Player Matchup

Jormungandr
Jormungandr
Aowsum
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,369 Elo+
Solo
Odin
Odin
CazmanianDev1L
Odin
Level 126
God Stats
1W - 2L
1,706 SR
Queue Stats
140W - 153L
1,482 Elo+
Party 1
Chang'e
Chang'e
DemonsAngel1020
Chang'e
Level 124
God Stats
7W - 7L
1,703 SR
Queue Stats
372W - 319L
1,573 Elo+
Party 1
Nox
Nox
aldo96
Nox
Level 143
God Stats
1W - 4L
1,197 SR
Queue Stats
140W - 108L
1,401 Elo+
Party 3
Da Ji
Da Ji
xMADxCupCakex
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 124
1,521 SR
1,465 Elo+

VS

Team Averages
Level 128
1,391 SR
1,484 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Hel Rlyeh
Anhur
Level 127
God Stats
4W - 11L
1,171 SR
Queue Stats
506W - 519L
1,455 Elo+
Party 2
Hun Batz
Hun Batz
Lebarbs
Hun Batz
Level 119
God Stats
2W - 2L
1,285 SR
Queue Stats
683W - 704L
1,500 Elo+
Solo
Chronos
Chronos
NoRaigeki
Chronos
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
194W - 214L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
oziree4
Baron Samedi
Level 109
God Stats
10W - 2L
1,500 SR
Queue Stats
433W - 444L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aowsum
Jormungandr
18
5 / 7 / 11
11,291
753
12,654
19,947
17,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 8 / 4
9,168
611
4,848
17,716
18,873
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 11
9,793
653
14,078
17,476
8,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
aldo96
Nox
19
3 / 4 / 9
10,596
706
13,654
14,773
6,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 6 / 6
9,832
655
8,861
14,812
6,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
4 / 4 / 16
10,767
718
17,828
11,956
7,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Hel Rlyeh
Anhur
17
4 / 5 / 12
10,690
713
10,675
13,435
7,522
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
Lebarbs
Hun Batz
18
3 / 3 / 16
11,569
771
9,420
13,868
11,081
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
NoRaigeki
Chronos
20
14 / 1 / 13
13,254
884
22,294
15,274
7,046
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
oziree4
Baron Samedi
19
5 / 5 / 15
11,639
776
14,510
15,285
7,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
102
18
Kills
30
30
Deaths
18
41
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
4
16
3
L
Jormungandr
Aowsum
Jormungandr
5
7
11
1.5
L
1
8
4
0.38
L
2
5
11
1.5
W
Anhur
Hel Rlyeh
Anhur
4
5
12
2
W
Hun Batz
Lebarbs
Hun Batz
3
3
16
3.67
W
Chronos
NoRaigeki
Chronos
14
1
13
20.5
L
Nox
aldo96
Nox
3
4
9
1.88
W
Baron Samedi
oziree4
Baron Samedi
5
5
15
2.5
L
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,095
Damage
74,727
84,724
Taken
69,818
57,598
Mitigated
40,196
29,892
Healing
29,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,828
715
74
4,219
11,956
7,134
338
5,731
6,225
35,799
0
L
Jormungandr
Aowsum
Jormungandr
12,654
3,226
1,185
1,446
19,947
17,370
555
14,090
5,857
28,061
0
L
4,848
1,112
363
1,082
17,716
18,873
18
10,469
7,247
0
11,097
L
14,078
1,204
11,700
7,177
17,476
8,861
413
11,339
6,137
31,364
0
W
Anhur
Hel Rlyeh
Anhur
10,675
4,338
1,301
624
13,435
7,522
769
8,556
4,879
0
17,159
W
Hun Batz
Lebarbs
Hun Batz
9,420
1,104
2,141
3,265
13,868
11,081
0
7,289
6,579
4,746
16,416
W
Chronos
NoRaigeki
Chronos
22,294
7,304
2,223
5,111
15,274
7,046
1,304
9,261
6,013
42,669
0
L
Nox
aldo96
Nox
13,654
532
1,322
1,775
14,773
6,158
174
9,775
4,998
29,361
0
W
Baron Samedi
oziree4
Baron Samedi
14,510
819
3,816
6,822
15,285
7,413
1,606
9,549
5,736
32,605
0
L
8,861
1,992
1,421
2,421
14,812
6,336
0
10,866
3,946
0
10,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,680
Gold Earned
57,919
113
Minions Killed
153
0
Camps Cleared
0
1,055,905
Distance Traveled
1,242,792
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,767
718
25
2
0
243,991
1
L
Jormungandr
11,291
753
26
2
0
222,400
0
L
Odin
9,168
611
9
1
0
197,820
1
L
Chang'e
9,793
653
41
3
0
232,134
0
W
Anhur
10,690
713
21
1
0
239,099
1
W
Hun Batz
11,569
771
16
1
0
239,392
0
W
Chronos
13,254
884
46
3
0
260,743
3
L
Nox
10,596
706
34
2
0
210,026
0
W
Baron Samedi
11,639
776
45
3
0
259,567
0
L
Da Ji
9,832
655
3
0
0
193,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role