Player Matchup

Danzaburou
Danzaburou
Boozenfeed
Danzaburou
Level 64
God Stats
6W - 4L
1,582 SR
Queue Stats
106W - 98L
1,351 Elo+
Party 1
Ra
Ra
HitokiriAlaric
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,447 Elo+
Party 1
Eset
Eset
MizterMind
Eset
Level 16
God Stats
5W - 6L
1,179 SR
Queue Stats
166W - 205L
1,342 Elo+
Solo
Ullr
Ullr
xDNDx
Ullr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,416 Elo+
Party 1
Cerberus
Cerberus
來自木柵
Cerberus
Level 14
God Stats
6W - 5L
1,564 SR
Queue Stats
16W - 16L
1,461 Elo+
Solo
Team Averages
Level 26
1,465 SR
1,403 Elo+

VS

Team Averages
Level 9
1,459 SR
1,418 Elo+
Thanatos
Thanatos
HydratedBlanket
Thanatos
Level 28
God Stats
2W - 3L
1,280 SR
Queue Stats
114W - 102L
1,524 Elo+
Party 2
Neith
Neith
Temporalos
Neith
Level 8
God Stats
23W - 23L
1,217 SR
Queue Stats
59W - 62L
1,364 Elo+
Solo
Ra
Ra
ThaWeekday
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 14L
1,204 Elo+
Party 2
Odin
Odin
fransaucy69
Odin
Level 1
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
季清演华
Ao Kuang
Level 4
God Stats
0W - 1L
1,797 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boozenfeed
Danzaburou
20
10 / 0 / 20
13,091
1,190
20,463
7,785
2,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 6 / 20
11,548
1,050
12,857
8,163
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 0 / 26
11,913
1,083
11,601
3,997
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ullr
xDNDx
Ullr
20
15 / 3 / 19
13,139
1,194
24,737
15,482
7,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
來自木柵
Cerberus
19
13 / 7 / 16
13,442
1,222
20,648
17,180
14,772
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
12 / 9 / 4
13,326
1,211
19,607
26,480
10,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
16
1 / 9 / 6
9,956
905
8,253
19,911
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
0 / 17 / 3
9,555
869
3,869
23,328
9,321
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 5 / 6
9,233
839
5,330
17,306
15,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
季清演华
Ao Kuang
16
3 / 4 / 7
10,701
973
4,682
10,404
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
42
44
Kills
16
16
Deaths
44
101
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boozenfeed
Danzaburou
10
0
20
20
W
4
6
20
2.33
L
Thanatos
12
9
4
1.56
W
2
0
26
15
L
Neith
1
9
6
0.44
L
0
17
3
0.09
L
0
5
6
0.6
W
Ullr
xDNDx
Ullr
15
3
19
8.17
W
Cerberus
來自木柵
Cerberus
13
7
16
3
L
Ao Kuang
季清演华
Ao Kuang
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,306
Damage
41,741
52,607
Taken
97,429
29,152
Mitigated
44,261
11,568
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boozenfeed
Danzaburou
20,463
12,165
0
2,037
7,785
2,973
0
1,393
6,367
0
45,979
W
12,857
2,365
1,963
758
8,163
2,883
0
1,562
6,601
32,292
0
L
Thanatos
19,607
8,704
0
6,792
26,480
10,162
0
12,458
14,022
0
36,554
W
11,601
370
176
147
3,997
1,341
0
1,374
2,573
23,884
0
L
Neith
8,253
6,140
0
1,889
19,911
5,952
0
11,165
8,746
0
21,035
L
3,869
762
128
189
23,328
9,321
0
8,870
14,458
24,308
0
L
5,330
1,028
0
300
17,306
15,111
0
6,830
10,476
0
7,988
W
Ullr
xDNDx
Ullr
24,737
14,309
0
3,271
15,482
7,183
0
1,997
13,335
0
34,810
W
Cerberus
來自木柵
Cerberus
20,648
1,814
0
3,216
17,180
14,772
0
2,225
13,361
30,044
0
L
Ao Kuang
季清演华
Ao Kuang
4,682
1,540
0
1,944
10,404
3,715
0
5,783
4,621
10,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,133
Gold Earned
52,771
181
Minions Killed
109
9
Camps Cleared
4
1,049,498
Distance Traveled
815,036
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,091
1,190
61
6
5
201,871
0
W
Ra
11,548
1,050
43
4
1
183,341
1
L
Thanatos
13,326
1,211
35
3
2
217,009
1
W
Eset
11,913
1,083
24
2
2
236,036
1
L
Neith
9,956
905
19
2
1
144,502
2
L
Ra
9,555
869
41
4
0
159,952
3
L
Odin
9,233
839
4
0
0
191,807
0
W
Ullr
13,139
1,194
25
2
0
233,717
0
W
Cerberus
13,442
1,222
28
3
1
194,533
0
L
Ao Kuang
10,701
973
10
1
1
101,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role