Player Matchup

Anhur
Anhur
Silver II
Anansí
Anhur
Silver II
Level 138
God Stats
7W - 11L
1,633 SR
Queue Stats
60W - 52L
1,404 MMR
Solo
Fenrir
Fenrir
Gold IV
Dàwz
Fenrir
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
Freeman7
Kali
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
KillerMMH
Cu Chulainn
Silver I
Level 124
God Stats
1W - 1L
1,203 SR
Queue Stats
15W - 17L
1,419 MMR
Solo
Scylla
Scylla
Gold IV
Killionaire1337
Scylla
Gold IV
Level 125
God Stats
3W - 8L
1,572 SR
Queue Stats
76W - 83L
1,426 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,482 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,565 SR
1,462 MMR
Ymir
Ymir
Silver I
Buckethead95
Ymir
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
Signaturee
Cupid
Gold IV
Level 65
God Stats
5W - 5L
1,511 SR
Queue Stats
225W - 228L
1,464 MMR
Solo
Anubis
Anubis
Bronze III
SnikeJunior
Anubis
Bronze III
Level 66
God Stats
1W - 1L
1,820 SR
Queue Stats
5W - 12L
1,430 MMR
Solo
Chang'e
Chang'e
Gold V
Xavieraz
Chang'e
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
chechi7777
Tsukuyomi
Gold II
Level 147
God Stats
10W - 11L
1,495 SR
Queue Stats
242W - 235L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anansí
Anhur
16
2 / 2 / 0
9,531
530
2,694
6,248
3,210
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Dàwz
Fenrir
8
0 / 11 / 7
6,666
370
4,455
15,989
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
14
2 / 4 / 2
8,396
466
4,035
15,689
7,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
KillerMMH
Cu Chulainn
13
4 / 6 / 1
8,179
454
9,040
15,959
8,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 3 / 5
8,820
490
8,643
6,726
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ApolloNu WaSetDanzaburouJanus

VS

Bans
NemesisCthulhuAchillesYemojaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 14
10,122
562
7,636
19,996
18,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
17
0 / 1 / 11
11,027
613
6,443
10,165
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
14
5 / 2 / 13
10,105
561
9,736
9,149
4,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Xavieraz
Chang'e
16
8 / 2 / 8
10,785
599
8,997
9,959
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
chechi7777
Tsukuyomi
17
8 / 1 / 10
11,053
614
10,348
12,242
4,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
10
Kills
26
26
Deaths
10
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anhur
Anansí
Anhur
2
2
0
1
W
5
4
14
3
L
Fenrir
Dàwz
Fenrir
0
11
7
0.32
L
Kali
2
4
2
0.75
L
Cu Chulainn
KillerMMH
Cu Chulainn
4
6
1
0.75
L
2
3
5
1.5
W
Cupid
0
1
11
5.5
W
Anubis
5
2
13
5.75
W
Chang'e
Xavieraz
Chang'e
8
2
8
6
W
Tsukuyomi
chechi7777
Tsukuyomi
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,867
Damage
43,160
60,611
Taken
61,511
27,699
Mitigated
36,572
8,977
Healing
30,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Anansí
Anhur
2,694
1,214
0
1,481
6,248
3,210
0
377
5,871
0
75,267
W
7,636
2,036
0
3,844
19,996
18,409
228
4,996
14,678
24,504
0
L
Fenrir
Dàwz
Fenrir
4,455
1,143
0
894
15,989
6,586
0
8,872
7,117
0
13,237
L
Kali
4,035
1,676
0
2,650
15,689
7,956
0
6,645
9,044
0
57,069
L
Cu Chulainn
KillerMMH
Cu Chulainn
9,040
1,124
0
2,789
15,959
8,191
536
6,390
9,569
201
36,991
L
8,643
854
0
1,163
6,726
1,756
0
4,085
2,641
53,922
0
W
Cupid
6,443
4,154
1,025
6,236
10,165
3,932
7,369
453
9,712
0
89,121
W
Anubis
9,736
755
0
4,186
9,149
4,669
653
3,182
5,769
54,380
0
W
Chang'e
Xavieraz
Chang'e
8,997
1,041
4,964
5,205
9,959
4,605
1,144
314
9,623
47,251
0
W
Tsukuyomi
chechi7777
Tsukuyomi
10,348
2,875
0
4,747
12,242
4,957
602
1,566
10,582
0
67,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,592
Gold Earned
53,092
431
Minions Killed
458
0
Camps Cleared
0
1,657,246
Distance Traveled
1,730,926
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,531
530
127
7
0
292,258
2
W
Ymir
10,122
562
40
2
0
338,217
5
L
Fenrir
6,666
370
20
1
0
351,247
2
L
Kali
8,396
466
91
5
0
378,292
5
L
Cu Chulainn
8,179
454
74
4
0
324,650
1
L
Scylla
8,820
490
119
7
0
310,799
6
W
Cupid
11,027
613
143
8
0
303,583
8
W
Anubis
10,105
561
100
6
0
348,850
7
W
Chang'e
10,785
599
79
4
0
335,340
7
W
Tsukuyomi
11,053
614
96
5
0
404,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role