Player Matchup

Tsukuyomi
Tsukuyomi
CreepingFrost
Tsukuyomi
Level 133
God Stats
13W - 10L
1,854 SR
Queue Stats
596W - 583L
1,590 Elo+
Party 2
Raijin
Raijin
Deadbolt10
Raijin
Level 126
God Stats
9W - 4L
1,564 SR
Queue Stats
275W - 251L
1,596 Elo+
Party 2
Apollo
Apollo
JasonWick2016
Apollo
Level 27
God Stats
23W - 13L
1,661 SR
Queue Stats
136W - 126L
1,582 Elo+
Party 2
King Arthur
King Arthur
PanzerkampfVI
King Arthur
Level 25
God Stats
8W - 2L
1,859 SR
Queue Stats
84W - 72L
1,610 Elo+
Party 2
Khepri
Khepri
maan123
Khepri
Level 21
God Stats
4W - 2L
1,567 SR
Queue Stats
71W - 59L
1,611 Elo+
Party 2
Team Averages
Level 66
1,701 SR
1,598 Elo+

VS

Team Averages
Level 85
1,496 SR
1,549 Elo+
Ares
Ares
DCervera06
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Scylla
Scylla
LemonGemErik32
Scylla
Level 106
God Stats
44W - 32L
1,621 SR
Queue Stats
106W - 106L
1,596 Elo+
Party 3
Mercury
Mercury
PrinceCutty
Mercury
Level 86
God Stats
34W - 37L
1,489 SR
Queue Stats
1,207W - 1,185L
1,499 Elo+
Party 1
Chang'e
Chang'e
fortylulz
Chang'e
Level 156
God Stats
6W - 7L
1,321 SR
Queue Stats
363W - 344L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
venoomk
Heimdallr
Level 77
God Stats
4W - 5L
1,548 SR
Queue Stats
52W - 47L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CreepingFrost
Tsukuyomi
13
5 / 0 / 4
7,567
582
6,828
7,717
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
Deadbolt10
Raijin
12
3 / 1 / 5
7,452
573
5,053
4,520
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 5
6,126
471
2,919
5,045
1,557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
PanzerkampfVI
King Arthur
13
2 / 0 / 0
6,874
529
1,211
5,344
3,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
maan123
Khepri
10
2 / 0 / 6
6,605
508
2,084
5,128
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,334
410
578
5,966
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 0
7,097
546
3,949
6,955
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
PrinceCutty
Mercury
9
0 / 3 / 0
6,022
463
1,579
7,627
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
fortylulz
Chang'e
12
1 / 2 / 0
7,097
546
4,579
6,757
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
venoomk
Heimdallr
10
1 / 2 / 0
6,401
492
3,242
5,500
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
2
2
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CreepingFrost
Tsukuyomi
5
0
4
7
L
0
3
0
0
W
Raijin
Deadbolt10
Raijin
3
1
5
5.5
W
0
1
5
2.5
L
0
2
0
0
W
King Arthur
PanzerkampfVI
King Arthur
2
0
0
2
L
Mercury
PrinceCutty
Mercury
0
3
0
0
L
Chang'e
fortylulz
Chang'e
1
2
0
0.5
W
Khepri
maan123
Khepri
2
0
6
5
L
Heimdallr
venoomk
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,095
Damage
13,927
27,754
Taken
32,805
13,182
Mitigated
13,207
8,175
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CreepingFrost
Tsukuyomi
6,828
1,874
0
3,450
7,717
2,826
573
2,007
5,633
0
44,128
L
578
150
0
730
5,966
2,980
0
1,507
4,389
3,308
0
W
Raijin
Deadbolt10
Raijin
5,053
563
0
172
4,520
1,526
195
1,788
2,624
47,243
0
W
2,919
1,550
0
2,419
5,045
1,557
0
349
4,696
0
29,952
L
3,949
281
0
360
6,955
1,978
0
1,696
5,051
46,288
0
W
King Arthur
PanzerkampfVI
King Arthur
1,211
149
0
1,042
5,344
3,923
0
3,174
1,759
0
28,354
L
Mercury
PrinceCutty
Mercury
1,579
444
0
956
7,627
2,358
0
1,298
6,229
0
30,747
L
Chang'e
fortylulz
Chang'e
4,579
485
138
2,986
6,757
3,688
506
535
6,148
40,150
0
W
Khepri
maan123
Khepri
2,084
381
0
1,092
5,128
3,350
168
1,134
3,936
12,922
0
L
Heimdallr
venoomk
Heimdallr
3,242
1,840
0
1,936
5,500
2,203
10
1,643
3,851
0
38,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,624
Gold Earned
31,951
326
Minions Killed
316
0
Camps Cleared
0
1,318,211
Distance Traveled
1,170,903
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,567
582
83
6
0
287,529
1
L
Ares
5,334
410
8
1
0
185,156
3
W
Raijin
7,452
573
88
7
0
256,240
7
W
Apollo
6,126
471
71
5
0
212,564
0
L
Scylla
7,097
546
96
7
0
259,827
1
W
King Arthur
6,874
529
73
6
0
290,932
7
L
Mercury
6,022
463
62
5
0
271,596
4
L
Chang'e
7,097
546
73
6
0
248,486
2
W
Khepri
6,605
508
11
1
0
270,946
4
L
Heimdallr
6,401
492
77
6
0
205,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role