Player Matchup

Freya
Freya
DaggerSable
Freya
Level 144
God Stats
1W - 2L
1,576 SR
Queue Stats
31W - 29L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
Kingwerewolf9191
Danzaburou
Level 15
God Stats
1W - 0L
1,809 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
MixedMartian_28
Anhur
Level 129
God Stats
1W - 0L
1,473 SR
Queue Stats
9W - 10L
1,604 Elo+
Party 2
Arachne
Arachne
Tantalmire
Arachne
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 110
1,589 SR
1,545 Elo+

VS

Team Averages
Level 72
1,538 SR
1,487 Elo+
Tiamat
Tiamat
Dat_OneBlack_Guy
Tiamat
Level 65
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 5L
1,472 Elo+
Solo
Anhur
Anhur
unamused0101
Anhur
Level 118
God Stats
36W - 37L
1,567 SR
Queue Stats
120W - 125L
1,555 Elo+
Solo
Ymir
Ymir
xXMagic420Xx
Ymir
Level 40
God Stats
0W - 1L
1,102 SR
Queue Stats
0W - 3L
1,220 Elo+
Solo
Anubis
Anubis
千魔修小宇宙复活重浪字越长我越强
Anubis
Level 66
God Stats
1W - 1L
1,736 SR
Queue Stats
7W - 7L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 3
10,247
932
13,068
14,349
4,472
Death's Toll

Death's Toll

+15
Physical Power
+25
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+25%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Danzaburou
Kingwerewolf9191
Danzaburou
14
1 / 2 / 4
9,509
864
3,960
7,558
2,495
Gilded Arrow

Gilded Arrow

+15
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 10 bonus gold and 20% attack speed for 8s, and restore 20 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Transcendence

Transcendence

+35
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). 3% of your Mana is converted to Physical Power. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

14
0 / 3 / 3
9,045
822
4,806
8,733
2,328
Leather Cowl

Leather Cowl

+15
Physical Power
+10%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 66 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your Basic Attacks benefit from an additional 10% Physical Penetration.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Arachne
Tantalmire
Arachne
15
5 / 5 / 2
10,178
925
6,342
13,614
4,482
Death's Toll

Death's Toll

+15
Physical Power
+25
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Golden Blade

Golden Blade

+30
Physical Power
+15%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, and 50% damage to Minions and Jungle Camps.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Serrated Edge

Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
9,129
830
8,060
9,218
6,737
Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

13
3 / 4 / 2
7,822
711
7,300
9,296
3,319
Transcendence

Transcendence

+35
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). 3% of your Mana is converted to Physical Power. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 3
7,073
643
514
7,860
5,713
Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Cursed Orb

Cursed Orb

+55
Magical Power
+75
Mana
+15
Mp 5
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
6 / 3 / 3
9,903
900
11,278
9,248
5,199
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+20
Magical Power
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
12
Kills
12
12
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
3
2
6
3
W
Danzaburou
Kingwerewolf9191
Danzaburou
1
2
4
1.5
W
0
3
3
0.5
W
Arachne
Tantalmire
Arachne
5
5
2
1.2
L
3
4
2
1
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,176
Damage
27,152
44,254
Taken
35,622
13,777
Mitigated
20,968
14,553
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,068
3,948
0
8,244
14,349
4,472
587
5,012
9,337
38,504
0
L
8,060
1,075
0
3,444
9,218
6,737
136
998
8,220
33,677
0
W
Danzaburou
Kingwerewolf9191
Danzaburou
3,960
777
0
818
7,558
2,495
1,955
3,576
3,982
0
25,726
W
4,806
1,798
0
543
8,733
2,328
1,081
4,786
3,947
0
23,681
W
Arachne
Tantalmire
Arachne
6,342
4,570
0
4,948
13,614
4,482
1,586
6,826
6,788
0
24,793
L
7,300
3,020
0
1,119
9,296
3,319
422
3,778
5,518
0
18,342
L
514
246
159
477
7,860
5,713
0
3,372
4,488
4,312
0
L
11,278
490
0
1,342
9,248
5,199
279
5,392
3,856
52,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,979
Gold Earned
33,927
209
Minions Killed
184
8
Camps Cleared
8
810,172
Distance Traveled
651,470
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,247
932
58
5
1
211,030
0
L
Tiamat
9,129
830
60
5
4
213,802
2
W
Danzaburou
9,509
864
54
5
2
219,686
1
W
Anhur
9,045
822
58
5
2
183,770
0
W
Arachne
10,178
925
39
4
3
195,686
0
L
Anhur
7,822
711
30
3
1
167,587
0
L
Ymir
7,073
643
10
1
1
99,857
0
L
Anubis
9,903
900
84
8
2
170,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role