Player Matchup

Bacchus
Bacchus
Bom Bom Hotdog
Bacchus
Level 62
God Stats
15W - 7L
1,596 SR
Queue Stats
69W - 50L
1,643 Elo+
Party 1
Nemesis
Nemesis
CryingApe1996
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,732 Elo+
Party 1
Hel
Hel
FetidTesty
Hel
Level 80
God Stats
2W - 0L
1,669 SR
Queue Stats
63W - 47L
1,598 Elo+
Party 1
Team Averages
Level 50
1,588 SR
1,658 Elo+

VS

Team Averages
Level 57
1,504 SR
1,453 Elo+
Tiamat
Tiamat
RecklssMira
Tiamat
Level 116
God Stats
5W - 4L
1,481 SR
Queue Stats
38W - 36L
1,579 Elo+
Party 2
Merlin
Merlin
final_inventor
Merlin
Level 26
God Stats
1W - 1L
1,532 SR
Queue Stats
53W - 87L
1,193 Elo+
Solo
King Arthur
King Arthur
xBac0n N1njax
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 35L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 20
11,026
649
9,913
10,878
16,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
17
15 / 3 / 7
13,542
797
13,085
15,416
7,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
8 / 0 / 16
12,491
735
13,002
12,382
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 5 / 0
11,216
660
12,192
12,895
13,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 9 / 2
9,689
570
6,819
11,926
3,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
xBac0n N1njax
King Arthur
10
0 / 11 / 1
8,931
525
2,383
17,000
10,318
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
25
Kills
4
4
Deaths
25
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
20
12
W
Nemesis
15
3
7
6.17
W
8
0
16
16
L
Tiamat
4
5
0
0.8
L
0
9
2
0.11
L
King Arthur
xBac0n N1njax
King Arthur
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,000
Damage
21,394
38,676
Taken
41,821
29,642
Mitigated
27,507
20,294
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,913
1,858
0
774
10,878
16,332
849
5,926
4,693
22,336
0
W
Nemesis
13,085
6,061
0
3,631
15,416
7,815
1,699
5,552
9,689
0
69,543
W
13,002
404
7,054
8,835
12,382
5,495
528
7,345
4,862
67,453
0
L
Tiamat
12,192
1,702
0
3,065
12,895
13,552
0
5,663
6,947
52,465
0
L
6,819
825
0
1,147
11,926
3,637
0
7,393
4,305
40,038
0
L
King Arthur
xBac0n N1njax
King Arthur
2,383
394
110
976
17,000
10,318
0
9,036
7,620
81
15,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,059
Gold Earned
29,836
222
Minions Killed
176
0
Camps Cleared
0
918,863
Distance Traveled
694,536
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,026
649
13
1
0
279,010
1
W
Nemesis
13,542
797
85
5
0
320,791
1
W
Hel
12,491
735
124
7
0
319,062
0
L
Tiamat
11,216
660
84
5
0
268,697
4
L
Merlin
9,689
570
64
4
0
221,739
0
L
King Arthur
8,931
525
28
2
0
204,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role