
1,111
65
6
5
205,482
0
L
Ymir
10,906
991
33
3
0
176,694
0
W
Geb
11,193
1,018
18
2
0
183,172
2
L
Ne Zha
9,416
856
11
1
0
143,078
0
W
Anhur
12,014
1,092
31
3
0
192,642
0
L
Danzaburou
12,713
1,156
90
8
2
216,184
0
L
Tiamat
11,326
1,030
51
5
1
204,840
3
L
Amaterasu
11,616
1,056
25
2
3
248,797
1
W
Ah Puch
12,225
1,111
83
8
2
227,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role