Player Matchup

Hercules
Hercules
Byork
Hercules
Level 100
God Stats
1W - 0L
1,202 SR
Queue Stats
29W - 18L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
DaddyGrogu
Nu Wa
Level 16
God Stats
1W - 0L
1,632 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Phoenum
Vulcan
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 56L
1,471 Elo+
Party 1
Chronos
Chronos
RandyThaGoliath
Chronos
Level 152
God Stats
1W - 0L
1,664 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Odin
Odin
SPΣCTER
Odin
Level 124
God Stats
1W - 0L
1,759 SR
Queue Stats
3W - 6L
1,282 Elo+
Party 1
Team Averages
Level 95
1,551 SR
1,468 Elo+

VS

Team Averages
Level 46
1,526 SR
1,465 Elo+
Athena
Athena
DioDevoid
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Chaac
Chaac
Freshens72
Chaac
Level 26
God Stats
0W - 4L
1,854 SR
Queue Stats
94W - 112L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
KingDrado
Sun Wukong
Level 145
God Stats
0W - 1L
1,274 SR
Queue Stats
23W - 10L
1,241 Elo+
Party 2
Fenrir
Fenrir
PurebredDoggo
Fenrir
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 31L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Raltash
Sylvanus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 38L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Byork
Hercules
17
3 / 5 / 26
11,547
888
12,180
24,012
17,796
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
18
7 / 5 / 18
11,379
875
24,056
9,814
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Phoenum
Vulcan
17
6 / 6 / 22
11,102
854
21,436
11,439
5,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 4 / 24
11,619
894
24,094
18,108
7,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
20
15 / 5 / 18
12,939
995
19,999
17,487
15,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DioDevoid
Athena
17
3 / 8 / 11
9,817
755
5,759
22,055
21,645
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
18
5 / 9 / 12
11,399
877
12,557
23,639
19,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
KingDrado
Sun Wukong
16
6 / 6 / 10
10,107
777
22,152
22,101
22,146
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
8 / 9 / 9
10,935
841
15,731
19,666
14,452
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Raltash
Sylvanus
17
2 / 6 / 17
10,602
816
9,876
31,070
30,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
83
38
Kills
24
25
Deaths
38
108
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hercules
Byork
Hercules
3
5
26
3.2
W
Nu Wa
7
5
18
3.2
L
Athena
DioDevoid
Athena
3
8
11
1.06
L
Chaac
5
9
12
1.22
L
Sun Wukong
KingDrado
Sun Wukong
6
6
10
1.83
W
Vulcan
Phoenum
Vulcan
6
6
22
2.83
L
8
9
9
1.39
L
Sylvanus
Raltash
Sylvanus
2
6
17
1.75
W
7
4
24
4.75
W
Odin
15
5
18
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,765
Damage
66,075
80,860
Taken
118,531
49,508
Mitigated
109,056
29,965
Healing
39,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Byork
Hercules
12,180
4,227
2,659
9,218
24,012
17,796
320
6,012
18,000
0
18,659
W
Nu Wa
24,056
6,038
1,549
2,196
9,814
3,220
1,388
1,824
7,990
38,351
0
L
Athena
DioDevoid
Athena
5,759
2,319
175
248
22,055
21,645
312
13,636
8,223
21,447
0
L
Chaac
12,557
3,270
1,290
5,751
23,639
19,865
374
14,441
8,873
0
37,996
L
Sun Wukong
KingDrado
Sun Wukong
22,152
4,778
985
7,816
22,101
22,146
711
12,102
9,768
0
45,123
W
Vulcan
Phoenum
Vulcan
21,436
12,624
74
1,381
11,439
5,033
439
1,041
10,398
32,830
0
L
15,731
4,005
2,241
4,297
19,666
14,452
0
10,292
9,147
0
24,477
L
Sylvanus
Raltash
Sylvanus
9,876
2,965
4,769
11,836
31,070
30,948
210
18,718
12,181
18,063
0
W
24,094
9,740
2,176
5,644
18,108
7,485
2,807
3,450
14,658
43,568
0
W
Odin
19,999
5,125
1,102
3,966
17,487
15,974
813
3,308
14,020
0
27,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,586
Gold Earned
52,860
139
Minions Killed
145
0
Camps Cleared
0
1,245,326
Distance Traveled
1,040,835
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,547
888
11
1
0
288,189
1
W
Nu Wa
11,379
875
37
3
0
221,969
4
L
Athena
9,817
755
35
3
0
218,208
0
L
Chaac
11,399
877
41
3
0
212,311
1
L
Sun Wukong
10,107
777
37
3
0
223,237
0
W
Vulcan
11,102
854
26
2
0
244,892
0
L
Fenrir
10,935
841
16
1
0
207,416
1
L
Sylvanus
10,602
816
16
1
0
179,663
0
W
Chronos
11,619
894
45
3
0
252,205
0
W
Odin
12,939
995
20
2
0
238,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role