Player Matchup

Jormungandr
Jormungandr
Firefoenk
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 1
Fenrir
Fenrir
G9FreeStar
Fenrir
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,275 Elo+
Party 1
Chang'e
Chang'e
lZomer
Chang'e
Level 6
God Stats
2W - 4L
1,677 SR
Queue Stats
6W - 22L
1,285 Elo+
Solo
Team Averages
Level 16
1,559 SR
1,278 Elo+

VS

Team Averages
Level 13
1,459 SR
1,466 Elo+
Aphrodite
Aphrodite
Ekramse
Aphrodite
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,641 Elo+
Solo
Cthulhu
Cthulhu
Serwoll
Cthulhu
Level 4
God Stats
1W - 1L
1,303 SR
Queue Stats
1W - 2L
1,166 Elo+
Solo
Danzaburou
Danzaburou
Sigyy
Danzaburou
Level 21
God Stats
20W - 16L
1,575 SR
Queue Stats
120W - 82L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Firefoenk
Jormungandr
12
1 / 5 / 9
8,728
623
6,335
14,365
11,997
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
G9FreeStar
Fenrir
12
9 / 9 / 2
10,312
737
10,118
14,272
6,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
lZomer
Chang'e
13
3 / 4 / 7
9,104
650
6,944
10,843
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ekramse
Aphrodite
13
2 / 6 / 11
9,544
682
4,726
10,128
8,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Serwoll
Cthulhu
13
4 / 5 / 11
10,479
749
6,060
7,876
3,377
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Sigyy
Danzaburou
16
11 / 2 / 6
12,435
888
22,245
13,636
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
13
Kills
17
18
Deaths
13
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ekramse
Aphrodite
2
6
11
1.25
L
Jormungandr
Firefoenk
Jormungandr
1
5
9
1.1
L
Fenrir
G9FreeStar
Fenrir
9
9
2
1.11
W
Cthulhu
Serwoll
Cthulhu
4
5
11
1.9
W
Danzaburou
Sigyy
Danzaburou
11
2
6
7
L
Chang'e
lZomer
Chang'e
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,397
Damage
33,031
39,480
Taken
31,640
22,364
Mitigated
17,655
8,597
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ekramse
Aphrodite
4,726
1,103
2,370
3,917
10,128
8,555
220
5,167
4,961
16,621
0
L
Jormungandr
Firefoenk
Jormungandr
6,335
1,025
0
211
14,365
11,997
135
4,291
10,074
22,252
0
L
Fenrir
G9FreeStar
Fenrir
10,118
2,091
0
989
14,272
6,410
531
3,482
10,790
0
34,686
W
Cthulhu
Serwoll
Cthulhu
6,060
695
0
0
7,876
3,377
0
4,193
3,683
14,760
0
W
Danzaburou
Sigyy
Danzaburou
22,245
12,477
0
5,259
13,636
5,723
2,775
3,994
9,642
0
82,046
L
Chang'e
lZomer
Chang'e
6,944
1,133
2,972
4,425
10,843
3,957
108
3,129
7,714
39,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,144
Gold Earned
32,458
154
Minions Killed
157
0
Camps Cleared
0
695,717
Distance Traveled
679,202
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,544
682
23
2
0
238,535
0
L
Jormungandr
8,728
623
39
3
0
239,067
1
L
Fenrir
10,312
737
43
3
0
219,950
4
W
Cthulhu
10,479
749
27
2
0
197,025
1
W
Danzaburou
12,435
888
107
8
0
243,642
4
L
Chang'e
9,104
650
72
5
0
236,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role