Player Matchup

Ah Puch
Ah Puch
Optimus_188
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,403 Elo+
Solo
Hel
Hel
ProxyUniverse
Hel
Level 134
God Stats
1W - 1L
1,739 SR
Queue Stats
75W - 65L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
Tino-T1no
Kuzenbo
Level 160
God Stats
20W - 24L
1,496 SR
Queue Stats
865W - 874L
1,522 Elo+
Solo
Medusa
Medusa
ixinnibi
Medusa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
lZVERG
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 123
1,547 SR
1,467 Elo+

VS

Team Averages
Level 71
1,531 SR
1,459 Elo+
Baron Samedi
Baron Samedi
Elcora
Baron Samedi
Level 75
God Stats
6W - 3L
1,500 SR
Queue Stats
505W - 449L
1,570 Elo+
Solo
Serqet
Serqet
SweetEuthanasia
Serqet
Level 40
God Stats
7W - 8L
1,517 SR
Queue Stats
684W - 746L
1,456 Elo+
Solo
Raijin
Raijin
agilit
Raijin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 72L
1,480 Elo+
Solo
Neith
Neith
amayhh
Neith
Level 43
God Stats
3W - 0L
1,340 SR
Queue Stats
36W - 62L
1,260 Elo+
Solo
Nox
Nox
МистерФокс
Nox
Level 148
God Stats
24W - 21L
1,799 SR
Queue Stats
872W - 867L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Optimus_188
Ah Puch
20
8 / 7 / 12
13,653
803
23,373
17,838
8,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 5
8,242
485
1,759
3,234
2,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kuzenbo
Tino-T1no
Kuzenbo
20
6 / 4 / 16
12,504
736
18,373
20,334
29,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
ixinnibi
Medusa
19
7 / 5 / 10
11,719
689
18,373
13,528
8,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
lZVERG
Ravana
19
5 / 8 / 12
11,841
697
12,666
15,855
9,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elcora
Baron Samedi
20
4 / 3 / 16
13,331
784
15,071
14,740
11,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 3 / 16
11,397
670
7,039
21,043
13,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
agilit
Raijin
18
5 / 9 / 8
11,871
698
10,709
17,297
7,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
amayhh
Neith
16
3 / 7 / 10
10,956
644
9,085
18,499
8,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 4 / 12
14,253
838
20,962
15,587
6,882
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
88
26
Kills
26
26
Deaths
26
55
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Elcora
Baron Samedi
4
3
16
4
L
Ah Puch
Optimus_188
Ah Puch
8
7
12
2
L
0
2
5
1.25
W
0
3
16
2.67
L
Kuzenbo
Tino-T1no
Kuzenbo
6
4
16
3.5
W
Raijin
agilit
Raijin
5
9
8
1
W
Neith
amayhh
Neith
3
7
10
1.14
L
Medusa
ixinnibi
Medusa
7
5
10
2.4
L
Ravana
lZVERG
Ravana
5
8
12
1.38
W
14
4
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,544
Damage
62,866
70,789
Taken
87,166
58,092
Mitigated
47,567
25,390
Healing
39,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Elcora
Baron Samedi
15,071
1,940
7,488
4,824
14,740
11,768
900
8,215
6,525
48,912
0
L
Ah Puch
Optimus_188
Ah Puch
23,373
886
1,427
4,673
17,838
8,948
340
12,025
5,645
54,947
0
L
1,759
229
2,067
808
3,234
2,476
0
2,529
705
4,174
0
W
7,039
2,025
2,018
9,933
21,043
13,294
845
8,150
12,893
0
9,720
L
Kuzenbo
Tino-T1no
Kuzenbo
18,373
6,176
3,961
6,051
20,334
29,484
15
12,556
7,070
29,760
0
W
Raijin
agilit
Raijin
10,709
1,240
2,585
1,922
17,297
7,544
570
9,634
7,663
28,611
0
W
Neith
amayhh
Neith
9,085
3,153
1,861
3,920
18,499
8,079
1,729
10,037
8,462
0
29,610
L
Medusa
ixinnibi
Medusa
18,373
5,398
2,040
1,602
13,528
8,078
1,864
9,956
3,548
0
35,373
L
Ravana
lZVERG
Ravana
12,666
1,582
1,424
1,337
15,855
9,106
0
9,676
5,741
0
25,046
W
20,962
1,230
2,358
2,580
15,587
6,882
1,894
7,469
8,118
38,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,959
Gold Earned
61,808
153
Minions Killed
240
0
Camps Cleared
0
1,287,229
Distance Traveled
1,511,536
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,331
784
71
4
0
286,272
0
L
Ah Puch
13,653
803
61
4
0
275,762
0
L
Hel
8,242
485
7
0
0
91,817
0
W
Serqet
11,397
670
12
1
0
350,613
1
L
Kuzenbo
12,504
736
19
1
0
341,092
3
W
Raijin
11,871
698
43
3
0
257,408
0
W
Neith
10,956
644
52
3
0
283,210
0
L
Medusa
11,719
689
44
3
0
317,897
2
L
Ravana
11,841
697
22
1
0
260,661
0
W
Nox
14,253
838
62
4
0
334,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role