Player Matchup

Chiron
Chiron
Gold V
CapoJoe
Chiron
Gold V
Level 153
God Stats
49W - 58L
1,505 SR
Queue Stats
238W - 237L
1,373 MMR
Solo
Janus
Janus
Silver I
Judope
Janus
Silver I
Level 55
God Stats
6W - 7L
1,510 SR
Queue Stats
62W - 58L
1,370 MMR
Solo
Nike
Nike
Bronze III
KARASU96
Nike
Bronze III
Level 127
God Stats
12W - 6L
1,608 SR
Queue Stats
115W - 132L
1,381 MMR
Solo
Sobek
Sobek
Gold V
Mrfreakmen38
Sobek
Gold V
Level 126
God Stats
38W - 46L
1,510 SR
Queue Stats
223W - 217L
1,397 MMR
Solo
Ravana
Ravana
Gold IV
PublicRifraf
Ravana
Gold IV
Level 149
God Stats
7W - 9L
1,492 SR
Queue Stats
189W - 171L
1,375 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,525 SR
1,379 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,515 SR
1,408 MMR
Tsukuyomi
Tsukuyomi
Gold V
ConclusionKush
Tsukuyomi
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
Lycatic
Sun Wukong
Gold III
Level 154
God Stats
20W - 15L
1,683 SR
Queue Stats
599W - 596L
1,386 MMR
Solo
Medusa
Medusa
Gold V
TheExoKiller
Medusa
Gold V
Level 147
God Stats
18W - 14L
1,609 SR
Queue Stats
179W - 179L
1,391 MMR
Party 1
Discordia
Discordia
Bronze III
fabricio15li
Discordia
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,401 MMR
Solo
Cabrakan
Cabrakan
Silver IV
paddy2800
Cabrakan
Silver IV
Level 105
God Stats
11W - 10L
1,285 SR
Queue Stats
345W - 350L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CapoJoe
Chiron
20
12 / 2 / 11
14,200
592
20,854
21,191
9,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Judope
Janus
18
5 / 3 / 10
11,760
490
15,861
10,858
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
19
6 / 3 / 9
12,687
529
12,551
17,340
16,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 6 / 12
10,635
443
6,625
23,061
25,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
19
6 / 2 / 13
12,757
532
14,526
19,603
12,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
DanzaburouCthulhuSetPersephoneApollo

VS

Bans
CupidNu WaCu ChulainnScyllaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ConclusionKush
Tsukuyomi
17
5 / 8 / 2
11,921
497
10,551
18,877
8,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
Lycatic
Sun Wukong
20
7 / 3 / 3
13,088
545
18,969
22,712
18,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
17
1 / 5 / 5
11,021
459
10,952
19,954
7,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
fabricio15li
Discordia
16
1 / 9 / 4
10,528
439
7,501
13,506
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
paddy2800
Cabrakan
15
2 / 6 / 5
10,304
429
7,327
17,168
18,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
30
Kills
16
16
Deaths
31
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
CapoJoe
Chiron
12
2
11
8.75
L
Tsukuyomi
ConclusionKush
Tsukuyomi
5
8
2
0.75
W
Janus
Judope
Janus
5
3
10
3.33
W
Nike
6
3
9
3.5
L
Sun Wukong
Lycatic
Sun Wukong
7
3
3
2.83
W
1
6
12
1.17
W
Ravana
6
2
13
6.25
L
Medusa
1
5
5
0.7
L
Discordia
fabricio15li
Discordia
1
9
4
0.33
L
Cabrakan
paddy2800
Cabrakan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,417
Damage
55,300
92,053
Taken
92,217
68,186
Mitigated
57,129
26,757
Healing
20,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CapoJoe
Chiron
20,854
9,348
1,409
8,024
21,191
9,296
5,300
1,658
19,356
0
110,364
L
Tsukuyomi
ConclusionKush
Tsukuyomi
10,551
1,433
0
5,235
18,877
8,534
594
2,616
16,159
0
74,744
W
Janus
Judope
Janus
15,861
515
0
1,096
10,858
3,720
134
2,285
8,225
84,814
0
W
Nike
12,551
1,575
0
2,604
17,340
16,559
560
2,493
14,249
0
75,617
L
Sun Wukong
Lycatic
Sun Wukong
18,969
2,544
0
7,101
22,712
18,495
0
3,833
18,325
5,067
83,230
W
6,625
516
0
6,647
23,061
25,940
227
6,048
16,609
23,504
0
W
Ravana
14,526
3,138
0
6,977
19,603
12,671
873
3,102
16,084
0
102,220
L
Medusa
10,952
5,782
0
5,324
19,954
7,876
693
4,476
15,305
0
89,342
L
Discordia
fabricio15li
Discordia
7,501
586
0
1,267
13,506
4,208
74
4,657
8,609
62,161
0
L
Cabrakan
paddy2800
Cabrakan
7,327
1,097
0
2,070
17,168
18,016
268
6,240
10,664
22,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,039
Gold Earned
56,862
591
Minions Killed
568
0
Camps Cleared
0
2,395,943
Distance Traveled
2,273,674
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,200
592
167
7
0
456,750
9
L
Tsukuyomi
11,921
497
107
4
0
443,200
4
W
Janus
11,760
490
128
5
0
495,418
5
W
Nike
12,687
529
142
6
0
447,117
4
L
Sun Wukong
13,088
545
159
7
0
526,885
3
W
Sobek
10,635
443
24
1
0
465,475
8
W
Ravana
12,757
532
130
5
0
531,183
6
L
Medusa
11,021
459
132
6
0
404,625
5
L
Discordia
10,528
439
136
6
0
427,800
6
L
Cabrakan
10,304
429
34
1
0
471,164
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role