Player Matchup

Awilix
Awilix
LastAfroSamurai
Awilix
Level 49
God Stats
0W - 1L
1,642 SR
Queue Stats
2W - 7L
1,257 Elo+
Party 1
Sobek
Sobek
MC SNIPES 920
Sobek
Level 119
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1
Bacchus
Bacchus
RollEmInFlour
Bacchus
Level 156
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1
Chronos
Chronos
StrawberryGeri
Chronos
Level 97
God Stats
0W - 1L
1,461 SR
Queue Stats
3W - 5L
1,182 Elo+
Party 1
Kukulkan
Kukulkan
Warpath8886
Kukulkan
Level 155
God Stats
0W - 1L
1,598 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1
Team Averages
Level 115
1,492 SR
1,197 Elo+

VS

Team Averages
Level 97
1,494 SR
1,450 Elo+
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BeejNdiP306
Tiamat
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
218W - 220L
1,345 Elo+
Solo
Apollo
Apollo
Devilmanz1024
Apollo
Level 68
God Stats
3W - 3L
1,687 SR
Queue Stats
391W - 378L
1,464 Elo+
Solo
Olorun
Olorun
HeadshotHarlee
Olorun
Level 64
God Stats
2W - 2L
1,285 SR
Queue Stats
119W - 116L
1,441 Elo+
Solo
Hades
Hades
NaviSama
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 12
9,467
728
7,007
14,799
6,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 10 / 10
9,604
739
9,125
20,881
20,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
17
2 / 7 / 14
9,868
759
8,578
16,435
20,150
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 8 / 10
10,397
800
13,945
19,701
8,680
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Warpath8886
Kukulkan
18
8 / 7 / 6
11,073
852
16,314
11,670
5,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 7 / 12
10,660
820
10,939
14,196
8,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
20
9 / 2 / 27
12,237
941
16,151
11,439
11,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 4 / 22
11,023
848
12,715
11,853
4,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 3 / 23
10,965
843
11,583
12,301
4,966
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
NaviSama
Hades
19
11 / 6 / 20
11,756
904
18,483
18,309
8,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
144
22
Kills
40
41
Deaths
22
52
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
7
12
2
W
Tiamat
9
2
27
11.25
W
6
4
22
4.25
W
6
3
23
5.83
L
3
9
12
1
L
2
10
10
0.7
W
Hades
NaviSama
Hades
11
6
20
3.5
L
Bacchus
2
7
14
1.29
L
7
8
10
1.5
L
Kukulkan
Warpath8886
Kukulkan
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,969
Damage
69,871
83,486
Taken
68,098
61,295
Mitigated
37,425
12,130
Healing
31,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,939
1,624
2,050
1,660
14,196
8,664
789
8,651
5,545
0
14,282
W
Tiamat
16,151
2,043
1,794
5,699
11,439
11,050
636
7,576
3,863
34,172
0
W
12,715
8,758
1,650
3,097
11,853
4,097
1,369
9,486
2,367
0
23,529
W
11,583
7,347
2,809
5,253
12,301
4,966
1,181
9,164
3,137
29,703
0
L
7,007
1,975
499
1,203
14,799
6,502
627
8,828
5,971
0
14,384
L
9,125
454
862
3,018
20,881
20,583
148
10,446
10,435
15,857
0
W
Hades
NaviSama
Hades
18,483
1,266
1,595
5,606
18,309
8,648
1,059
13,085
5,224
31,176
0
L
Bacchus
8,578
850
549
1,262
16,435
20,150
316
7,565
8,870
15,998
0
L
13,945
7,519
1,183
2,759
19,701
8,680
424
12,873
6,828
28,509
0
L
Kukulkan
Warpath8886
Kukulkan
16,314
1,566
285
510
11,670
5,380
205
6,505
5,165
33,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,409
Gold Earned
56,641
153
Minions Killed
134
0
Camps Cleared
0
984,427
Distance Traveled
1,141,706
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,660
820
7
1
0
217,045
0
W
Tiamat
12,237
941
49
4
0
257,343
1
W
Apollo
11,023
848
22
2
0
244,104
0
W
Olorun
10,965
843
25
2
0
196,212
1
L
Awilix
9,467
728
11
1
0
206,063
1
L
Sobek
9,604
739
19
1
0
198,092
1
W
Hades
11,756
904
31
2
0
227,002
1
L
Bacchus
9,868
759
37
3
0
196,569
0
L
Chronos
10,397
800
40
3
0
189,332
0
L
Kukulkan
11,073
852
46
4
0
194,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role