Player Matchup

Jormungandr
Jormungandr
Max56098
Jormungandr
Level 6
God Stats
2W - 2L
1,139 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RedEyedPython99
Cthulhu
Level 23
God Stats
1W - 3L
1,144 SR
Queue Stats
339W - 376L
1,373 Elo+
Solo
Tiamat
Tiamat
SlamDunkin03
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sobek
Sobek
Splash x LOC
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,253 Elo+
Solo
Discordia
Discordia
mojo8800
Discordia
Level 18
God Stats
17W - 11L
1,406 SR
Queue Stats
17W - 12L
1,293 Elo+
Solo
Team Averages
Level 14
1,338 SR
1,384 Elo+

VS

Team Averages
Level 22
1,427 SR
1,339 Elo+
Kali
Kali
Arkimayo25
Kali
Level 17
God Stats
7W - 3L
1,421 SR
Queue Stats
29W - 30L
1,329 Elo+
Party 1
Freya
Freya
Not PAC3Y8104
Freya
Level 29
God Stats
8W - 9L
1,444 SR
Queue Stats
59W - 48L
1,609 Elo+
Solo
Bakasura
Bakasura
RPG58x
Bakasura
Level 8
God Stats
12W - 11L
1,500 SR
Queue Stats
14W - 21L
1,086 Elo+
Party 1
Cupid
Cupid
Tonio_Rey
Cupid
Level 29
God Stats
32W - 26L
1,447 SR
Queue Stats
87W - 92L
1,346 Elo+
Solo
Mulan
Mulan
barroart
Mulan
Level 29
God Stats
24W - 29L
1,324 SR
Queue Stats
129W - 147L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Max56098
Jormungandr
15
1 / 10 / 1
9,546
868
9,337
22,022
23,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
2 / 8 / 1
10,344
940
16,714
19,569
9,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
15
0 / 12 / 1
9,256
841
2,247
16,183
7,547
15
1 / 9 / 1
9,401
855
7,121
16,890
11,471
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
mojo8800
Discordia
15
0 / 8 / 1
9,471
861
7,794
12,164
5,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 27
13,327
1,212
18,881
14,796
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
21 / 0 / 17
13,570
1,234
34,026
10,232
3,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
RPG58x
Bakasura
17
2 / 2 / 22
10,727
975
3,925
7,300
2,693
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
Tonio_Rey
Cupid
18
4 / 0 / 24
11,483
1,044
12,019
7,819
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
barroart
Mulan
19
11 / 0 / 19
12,309
1,119
9,478
10,486
3,383
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
156
4
Kills
47
47
Deaths
4
5
Assists
109
Player
Kills
Deaths
Assists
KDA
W
9
2
27
11.25
L
Jormungandr
Max56098
Jormungandr
1
10
1
0.15
W
21
0
17
29.5
W
Bakasura
RPG58x
Bakasura
2
2
22
6.5
L
2
8
1
0.31
L
Tiamat
0
12
1
0.04
L
1
9
1
0.17
W
Cupid
Tonio_Rey
Cupid
4
0
24
16
W
Mulan
barroart
Mulan
11
0
19
20.5
L
Discordia
mojo8800
Discordia
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,213
Damage
78,329
86,828
Taken
50,633
57,654
Mitigated
17,228
4,333
Healing
18,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,881
11,155
0
6,092
14,796
5,292
0
12,725
1,946
0
37,965
L
Jormungandr
Max56098
Jormungandr
9,337
2,904
0
328
22,022
23,844
0
9,430
12,592
21,464
0
W
34,026
12,053
0
7,635
10,232
3,403
0
8,567
1,640
55,738
0
W
Bakasura
RPG58x
Bakasura
3,925
2,405
0
577
7,300
2,693
0
5,922
1,278
0
8,165
L
16,714
2,300
246
1,549
19,569
9,277
0
4,755
14,604
41,106
0
L
Tiamat
2,247
1,066
0
1,061
16,183
7,547
0
8,400
7,673
7,449
0
L
7,121
982
0
1,016
16,890
11,471
0
4,672
12,043
10,353
0
W
Cupid
Tonio_Rey
Cupid
12,019
7,751
196
3,052
7,819
2,457
0
7,112
632
0
31,160
W
Mulan
barroart
Mulan
9,478
2,527
0
815
10,486
3,383
0
8,477
1,924
0
22,994
L
Discordia
mojo8800
Discordia
7,794
716
0
133
12,164
5,515
0
6,769
5,325
40,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,018
Gold Earned
61,416
190
Minions Killed
201
1
Camps Cleared
5
911,788
Distance Traveled
1,025,976
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,327
1,212
51
5
0
235,700
0
L
Jormungandr
9,546
868
24
2
1
176,009
0
W
Freya
13,570
1,234
49
4
2
192,571
0
W
Bakasura
10,727
975
20
2
2
201,885
1
L
Cthulhu
10,344
940
74
7
0
226,497
0
L
Tiamat
9,256
841
15
1
0
158,699
0
L
Sobek
9,401
855
6
1
0
166,263
2
W
Cupid
11,483
1,044
51
5
1
156,255
0
W
Mulan
12,309
1,119
30
3
0
239,565
0
L
Discordia
9,471
861
71
6
0
184,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role