Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
AlvvaysHere
Terra
Level 108
God Stats
1W - 0L
1,680 SR
Queue Stats
5W - 3L
1,268 Elo+
Party 1
Odin
Odin
Berzerk3r3
Odin
Level 22
God Stats
1W - 1L
1,279 SR
Queue Stats
3W - 2L
1,315 Elo+
Party 1
Bellona
Bellona
GrimmslyGrim
Bellona
Level 44
God Stats
1W - 0L
1,845 SR
Queue Stats
3W - 3L
1,132 Elo+
Party 1
Ullr
Ullr
ZengetsuMato
Ullr
Level 32
God Stats
2W - 1L
1,398 SR
Queue Stats
5W - 6L
1,174 Elo+
Party 1
Team Averages
Level 52
1,540 SR
1,278 Elo+

VS

Team Averages
Level 68
1,539 SR
1,400 Elo+
Mercury
Mercury
Kwater28
Mercury
Level 24
God Stats
25W - 29L
1,563 SR
Queue Stats
72W - 86L
1,382 Elo+
Party 3
Tiamat
Tiamat
PeppermintB
Tiamat
Level 140
God Stats
5W - 2L
1,771 SR
Queue Stats
108W - 104L
1,405 Elo+
Party 2
Chiron
Chiron
SukYuhMudda-_-
Chiron
Level 97
God Stats
1W - 2L
1,290 SR
Queue Stats
151W - 158L
1,420 Elo+
Party 3
Cthulhu
Cthulhu
Tossed Rocket93
Cthulhu
Level 31
God Stats
24W - 19L
1,569 SR
Queue Stats
31W - 24L
1,445 Elo+
Party 2
Achilles
Achilles
dvd_bo-ps
Achilles
Level 48
God Stats
15W - 15L
1,502 SR
Queue Stats
91W - 122L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 1 / 8
10,040
837
6,242
6,284
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 9
9,158
763
10,264
10,295
7,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
3 / 1 / 18
9,003
750
12,143
9,972
9,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
GrimmslyGrim
Bellona
15
4 / 2 / 12
9,232
769
10,302
13,640
9,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 1 / 9
11,370
948
12,101
10,953
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kwater28
Mercury
14
2 / 7 / 2
7,979
665
2,151
10,665
4,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
14
0 / 6 / 2
7,346
612
6,823
9,167
6,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 1
8,118
677
9,022
10,497
4,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 2
7,796
650
10,380
15,915
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
dvd_bo-ps
Achilles
12
1 / 5 / 3
7,338
612
7,167
14,516
15,047
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
26
Kills
6
6
Deaths
26
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
8
10
W
4
1
9
8.5
W
3
1
18
12
W
Bellona
GrimmslyGrim
Bellona
4
2
12
5
L
Mercury
Kwater28
Mercury
2
7
2
0.43
L
Tiamat
0
6
2
0.17
L
2
3
1
0.83
L
1
5
2
0.4
W
9
1
9
13.5
L
Achilles
dvd_bo-ps
Achilles
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,052
Damage
35,543
51,144
Taken
60,760
34,389
Mitigated
40,942
15,434
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,242
1,690
0
534
6,284
2,830
0
2,101
4,052
0
17,457
W
10,264
1,184
3,074
3,250
10,295
7,935
236
2,306
7,919
27,453
0
W
12,143
2,934
0
3,546
9,972
9,111
391
4,820
5,108
0
20,974
W
Bellona
GrimmslyGrim
Bellona
10,302
4,076
432
550
13,640
9,159
450
4,745
8,608
0
20,960
L
Mercury
Kwater28
Mercury
2,151
659
0
0
10,665
4,077
0
1,690
8,925
0
16,602
L
Tiamat
6,823
536
0
872
9,167
6,909
0
1,884
7,154
25,944
0
L
9,022
2,555
571
1,944
10,497
4,396
0
2,539
7,833
0
34,189
L
10,380
543
611
2,857
15,915
10,513
0
2,159
13,507
20,574
0
W
12,101
6,893
0
4,048
10,953
5,354
3,501
3,616
7,155
0
45,679
L
Achilles
dvd_bo-ps
Achilles
7,167
1,067
0
343
14,516
15,047
14
2,058
11,981
802
13,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,803
Gold Earned
38,577
232
Minions Killed
202
7
Camps Cleared
7
1,149,699
Distance Traveled
1,012,933
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,040
837
35
3
1
203,760
0
W
Terra
9,158
763
46
4
2
230,402
0
W
Odin
9,003
750
22
2
1
241,146
1
W
Bellona
9,232
769
33
3
1
239,401
0
L
Mercury
7,979
665
43
4
2
201,055
0
L
Tiamat
7,346
612
54
5
3
183,698
1
L
Chiron
8,118
677
69
6
1
199,547
0
L
Cthulhu
7,796
650
25
2
0
227,610
1
W
Ullr
11,370
948
96
8
2
234,990
2
L
Achilles
7,338
612
11
1
1
201,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role