Player Matchup

Nox
Nox
Diamond III
Loironeser
Nox
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Diamond II
Simarro
Apollo
Diamond II
Level 157
God Stats
6W - 4L
1,688 SR
Queue Stats
108W - 101L
2,348 MMR
Party 3
Thor
Thor
Diamond II
Skαzα
Thor
Diamond II
Level 145
God Stats
6W - 3L
1,813 SR
Queue Stats
96W - 82L
2,393 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond II
Szulzy
Sun Wukong
Diamond II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 52L
2,434 MMR
Party 1
Raijin
Raijin
Masters
emilitoo
Raijin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,600 SR
2,035 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,607 SR
2,055 MMR
Anubis
Anubis
Masters
InstantKarmä
Anubis
Masters
Level 102
God Stats
7W - 7L
1,611 SR
Queue Stats
138W - 127L
2,473 MMR
Party 2
Osiris
Osiris
Diamond II
Lorenzo560
Osiris
Diamond II
Level 149
God Stats
6W - 6L
1,926 SR
Queue Stats
99W - 79L
2,414 MMR
Solo
Camazotz
Camazotz
Masters
Mxngy
Camazotz
Masters
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 184L
2,390 MMR
Solo
Jing Wei
Jing Wei
Diamond III
Vvicious
Jing Wei
Diamond III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
tiagodjamanca
Ao Kuang
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 23
14,534
519
11,532
21,239
24,995
Sentinel's Gift

Sentinel's Gift

+7
Physical Protection
+7
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+12%
Magical Lifesteal
+10
Magical Penetration

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 30 or their Physical Lifesteal increased by 10% and their Physical Power increased by 20.

Apollo
Simarro
Apollo
20
14 / 2 / 8
17,747
634
31,718
26,643
14,752
Death's Embrace

Death's Embrace

+65
Physical Power
+110
Magical Power
+200
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2% of your Health and Mana. Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+40
Physical Power
+20
Physical Protection
+15%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+40
Physical Power
+10
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Deathbringer

Deathbringer

+50
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Thor
Skαzα
Thor
20
11 / 9 / 10
15,773
563
20,063
25,880
10,031
Bumba's Hammer

Bumba's Hammer

+300
Health
+200
Mana
+10
Penetration
+20%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 80 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 1s and you are healed for 5% of your Maximum Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 40 + 30% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 5% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Sun Wukong
Szulzy
Sun Wukong
20
3 / 4 / 9
14,079
503
19,369
29,989
24,196
Bluestone Brooch

Bluestone Brooch

+45
Physical Power
+200
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 25 (+7.5% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Soul Eater

Evolved Soul Eater

+35
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+35
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+60
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

Raijin
emilitoo
Raijin
20
9 / 6 / 13
16,341
584
24,703
25,141
11,561
Gem of Focus

Gem of Focus

+90
Magical Power
+150
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 3% Movement Speed, 3% Damage Increase, and 2% Damage Taken Reduction, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Spell Focus

Spell Focus

+45
Magical Power
+10
Magical Penetration

Bans
PersephoneSetNemesisScyllaChang'e

VS

Bans
JanusCerberusGebSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 13 / 4
13,774
492
22,003
24,415
12,030
Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Typhon's Fang

Typhon's Fang

+70
Magical Power
+200
Mana
+15%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 30%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+25
Magical Power

Osiris
Lorenzo560
Osiris
20
5 / 3 / 4
15,319
547
16,949
30,068
31,434
Death's Embrace

Death's Embrace

+65
Physical Power
+110
Magical Power
+200
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2% of your Health and Mana. Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+300
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 30% (20% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
Mxngy
Camazotz
20
4 / 12 / 6
14,450
516
19,119
33,944
14,390
Protector of the Jungle

Protector of the Jungle

+55
Physical Power
+80
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - While in the jungle you gain 12% Power and 12% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 3% Critical Strike Chance. Stacks are permanent and stack up to 5 times.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Short Sword

