Player Matchup

Ah Puch
Ah Puch
CrisAraujoPT
Ah Puch
Level 8
God Stats
4W - 7L
1,270 SR
Queue Stats
50W - 59L
1,373 Elo+
Solo
Ymir
Ymir
Dolanko
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Zeus
Zeus
Flamerr
Zeus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,485 Elo+
Party 2
Thanatos
Thanatos
JIGmani
Thanatos
Level 5
God Stats
8W - 9L
1,633 SR
Queue Stats
82W - 86L
1,665 Elo+
Solo
Thor
Thor
iBlazerPT
Thor
Level 5
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 5L
1,424 Elo+
Party 2
Team Averages
Level 6
1,524 SR
1,489 Elo+

VS

Team Averages
Level 8
1,546 SR
1,488 Elo+
Ra
Ra
Khartian
Ra
Level 1
God Stats
7W - 1L
1,500 SR
Queue Stats
43W - 37L
1,711 Elo+
Party 1
Guan Yu
Guan Yu
TANKYOUGOD
Guan Yu
Level 4
God Stats
2W - 2L
1,735 SR
Queue Stats
3W - 6L
1,241 Elo+
Solo
Cthulhu
Cthulhu
alessai
Cthulhu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
elSeñorito
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,510 Elo+
Solo
Loki
Loki
iarbagreenV2
Loki
Level 7
God Stats
4W - 4L
1,496 SR
Queue Stats
10W - 13L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrisAraujoPT
Ah Puch
16
3 / 6 / 5
10,659
969
16,522
12,806
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Dolanko
Ymir
16
1 / 10 / 7
10,623
966
7,171
22,697
22,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
Flamerr
Zeus
16
3 / 7 / 4
10,769
979
11,565
14,356
4,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
JIGmani
Thanatos
16
0 / 11 / 6
9,524
866
5,383
18,286
7,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
17
4 / 9 / 5
11,188
1,017
13,974
19,482
7,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

54

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 23
12,091
1,099
16,139
9,639
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TANKYOUGOD
Guan Yu
18
6 / 1 / 15
11,630
1,057
7,668
13,123
15,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
alessai
Cthulhu
19
7 / 3 / 23
12,580
1,144
15,153
14,525
18,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
elSeñorito
Chernobog
20
14 / 0 / 19
13,333
1,212
27,767
13,652
6,679
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 5 / 17
11,657
1,060
12,172
10,699
4,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
140
11
Kills
43
43
Deaths
11
27
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CrisAraujoPT
Ah Puch
3
6
5
0.92
L
Ymir
Dolanko
Ymir
1
10
7
0.45
L
Zeus
Flamerr
Zeus
3
7
4
0.71
L
Thanatos
JIGmani
Thanatos
0
11
6
0.27
W
8
2
23
9.75
W
Guan Yu
TANKYOUGOD
Guan Yu
6
1
15
13.5
W
Cthulhu
alessai
Cthulhu
7
3
23
6.17
W
Chernobog
elSeñorito
Chernobog
14
0
19
23.5
L
Thor
4
9
5
0.72
W
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,615
Damage
78,899
87,627
Taken
61,638
47,195
Mitigated
49,099
6,291
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CrisAraujoPT
Ah Puch
16,522
2,491
342
1,613
12,806
4,359
0
5,524
7,132
42,191
0
L
Ymir
Dolanko
Ymir
7,171
1,680
0
756
22,697
22,882
0
6,603
15,718
20,371
0
L
Zeus
Flamerr
Zeus
11,565
3,084
0
684
14,356
4,960
0
4,057
10,099
34,497
0
L
Thanatos
JIGmani
Thanatos
5,383
2,055
0
1,642
18,286
7,813
0
5,544
12,567
0
14,972
W
16,139
1,914
2,315
2,262
9,639
4,183
0
6,530
3,109
28,630
0
W
Guan Yu
TANKYOUGOD
Guan Yu
7,668
1,187
1,400
1,376
13,123
15,272
0
6,784
6,339
0
13,374
W
Cthulhu
alessai
Cthulhu
15,153
883
362
530
14,525
18,481
0
7,965
6,560
38,457
0
W
Chernobog
elSeñorito
Chernobog
27,767
21,634
0
8,264
13,652
6,679
0
7,192
6,460
0
54,062
L
Thor
13,974
4,160
0
1,254
19,482
7,181
0
8,830
10,402
0
30,596
W
12,172
4,607
0
0
10,699
4,484
0
6,787
3,912
0
19,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,763
Gold Earned
61,291
177
Minions Killed
187
4
Camps Cleared
8
886,325
Distance Traveled
1,000,898
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,659
969
56
5
2
168,684
1
L
Ymir
10,623
966
32
3
0
169,263
4
L
Zeus
10,769
979
28
3
1
191,698
0
L
Thanatos
9,524
866
11
1
0
182,507
2
W
Ra
12,091
1,099
38
3
1
192,737
0
W
Guan Yu
11,630
1,057
8
1
1
229,669
0
W
Cthulhu
12,580
1,144
44
4
1
211,794
1
W
Chernobog
13,333
1,212
77
7
4
176,471
0
L
Thor
11,188
1,017
50
5
1
174,173
2
W
Loki
11,657
1,060
20
2
1
190,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role