Player Matchup

Tiamat
Tiamat
Huitlacoche
Tiamat
Level 139
God Stats
3W - 4L
1,437 SR
Queue Stats
53W - 38L
1,665 Elo+
Party 1
Hercules
Hercules
Monitos
Hercules
Level 128
God Stats
6W - 2L
1,597 SR
Queue Stats
90W - 56L
1,710 Elo+
Party 1
Izanami
Izanami
shogundr4g0n
Izanami
Level 159
God Stats
3W - 0L
1,371 SR
Queue Stats
66W - 42L
1,881 Elo+
Party 1
Team Averages
Level 142
1,468 SR
1,752 Elo+

VS

Team Averages
Level 64
1,695 SR
1,504 Elo+
Sun Wukong
Sun Wukong
Coalby
Sun Wukong
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,464 Elo+
Party 2
Artio
Artio
Krosshair14
Artio
Level 26
God Stats
2W - 6L
1,711 SR
Queue Stats
21W - 26L
1,335 Elo+
Solo
Tiamat
Tiamat
Sinplistic
Tiamat
Level 106
God Stats
3W - 1L
1,875 SR
Queue Stats
6W - 2L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
5 / 1 / 10
10,337
689
12,080
8,771
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Monitos
Hercules
15
8 / 0 / 10
11,304
754
11,119
13,861
12,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
shogundr4g0n
Izanami
14
7 / 5 / 10
11,174
745
17,378
16,965
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coalby
Sun Wukong
12
3 / 4 / 2
9,586
639
9,528
16,788
10,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 8 / 4
8,940
596
9,220
24,568
22,841
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Sinplistic
Tiamat
11
1 / 8 / 4
8,837
589
10,689
12,799
8,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
20
Kills
5
6
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Coalby
Sun Wukong
3
4
2
1
W
Tiamat
5
1
10
10
L
1
8
4
0.38
W
Hercules
Monitos
Hercules
8
0
10
13
L
Tiamat
Sinplistic
Tiamat
1
8
4
0.38
W
Izanami
shogundr4g0n
Izanami
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,577
Damage
29,437
39,597
Taken
54,155
24,460
Mitigated
41,359
19,091
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Coalby
Sun Wukong
9,528
1,834
0
2,410
16,788
10,199
0
4,187
12,601
156
31,095
W
Tiamat
12,080
1,378
0
3,227
8,771
5,612
757
3,452
5,319
41,607
0
L
9,220
2,009
1,507
2,588
24,568
22,841
80
4,272
20,296
26,204
0
W
Hercules
Monitos
Hercules
11,119
2,783
0
5,583
13,861
12,623
592
8,636
5,225
89
23,455
L
Tiamat
Sinplistic
Tiamat
10,689
516
0
1,661
12,799
8,319
6
3,688
9,111
33,968
0
W
Izanami
shogundr4g0n
Izanami
17,378
12,194
0
10,281
16,965
6,225
2,016
8,658
8,307
0
79,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,815
Gold Earned
27,363
202
Minions Killed
132
0
Camps Cleared
0
793,808
Distance Traveled
745,532
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,586
639
31
2
0
261,185
0
W
Tiamat
10,337
689
73
5
0
284,477
4
L
Artio
8,940
596
32
2
0
269,639
4
W
Hercules
11,304
754
32
2
0
291,178
1
L
Tiamat
8,837
589
69
5
0
214,708
0
W
Izanami
11,174
745
97
6
0
218,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role