Player Matchup

Anhur
Anhur
Platinum II
Kislyak
Anhur
Platinum II
Level 150
God Stats
21W - 11L
1,580 SR
Queue Stats
75W - 82L
1,856 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,580 SR
1,856 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,500 SR
1,500 MMR
Anhur
Anhur
Gold IV
BigMommah
Anhur
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kislyak
Anhur
14
1 / 3 / 0
8,075
808
7,171
14,066
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Ah Muzen CabSetIzanamiAnubisBakasura

VS

Bans
Chang'eUllrAphroditeSkadiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigMommah
Anhur
16
3 / 1 / 0
9,343
934
10,595
11,102
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
BigMommah
Anhur
3
1
0
3
L
Anhur
Kislyak
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,171
Damage
10,595
14,066
Taken
11,102
4,367
Mitigated
3,377
4,373
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BigMommah
Anhur
10,595
5,227
0
5,388
11,102
3,377
2,147
223
10,879
0
65,585
L
Anhur
Kislyak
Anhur
7,171
3,485
0
4,373
14,066
4,367
1,056
32
14,034
229
53,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,075
Gold Earned
9,343
92
Minions Killed
105
0
Camps Cleared
0
188,317
Distance Traveled
188,779
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,343
934
105
11
0
188,779
2
L
Anhur
8,075
808
92
9
0
188,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role