Player Matchup

Tiamat
Tiamat
FernandoIV
Tiamat
Level 144
God Stats
8W - 5L
1,220 SR
Queue Stats
199W - 172L
1,604 Elo+
Party 2
Chiron
Chiron
Fíreblue
Chiron
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,719 Elo+
Party 2
Agni
Agni
IDKStar
Agni
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 145L
1,602 Elo+
Solo
Tyr
Tyr
Leyteh
Tyr
Level 101
God Stats
23W - 27L
1,418 SR
Queue Stats
243W - 203L
1,615 Elo+
Party 2
Ganesha
Ganesha
manzanito
Ganesha
Level 145
God Stats
1W - 7L
1,618 SR
Queue Stats
143W - 134L
1,618 Elo+
Party 2
Team Averages
Level 121
1,451 SR
1,631 Elo+

VS

Team Averages
Level 123
1,572 SR
1,570 Elo+
Cernunnos
Cernunnos
MavenTakanashi
Cernunnos
Level 107
God Stats
3W - 2L
1,753 SR
Queue Stats
56W - 37L
1,685 Elo+
Party 1
Camazotz
Camazotz
MaxwellC
Camazotz
Level 160
God Stats
5W - 3L
1,272 SR
Queue Stats
232W - 214L
1,581 Elo+
Party 3
Aphrodite
Aphrodite
Mz_Widow
Aphrodite
Level 63
God Stats
31W - 30L
1,775 SR
Queue Stats
44W - 62L
1,556 Elo+
Party 1
Tiamat
Tiamat
R3ith
Tiamat
Level 160
God Stats
20W - 17L
1,561 SR
Queue Stats
805W - 775L
1,575 Elo+
Solo
Vamana
Vamana
tymeba
Vamana
Level 126
God Stats
6W - 10L
1,500 SR
Queue Stats
181W - 128L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FernandoIV
Tiamat
18
1 / 5 / 4
11,240
450
16,480
19,459
17,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Fíreblue
Chiron
16
3 / 6 / 2
10,676
427
13,177
20,302
8,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
IDKStar
Agni
19
3 / 5 / 1
11,596
464
16,551
20,714
11,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Leyteh
Tyr
20
4 / 2 / 1
12,616
505
17,019
22,290
25,260
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
manzanito
Ganesha
16
0 / 2 / 10
10,777
431
7,290
23,558
30,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MavenTakanashi
Cernunnos
20
9 / 3 / 2
13,830
553
29,797
23,959
9,678
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
MaxwellC
Camazotz
19
6 / 4 / 5
13,506
540
18,671
28,993
15,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Mz_Widow
Aphrodite
18
1 / 3 / 6
11,808
472
7,157
17,938
7,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
R3ith
Tiamat
20
3 / 1 / 5
14,831
593
13,640
17,836
13,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
tymeba
Vamana
19
1 / 0 / 4
13,331
533
15,747
20,788
18,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
11
Kills
20
20
Deaths
11
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
FernandoIV
Tiamat
1
5
4
0.6
L
Chiron
Fíreblue
Chiron
3
6
2
0.67
L
Agni
IDKStar
Agni
3
5
1
0.7
L
Tyr
Leyteh
Tyr
4
2
1
2.25
W
Cernunnos
MavenTakanashi
Cernunnos
9
3
2
3.33
W
Camazotz
MaxwellC
Camazotz
6
4
5
2.13
W
Aphrodite
Mz_Widow
Aphrodite
1
3
6
1.33
W
Tiamat
R3ith
Tiamat
3
1
5
5.5
L
Ganesha
manzanito
Ganesha
0
2
10
2.5
W
Vamana
tymeba
Vamana
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,517
Damage
85,012
106,323
Taken
109,514
93,056
Mitigated
64,997
40,105
Healing
65,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
FernandoIV
Tiamat
16,480
1,753
0
8,094
19,459
17,895
0
3,088
16,286
97,790
0
L
Chiron
Fíreblue
Chiron
13,177
5,622
671
7,891
20,302
8,468
0
2,929
17,373
0
69,464
L
Agni
IDKStar
Agni
16,551
1,386
0
6,158
20,714
11,422
0
6,582
14,107
101,432
0
L
Tyr
Leyteh
Tyr
17,019
2,257
0
9,351
22,290
25,260
0
3,872
17,768
0
81,512
W
Cernunnos
MavenTakanashi
Cernunnos
29,797
20,809
0
10,962
23,959
9,678
5,422
8,329
15,630
0
107,678
W
Camazotz
MaxwellC
Camazotz
18,671
6,275
0
15,989
28,993
15,457
2,279
13,692
15,301
0
108,093
W
Aphrodite
Mz_Widow
Aphrodite
7,157
987
10,726
12,343
17,938
7,589
1,768
7,256
10,682
52,056
0
W
Tiamat
R3ith
Tiamat
13,640
3,359
0
8,480
17,836
13,304
5,639
7,646
10,190
109,684
0
L
Ganesha
manzanito
Ganesha
7,290
773
1,379
6,561
23,558
30,011
0
4,326
19,032
29,578
0
W
Vamana
tymeba
Vamana
15,747
6,425
0
7,113
20,788
18,969
1,215
6,188
14,600
0
83,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,905
Gold Earned
67,306
743
Minions Killed
688
0
Camps Cleared
0
2,392,913
Distance Traveled
2,468,177
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,240
450
178
7
0
483,286
5
L
Chiron
10,676
427
177
7
0
411,120
4
L
Agni
11,596
464
215
9
0
461,045
6
L
Tyr
12,616
505
162
6
0
538,905
5
W
Cernunnos
13,830
553
137
5
0
448,583
0
W
Camazotz
13,506
540
132
5
0
524,627
10
W
Aphrodite
11,808
472
83
3
0
471,175
1
W
Tiamat
14,831
593
168
7
0
479,987
1
L
Ganesha
10,777
431
11
0
0
498,557
2
W
Vamana
13,331
533
168
7
0
543,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role