Player Matchup

Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum III
 
Tyr
Platinum III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
CeZa_RuZe
Janus
Gold I
Level 159
God Stats
8W - 17L
1,431 SR
Queue Stats
183W - 180L
1,721 MMR
Solo
Apollo
Apollo
Diamond V
DistortedColors
Apollo
Diamond V
Level 124
God Stats
2W - 3L
1,549 SR
Queue Stats
150W - 124L
1,930 MMR
Party 2
Ganesha
Ganesha
Platinum IV
IlSharkIl
Ganesha
Platinum IV
Level 108
God Stats
17W - 20L
1,500 SR
Queue Stats
734W - 724L
1,785 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,496 SR
1,687 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,566 SR
1,779 MMR
Xing Tian
Xing Tian
Platinum IV
DGaeI
Xing Tian
Platinum IV
Level 124
God Stats
11W - 10L
1,645 SR
Queue Stats
450W - 424L
1,710 MMR
Solo
Chang'e
Chang'e
Gold II
Darkkness19
Chang'e
Gold II
Level 136
God Stats
6W - 6L
1,558 SR
Queue Stats
510W - 485L
1,693 MMR
Solo
Cerberus
Cerberus
Diamond V
SamuelGriingo
Cerberus
Diamond V
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
426W - 413L
1,867 MMR
Party 1
Loki
Loki
Diamond V
V_Muerte_V
Loki
Diamond V
Level 103
God Stats
352W - 310L
1,627 SR
Queue Stats
599W - 586L
1,867 MMR
Party 1
Izanami
Izanami
Gold I
resavioYT
Izanami
Gold I
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 63L
1,760 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
0 / 8 / 1
9,079
432
7,507
20,517
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
 
Tyr
14
0 / 3 / 0
9,064
432
8,812
15,393
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
CeZa_RuZe
Janus
16
1 / 6 / 1
9,707
462
7,190
12,669
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 4 / 1
11,524
549
6,751
15,551
5,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
IlSharkIl
Ganesha
13
0 / 8 / 0
8,589
409
6,307
23,003
19,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SetNemesisNu WaDanzaburouScylla

VS

Bans
Cu ChulainnTsukuyomiAnhurPersephoneCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DGaeI
Xing Tian
17
5 / 0 / 11
12,243
583
8,402
21,300
24,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Darkkness19
Chang'e
18
5 / 1 / 12
12,467
594
13,331
13,132
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SamuelGriingo
Cerberus
19
4 / 0 / 10
12,956
617
14,749
18,727
19,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 0 / 6
13,900
662
17,321
14,883
6,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
resavioYT
Izanami
17
1 / 2 / 8
11,740
559
11,816
11,986
4,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
76
3
Kills
29
29
Deaths
3
3
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
8
1
0.06
L
Tyr
 
Tyr
0
3
0
0
L
Janus
CeZa_RuZe
Janus
1
6
1
0.25
W
Xing Tian
DGaeI
Xing Tian
5
0
11
10.5
W
Chang'e
Darkkness19
Chang'e
5
1
12
11
L
2
4
1
0.63
L
Ganesha
IlSharkIl
Ganesha
0
8
0
0
W
Cerberus
SamuelGriingo
Cerberus
4
0
10
9
W
14
0
6
17
W
Izanami
resavioYT
Izanami
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,567
Damage
65,619
87,133
Taken
80,028
47,323
Mitigated
60,342
19,357
Healing
39,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,507
2,279
0
4,666
20,517
6,511
0
7,097
13,236
0
58,818
L
Tyr
 
Tyr
8,812
1,161
0
5,860
15,393
11,684
0
6,678
8,709
0
53,987
L
Janus
CeZa_RuZe
Janus
7,190
621
0
1,089
12,669
3,941
0
7,822
4,623
77,270
0
W
Xing Tian
DGaeI
Xing Tian
8,402
874
0
5,521
21,300
24,436
906
4,433
16,754
30,837
0
W
Chang'e
Darkkness19
Chang'e
13,331
514
5,447
8,791
13,132
4,957
2,855
5,818
7,089
77,937
0
L
6,751
5,354
0
5,057
15,551
5,686
2,200
3,209
12,298
0
87,185
L
Ganesha
IlSharkIl
Ganesha
6,307
563
0
2,685
23,003
19,501
0
10,898
11,785
23,513
0
W
Cerberus
SamuelGriingo
Cerberus
14,749
1,044
0
9,378
18,727
19,698
599
2,424
15,730
80,458
0
W
17,321
6,953
0
7,162
14,883
6,626
4,231
3,366
11,392
0
98,066
W
Izanami
resavioYT
Izanami
11,816
8,764
0
3,397
11,986
4,625
8,735
1,367
10,544
0
95,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,963
Gold Earned
63,306
541
Minions Killed
643
0
Camps Cleared
0
1,918,037
Distance Traveled
2,131,195
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,079
432
105
5
0
408,104
7
L
Tyr
9,064
432
105
5
0
375,892
3
L
Janus
9,707
462
158
8
0
388,465
6
W
Xing Tian
12,243
583
12
1
0
445,045
6
W
Chang'e
12,467
594
149
7
0
418,948
2
L
Apollo
11,524
549
163
8
0
378,328
4
L
Ganesha
8,589
409
10
0
0
367,248
3
W
Cerberus
12,956
617
163
8
0
404,819
2
W
Loki
13,900
662
148
7
0
488,225
8
W
Izanami
11,740
559
171
8
0
374,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role