Short Sword

+25
Physical Power

Jing Wei
Vvicious
Jing Wei
20
4 / 5 / 4
16,882
603
20,004
23,809
9,577
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+150
Health

PASSIVE - All sources of gold gain are increased by 20%. For every 100 gold you have gain 1% Attack Speed and 0.8% Physical Critical Strike Chance, up to a maximum of 25 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+65
Physical Power
+29%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+40
Physical Power
+10
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+35
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Ao Kuang
tiagodjamanca
Ao Kuang
20
7 / 6 / 6
16,311
583
15,539
28,528
11,229
Bumba's Hammer

Bumba's Hammer

+300
Health
+200
Mana
+10
Penetration
+20%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 80 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 1s and you are healed for 5% of your Maximum Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+100
Magical Power
+25%
Attack Speed

PASSIVE - Your Basic Attacks deal bonus damage of 10 + 15% of your Magical Power. This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+70
Magical Power
+200
Mana
+15%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 30%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
50
39
Kills
26
26
Deaths
39
63
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
13
4
0.62
W
2
5
23
2.7
L
Osiris
Lorenzo560
Osiris
5
3
4
2.33
L
Camazotz
Mxngy
Camazotz
4
12
6
0.58
W
Apollo
Simarro
Apollo
14
2
8
9
W
Thor
Skαzα
Thor
11
9
10
1.78
W
Sun Wukong
Szulzy
Sun Wukong
3
4
9
1.88
L
Jing Wei
Vvicious
Jing Wei
4
5
4
1.2
W
Raijin
emilitoo
Raijin
9
6
13
2.58
L
Ao Kuang
tiagodjamanca
Ao Kuang
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,385
Damage
93,614
128,892
Taken
140,764
85,535
Mitigated
78,660
42,120
Healing
51,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,003
771
0
6,719
24,415
12,030
0
8,606
15,527
83,196
0
W
11,532
1,343
0
3,762
21,239
24,995
1,021
6,457
14,782
41,496
0
L
Osiris
Lorenzo560
Osiris
16,949
5,145
0
11,663
30,068
31,434
0
6,164
23,580
14,463
93,065
L
Camazotz
Mxngy
Camazotz
19,119
7,778
0
11,811
33,944
14,390
3,484
9,469
24,161
0
112,372
W
Apollo
Simarro
Apollo
31,718
24,462
0
12,642
26,643
14,752
5,255
7,256
19,307
0
174,199
W
Thor
Skαzα
Thor
20,063
4,648
0
5,701
25,880
10,031
1,219
9,513
16,367
0
86,999
W
Sun Wukong
Szulzy
Sun Wukong
19,369
3,870
0
12,548
29,989
24,196
341
7,968
21,941
0
92,683
L
Jing Wei
Vvicious
Jing Wei
20,004
16,912
0
8,883
23,809
9,577
2,490
3,152
20,517
0
136,387
W
Raijin
emilitoo
Raijin
24,703
3,978
220
7,247
25,141
11,561
1,127
11,125
14,016
130,742
0
L
Ao Kuang
tiagodjamanca
Ao Kuang
15,539
1,803
0
12,146
28,528
11,229
494
8,444
19,920
148,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,474
Gold Earned
76,736
794
Minions Killed
863
0
Camps Cleared
0
2,706,925
Distance Traveled
2,534,839
44
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,774
492
133
5
0
390,502
4
W
Nox
14,534
519
58
2
0
556,352
13
L
Osiris
15,319
547
179
6
0
533,665
5
L
Camazotz
14,450
516
143
5
0
518,442
7
W
Apollo
17,747
634
249
9
0
568,716
10
W
Thor
15,773
563
108
4
0
494,391
1
W
Sun Wukong
14,079
503
156
6
0
572,018
7
L
Jing Wei
16,882
603
222
8
0
506,521
10
W
Raijin
16,341
584
223
8
0
515,448
13
L
Ao Kuang
16,311
583
186
7
0
585,709
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role