Player Matchup

Mercury
Mercury
LemmeEatJAnus
Mercury
Level 128
God Stats
21W - 20L
1,610 SR
Queue Stats
534W - 419L
1,728 Elo+
Party 2
Scylla
Scylla
SkadiNipSlip
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 113L
1,734 Elo+
Party 2
Erlang Shen
Erlang Shen
Zestrux
Erlang Shen
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
332W - 261L
1,540 Elo+
Party 1
Cupid
Cupid
horrificc
Cupid
Level 147
God Stats
30W - 12L
1,905 SR
Queue Stats
388W - 334L
1,685 Elo+
Party 1
Tiamat
Tiamat
mac11o
Tiamat
Level 160
God Stats
11W - 15L
1,635 SR
Queue Stats
514W - 502L
1,620 Elo+
Solo
Team Averages
Level 131
1,630 SR
1,662 Elo+

VS

Team Averages
Level 141
1,630 SR
1,674 Elo+
Kuzenbo
Kuzenbo
BitCloud
Kuzenbo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
LardyB
Osiris
Level 156
God Stats
1W - 0L
1,745 SR
Queue Stats
53W - 13L
1,885 Elo+
Party 3
Nu Wa
Nu Wa
Rynkang
Nu Wa
Level 133
God Stats
9W - 5L
1,646 SR
Queue Stats
59W - 36L
1,691 Elo+
Party 3
Neith
Neith
UltiG
Neith
Level 157
God Stats
10W - 3L
1,704 SR
Queue Stats
387W - 244L
1,673 Elo+
Party 3
Tyr
Tyr
WilliamAlbert
Tyr
Level 143
God Stats
6W - 3L
1,555 SR
Queue Stats
72W - 61L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
3 / 5 / 0
8,115
507
3,503
11,732
4,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
13
0 / 4 / 1
7,640
478
4,978
6,754
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Zestrux
Erlang Shen
11
0 / 2 / 1
6,066
379
3,740
10,724
5,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
horrificc
Cupid
14
0 / 2 / 1
7,961
498
4,226
8,239
2,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
mac11o
Tiamat
16
0 / 1 / 0
8,908
557
9,061
7,632
8,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BitCloud
Kuzenbo
13
3 / 0 / 5
7,636
477
5,262
8,305
5,997
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
LardyB
Osiris
15
5 / 2 / 2
9,112
570
4,836
12,626
9,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Rynkang
Nu Wa
14
2 / 1 / 5
8,532
533
5,532
5,579
1,568
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
UltiG
Neith
17
4 / 0 / 3
9,984
624
8,045
8,074
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 0 / 1
9,906
619
4,045
13,331
8,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
14
14
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BitCloud
Kuzenbo
3
0
5
5.5
W
Osiris
LardyB
Osiris
5
2
2
3
L
Mercury
3
5
0
0.6
W
Nu Wa
Rynkang
Nu Wa
2
1
5
4.5
L
Scylla
0
4
1
0.13
W
Neith
UltiG
Neith
4
0
3
5.5
W
0
0
1
0.5
L
Erlang Shen
Zestrux
Erlang Shen
0
2
1
0.25
L
Cupid
horrificc
Cupid
0
2
1
0.25
L
Tiamat
mac11o
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,508
Damage
27,720
45,081
Taken
47,915
22,294
Mitigated
28,463
15,766
Healing
23,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BitCloud
Kuzenbo
5,262
2,728
448
3,516
8,305
5,997
0
2,281
5,821
20,034
0
W
Osiris
LardyB
Osiris
4,836
2,689
0
4,785
12,626
9,131
0
1,138
11,392
0
71,762
L
Mercury
3,503
2,217
0
2,770
11,732
4,369
0
2,531
9,111
0
53,346
W
Nu Wa
Rynkang
Nu Wa
5,532
1,725
108
1,159
5,579
1,568
183
1,927
3,524
54,930
0
L
Scylla
4,978
195
0
593
6,754
1,517
0
3,857
2,793
53,224
0
W
Neith
UltiG
Neith
8,045
4,454
0
5,645
8,074
3,046
620
184
7,876
0
80,368
W
4,045
605
0
8,327
13,331
8,721
0
7,456
5,263
0
71,293
L
Erlang Shen
Zestrux
Erlang Shen
3,740
1,805
0
4,349
10,724
5,020
0
2,938
7,736
0
24,746
L
Cupid
horrificc
Cupid
4,226
2,386
347
3,510
8,239
2,698
0
472
7,767
0
62,054
L
Tiamat
mac11o
Tiamat
9,061
1,872
0
4,197
7,632
8,690
18
744
6,880
63,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,690
Gold Earned
45,170
546
Minions Killed
606
0
Camps Cleared
0
1,507,976
Distance Traveled
1,627,566
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,636
477
22
1
0
339,366
9
W
Osiris
9,112
570
124
8
0
338,903
9
L
Mercury
8,115
507
96
6
0
320,371
5
W
Nu Wa
8,532
533
109
7
0
327,736
3
L
Scylla
7,640
478
123
8
0
283,345
7
W
Neith
9,984
624
157
10
0
277,243
3
W
Tyr
9,906
619
194
12
0
344,318
2
L
Erlang Shen
6,066
379
32
2
0
324,674
4
L
Cupid
7,961
498
144
9
0
275,434
4
L
Tiamat
8,908
557
151
9
0
304,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role