Player Matchup

Janus
Janus
Gold II
ICYRENCH
Janus
Gold II
Level 126
God Stats
0W - 3L
1,196 SR
Queue Stats
298W - 289L
1,628 MMR
Party 2
Neith
Neith
Platinum I
Inxrtz
Neith
Platinum I
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
733W - 721L
1,836 MMR
Party 2
Bellona
Bellona
Gold IV
NaughTea JC
Bellona
Gold IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,734 MMR
Solo
Heimdallr
Heimdallr
Platinum V
PlagueUnknown
Heimdallr
Platinum V
Level 126
God Stats
65W - 53L
1,673 SR
Queue Stats
288W - 281L
1,787 MMR
Solo
Terra
Terra
Platinum IV
Space8782
Terra
Platinum IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 109L
1,773 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,474 SR
1,752 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,502 SR
1,753 MMR
Geb
Geb
Gold II
Chris170203
Geb
Gold II
Level 108
God Stats
2W - 6L
1,311 SR
Queue Stats
116W - 106L
1,764 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Just_A_Norwegian
Sun Wukong
Gold I
Level 152
God Stats
6W - 5L
1,866 SR
Queue Stats
566W - 571L
1,717 MMR
Solo
Awilix
Awilix
Platinum IV
gabi_n1
Awilix
Platinum IV
Level 68
God Stats
2W - 2L
1,269 SR
Queue Stats
105W - 111L
1,786 MMR
Solo
Jing Wei
Jing Wei
Gold III
iTroZz_Fatality
Jing Wei
Gold III
Level 109
God Stats
2W - 1L
1,310 SR
Queue Stats
224W - 210L
1,505 MMR
Party 1
Chang'e
Chang'e
Platinum I
k-nibaal
Chang'e
Platinum I
Level 108
God Stats
20W - 19L
1,751 SR
Queue Stats
267W - 245L
1,991 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ICYRENCH
Janus
19
3 / 6 / 2
12,803
427
15,596
27,143
9,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Inxrtz
Neith
20
3 / 9 / 3
13,355
445
16,384
27,165
10,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
NaughTea JC
Bellona
20
1 / 3 / 1
15,781
526
17,278
29,446
36,907
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
PlagueUnknown
Heimdallr
20
2 / 7 / 2
14,849
495
24,433
30,702
18,396
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
Space8782
Terra
17
1 / 4 / 3
12,693
423
9,151
30,337
42,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
NemesisPersephoneDanzaburouSetCu Chulainn

VS

Bans
ScyllaSusanoCupidNu WaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 15
13,552
452
8,938
26,240
31,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Just_A_Norwegian
Sun Wukong
20
4 / 0 / 10
17,513
584
18,092
26,228
26,383
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
gabi_n1
Awilix
20
9 / 3 / 15
17,300
577
31,798
26,332
13,573
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
20
5 / 1 / 8
16,891
563
27,260
32,430
14,904
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
k-nibaal
Chang'e
20
10 / 3 / 7
16,200
540
24,832
24,639
11,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
10
Kills
29
29
Deaths
10
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
L
Janus
ICYRENCH
Janus
3
6
2
0.67
L
Neith
Inxrtz
Neith
3
9
3
0.5
W
Sun Wukong
Just_A_Norwegian
Sun Wukong
4
0
10
9
L
Bellona
NaughTea JC
Bellona
1
3
1
0.5
L
Heimdallr
PlagueUnknown
Heimdallr
2
7
2
0.43
L
Terra
Space8782
Terra
1
4
3
0.63
W
Awilix
gabi_n1
Awilix
9
3
15
5.5
W
Jing Wei
5
1
8
9
W
Chang'e
k-nibaal
Chang'e
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,842
Damage
110,920
144,793
Taken
135,869
117,485
Mitigated
97,648
42,164
Healing
72,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,938
1,665
0
3,592
26,240
31,579
78
5,042
21,198
28,985
0
L
Janus
ICYRENCH
Janus
15,596
1,109
0
7,867
27,143
9,843
0
5,658
21,207
111,710
0
L
Neith
Inxrtz
Neith
16,384
7,864
0
5,025
27,165
10,247
172
5,223
21,207
0
92,418
W
Sun Wukong
Just_A_Norwegian
Sun Wukong
18,092
3,104
0
15,505
26,228
26,383
421
2,275
23,953
741
135,389
L
Bellona
NaughTea JC
Bellona
17,278
4,905
0
14,048
29,446
36,907
1,622
5,471
21,982
0
135,027
L
Heimdallr
PlagueUnknown
Heimdallr
24,433
11,209
0
9,550
30,702
18,396
0
8,528
21,747
0
145,506
L
Terra
Space8782
Terra
9,151
1,758
842
4,832
30,337
42,092
0
8,854
20,164
46,162
0
W
Awilix
gabi_n1
Awilix
31,798
14,371
0
8,641
26,332
13,573
1,488
5,940
20,392
0
142,744
W
Jing Wei
27,260
24,176
0
24,067
32,430
14,904
4,317
7,710
24,720
0
197,649
W
Chang'e
k-nibaal
Chang'e
24,832
1,751
7,080
13,660
24,639
11,209
572
6,262
18,377
115,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,481
Gold Earned
81,456
847
Minions Killed
824
0
Camps Cleared
0
2,688,904
Distance Traveled
3,151,894
31
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,552
452
29
1
0
628,258
13
L
Janus
12,803
427
141
5
0
587,100
5
L
Neith
13,355
445
161
5
0
499,031
8
W
Sun Wukong
17,513
584
243
8
0
675,810
7
L
Bellona
15,781
526
262
9
0
580,339
4
L
Heimdallr
14,849
495
211
7
0
460,442
6
L
Terra
12,693
423
72
2
0
561,992
8
W
Awilix
17,300
577
160
5
0
666,504
2
W
Jing Wei
16,891
563
232
8
0
601,608
4
W
Chang'e
16,200
540
160
5
0
579,714
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role