Player Matchup

Sol
Sol
FactsRFacts
Sol
Level 126
God Stats
0W - 2L
1,696 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Set
Set
LordHeeHoo
Set
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
SkinnyPea33
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,554 Elo+
Party 2
Rama
Rama
SlayG2019
Rama
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
tetteness
Merlin
Level 156
God Stats
11W - 14L
1,449 SR
Queue Stats
1,586W - 1,699L
1,522 Elo+
Solo
Team Averages
Level 120
1,529 SR
1,515 Elo+

VS

Team Averages
Level 114
1,509 SR
1,509 Elo+
Khepri
Khepri
Gayboii1020
Khepri
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,491 Elo+
Party 3
Neith
Neith
IceBath-R6
Neith
Level 70
God Stats
2W - 0L
1,311 SR
Queue Stats
18W - 15L
1,532 Elo+
Party 3
Chiron
Chiron
PupFry
Chiron
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,438 Elo+
Solo
Cthulhu
Cthulhu
TheKing ofScubs
Cthulhu
Level 153
God Stats
13W - 11L
1,518 SR
Queue Stats
332W - 328L
1,546 Elo+
Party 1
Camazotz
Camazotz
chokaho magik
Camazotz
Level 141
God Stats
2W - 0L
1,715 SR
Queue Stats
282W - 265L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
9,625
1,069
20,214
14,264
5,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 6 / 7
8,596
955
10,952
12,552
6,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
SkinnyPea33
Kuzenbo
16
2 / 4 / 9
8,471
941
7,973
15,348
19,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
14
1 / 8 / 8
7,280
809
9,999
12,990
5,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
tetteness
Merlin
5
0 / 0 / 1
5,524
614
1,426
183
62
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 5 / 15
7,571
841
4,907
13,903
12,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
17
5 / 2 / 11
9,317
1,035
11,567
9,566
4,298
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
PupFry
Chiron
16
8 / 3 / 11
9,538
1,060
12,790
10,976
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 2 / 11
9,642
1,071
14,820
10,736
7,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Camazotz
chokaho magik
Camazotz
14
2 / 2 / 10
7,961
885
7,014
12,769
7,128
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
80
14
Kills
22
22
Deaths
14
28
Assists
58
Player
Kills
Deaths
Assists
KDA
L
7
4
3
2.13
W
Khepri
0
5
15
1.5
W
Neith
5
2
11
5.25
L
4
6
7
1.25
W
Chiron
PupFry
Chiron
8
3
11
4.5
L
Kuzenbo
SkinnyPea33
Kuzenbo
2
4
9
1.63
L
Rama
1
8
8
0.63
W
7
2
11
6.25
W
Camazotz
chokaho magik
Camazotz
2
2
10
3.5
L
Merlin
tetteness
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,564
Damage
51,098
55,337
Taken
57,950
38,094
Mitigated
36,134
15,171
Healing
27,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,214
7,713
557
5,652
14,264
5,966
0
3,913
10,351
42,975
0
W
Khepri
4,907
225
2,181
1,344
13,903
12,397
38
4,989
8,914
5,858
0
W
Neith
11,567
7,306
2,123
3,989
9,566
4,298
716
6,102
3,464
0
24,051
L
10,952
5,135
1,443
2,486
12,552
6,837
0
5,390
7,162
0
14,973
W
Chiron
PupFry
Chiron
12,790
5,384
2,459
3,392
10,976
5,136
1,528
7,571
3,405
0
20,621
L
Kuzenbo
SkinnyPea33
Kuzenbo
7,973
2,376
330
2,872
15,348
19,702
22
4,779
10,569
12,004
0
L
Rama
9,999
8,050
426
1,405
12,990
5,527
0
5,462
7,528
0
15,172
W
14,820
285
1,341
2,549
10,736
7,175
147
4,546
6,190
36,830
0
W
Camazotz
chokaho magik
Camazotz
7,014
840
1,440
6,198
12,769
7,128
280
6,405
6,364
0
10,304
L
Merlin
tetteness
Merlin
1,426
0
0
0
183
62
0
183
0
2,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,496
Gold Earned
44,029
88
Minions Killed
122
0
Camps Cleared
0
686,096
Distance Traveled
860,566
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,625
1,069
57
6
0
166,420
0
W
Khepri
7,571
841
4
0
0
164,936
1
W
Neith
9,317
1,035
36
4
0
167,678
0
L
Set
8,596
955
5
1
0
168,279
1
W
Chiron
9,538
1,060
19
2
0
153,729
1
L
Kuzenbo
8,471
941
8
1
0
158,835
0
L
Rama
7,280
809
18
2
0
144,501
0
W
Cthulhu
9,642
1,071
52
6
0
204,153
0
W
Camazotz
7,961
885
11
1
0
170,070
0
L
Merlin
5,524
614
0
0
0
48,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role