Player Matchup

Hera
Hera
Its Swagic
Hera
Level 25
God Stats
4W - 2L
1,348 SR
Queue Stats
25W - 17L
1,383 Elo+
Party 1
Pele
Pele
Mad Swagician
Pele
Level 40
God Stats
3W - 2L
1,165 SR
Queue Stats
49W - 36L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
Oh Billy2
Cthulhu
Level 26
God Stats
22W - 15L
1,545 SR
Queue Stats
38W - 29L
1,416 Elo+
Party 1
Team Averages
Level 30
1,353 SR
1,413 Elo+

VS

Team Averages
Level 54
1,501 SR
1,350 Elo+
Tiamat
Tiamat
Gunners164
Tiamat
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 11L
1,540 Elo+
Solo
Thor
Thor
SHR3DZ7361
Thor
Level 5
God Stats
1W - 6L
1,230 SR
Queue Stats
1W - 8L
1,136 Elo+
Party 2
Hercules
Hercules
Yordman187
Hercules
Level 95
God Stats
3W - 2L
1,771 SR
Queue Stats
13W - 19L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 7
6,790
679
2,150
2,234
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
11 / 2 / 4
9,027
903
8,968
7,502
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Oh Billy2
Cthulhu
11
5 / 0 / 12
7,998
800
9,112
6,318
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gunners164
Tiamat
8
0 / 6 / 1
6,057
606
2,190
6,368
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 6 / 0
6,370
637
1,436
7,900
2,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
Yordman187
Hercules
8
0 / 5 / 1
5,756
576
2,810
11,825
6,449
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
17
Kills
1
2
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Gunners164
Tiamat
0
6
1
0.08
W
1
0
7
4.5
W
11
2
4
6.5
W
Cthulhu
Oh Billy2
Cthulhu
5
0
12
11
L
1
6
0
0.17
L
Hercules
Yordman187
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,230
Damage
6,436
16,054
Taken
26,093
7,808
Mitigated
12,541
5,844
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Gunners164
Tiamat
2,190
305
0
746
6,368
3,693
123
3,004
3,113
15,414
0
W
2,150
537
0
1,048
2,234
628
428
141
2,053
19,298
0
W
8,968
2,903
0
1,513
7,502
2,434
1,715
1,271
6,181
0
43,392
W
Cthulhu
Oh Billy2
Cthulhu
9,112
710
204
3,079
6,318
4,746
288
1,538
4,556
18,113
0
L
1,436
480
0
0
7,900
2,399
0
3,028
4,720
0
4,638
L
Hercules
Yordman187
Hercules
2,810
746
282
2,928
11,825
6,449
0
4,470
6,990
0
10,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,815
Gold Earned
18,183
111
Minions Killed
49
0
Camps Cleared
0
580,574
Distance Traveled
400,170
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,057
606
35
4
0
125,304
0
W
Hera
6,790
679
39
4
0
169,779
0
W
Pele
9,027
903
55
6
0
197,315
2
W
Cthulhu
7,998
800
17
2
0
213,480
0
L
Thor
6,370
637
4
0
0
122,833
0
L
Hercules
5,756
576
10
1
0
152,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role